Player Matchup

Bastet
Bastet
B-DAWG_5
Bastet
Level 120
God Stats
0W - 3L
1,279 SR
Queue Stats
330W - 341L
1,501 Elo+
Party 1
Tiamat
Tiamat
EscanorTheOne31
Tiamat
Level 104
God Stats
31W - 28L
1,510 SR
Queue Stats
140W - 144L
1,490 Elo+
Party 1
Fafnir
Fafnir
Mc GoWtHeR
Fafnir
Level 74
God Stats
0W - 1L
1,319 SR
Queue Stats
125W - 135L
1,428 Elo+
Party 2
Shiva
Shiva
NoHopePOPE3693
Shiva
Level 66
God Stats
3W - 9L
1,316 SR
Queue Stats
94W - 117L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
reaperz angel
Danzaburou
Level 78
God Stats
4W - 6L
1,500 SR
Queue Stats
357W - 347L
1,419 Elo+
Party 2
Team Averages
Level 88
1,385 SR
1,452 Elo+

VS

Team Averages
Level 115
1,486 SR
1,421 Elo+
Charybdis
Charybdis
Bro_Husky
Charybdis
Level 160
God Stats
4W - 6L
1,472 SR
Queue Stats
384W - 434L
1,396 Elo+
Solo
Bakasura
Bakasura
Death Gun9824
Bakasura
Level 85
God Stats
28W - 24L
1,566 SR
Queue Stats
632W - 605L
1,418 Elo+
Solo
Discordia
Discordia
Natsunaine
Discordia
Level 146
God Stats
10W - 7L
1,522 SR
Queue Stats
227W - 220L
1,402 Elo+
Solo
Yemoja
Yemoja
Schweaninator
Yemoja
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 268L
1,458 Elo+
Solo
Mulan
Mulan
x_NidroY_x
Mulan
Level 68
God Stats
7W - 12L
1,372 SR
Queue Stats
345W - 315L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
B-DAWG_5
Bastet
13
1 / 4 / 1
7,667
451
5,073
15,571
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 1 / 1
7,893
464
8,805
10,376
7,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Mc GoWtHeR
Fafnir
10
0 / 6 / 0
6,196
364
2,527
14,960
12,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 0
8,460
498
9,701
15,044
12,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
reaperz angel
Danzaburou
11
0 / 2 / 0
6,552
385
8,771
10,964
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bro_Husky
Charybdis
15
1 / 0 / 7
8,969
528
11,494
12,521
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Death Gun9824
Bakasura
15
7 / 1 / 3
9,355
550
8,921
13,201
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Natsunaine
Discordia
15
3 / 1 / 2
9,764
574
7,466
7,325
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 6
8,833
520
5,650
10,583
10,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
2 / 1 / 3
9,564
563
11,231
13,026
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
15
15
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
B-DAWG_5
Bastet
1
4
1
0.38
W
Charybdis
Bro_Husky
Charybdis
1
0
7
4.5
W
Bakasura
Death Gun9824
Bakasura
7
1
3
8.5
L
1
1
1
1.5
L
Fafnir
Mc GoWtHeR
Fafnir
0
6
0
0
W
Discordia
Natsunaine
Discordia
3
1
2
4
L
1
2
0
0.5
W
2
0
6
5
L
Danzaburou
reaperz angel
Danzaburou
0
2
0
0
W
Mulan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
44,762
66,915
Taken
56,656
42,077
Mitigated
33,049
20,230
Healing
25,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
B-DAWG_5
Bastet
5,073
1,735
0
6,480
15,571
6,307
0
2,693
12,828
0
50,259
W
Charybdis
Bro_Husky
Charybdis
11,494
6,326
0
7,946
12,521
4,723
2,643
2,610
9,859
0
73,706
W
Bakasura
Death Gun9824
Bakasura
8,921
6,142
2
2,742
13,201
5,963
332
1,308
11,781
0
77,091
L
8,805
1,083
0
3,899
10,376
7,019
0
5,270
5,040
57,027
0
L
Fafnir
Mc GoWtHeR
Fafnir
2,527
986
423
2,052
14,960
12,597
601
2,303
12,164
17,668
0
W
Discordia
Natsunaine
Discordia
7,466
195
176
1,514
7,325
3,311
734
3,856
3,109
78,689
0
L
9,701
2,359
126
3,492
15,044
12,196
0
1,303
13,741
0
60,585
W
5,650
2,042
4,331
2,691
10,583
10,130
387
2,473
7,922
21,089
0
L
Danzaburou
reaperz angel
Danzaburou
8,771
4,846
0
3,758
10,964
3,958
0
1,547
9,417
0
52,256
W
Mulan
11,231
2,100
0
5,688
13,026
8,922
94
333
12,653
0
64,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
46,485
401
Minions Killed
586
0
Camps Cleared
0
1,587,420
Distance Traveled
1,624,883
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,667
451
79
5
0
334,388
4
W
Charybdis
8,969
528
115
7
0
296,726
4
W
Bakasura
9,355
550
135
8
0
398,816
1
L
Tiamat
7,893
464
112
7
0
316,233
9
L
Fafnir
6,196
364
15
1
0
293,849
1
W
Discordia
9,764
574
180
11
0
309,457
5
L
Shiva
8,460
498
104
6
0
331,351
7
W
Yemoja
8,833
520
45
3
0
291,696
3
L
Danzaburou
6,552
385
91
5
0
311,599
4
W
Mulan
9,564
563
111
7
0
328,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role