Player Matchup

Jormungandr
Jormungandr
BicentricComa3
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,465 Elo+
Party 2
Thanatos
Thanatos
CaptainKirk21421
Thanatos
Level 46
God Stats
22W - 38L
1,401 SR
Queue Stats
78W - 98L
1,352 Elo+
Party 1
Izanami
Izanami
TedTheTonkaTruck
Izanami
Level 88
God Stats
14W - 11L
1,530 SR
Queue Stats
114W - 122L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
TxF CELTIC
Nu Wa
Level 28
God Stats
12W - 8L
1,401 SR
Queue Stats
14W - 16L
1,246 Elo+
Party 1
Fenrir
Fenrir
xXAuThorOfPaiNXx
Fenrir
Level 62
God Stats
0W - 2L
1,348 SR
Queue Stats
12W - 19L
1,439 Elo+
Party 2
Team Averages
Level 68
1,436 SR
1,386 Elo+

VS

Team Averages
Level 117
1,513 SR
1,387 Elo+
Neith
Neith
K1NG AH BLAZE
Neith
Level 85
God Stats
14W - 10L
1,607 SR
Queue Stats
34W - 53L
1,382 Elo+
Party 3
Xbalanque
Xbalanque
K1NG LEPR3CHAUN
Xbalanque
Level 103
God Stats
1W - 3L
1,490 SR
Queue Stats
59W - 81L
1,272 Elo+
Party 3
Anubis
Anubis
PoiesisLeCreator
Anubis
Level 145
God Stats
6W - 8L
1,496 SR
Queue Stats
140W - 169L
1,414 Elo+
Solo
Lancelot
Lancelot
TheProdigyGohan
Lancelot
Level 132
God Stats
2W - 0L
1,721 SR
Queue Stats
43W - 41L
1,463 Elo+
Solo
Terra
Terra
ac13-0
Terra
Level 121
God Stats
1W - 1L
1,251 SR
Queue Stats
82W - 112L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BicentricComa3
Jormungandr
20
4 / 4 / 7
13,746
764
12,253
21,795
29,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 7 / 8
13,308
739
9,611
21,371
10,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 4 / 6
14,579
810
30,432
19,919
10,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
20
5 / 6 / 6
13,121
729
14,602
16,105
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 10 / 7
12,294
683
8,545
24,128
16,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 16
13,613
756
12,736
18,142
9,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
K1NG LEPR3CHAUN
Xbalanque
20
14 / 5 / 12
16,512
917
29,595
19,927
10,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 5 / 11
14,529
807
20,327
23,168
15,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
19
3 / 6 / 5
12,893
716
9,350
20,280
14,939
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
ac13-0
Terra
20
2 / 1 / 18
13,590
755
5,052
17,808
28,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
93
24
Kills
31
31
Deaths
24
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BicentricComa3
Jormungandr
4
4
7
1.88
L
4
7
8
1.14
W
3
7
16
1.57
W
Xbalanque
K1NG LEPR3CHAUN
Xbalanque
14
5
12
4
W
9
5
11
2.9
L
8
4
6
2.75
W
Lancelot
3
6
5
0.92
L
Nu Wa
5
6
6
1.33
W
Terra
ac13-0
Terra
2
1
18
11
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,443
Damage
77,060
103,318
Taken
99,325
75,346
Mitigated
78,048
14,099
Healing
23,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BicentricComa3
Jormungandr
12,253
1,755
0
1,390
21,795
29,174
398
6,437
14,830
47,781
0
L
9,611
1,576
254
5,732
21,371
10,968
892
2,597
18,671
0
22,439
W
12,736
5,716
0
3,682
18,142
9,205
1,693
5,452
12,690
0
45,970
W
Xbalanque
K1NG LEPR3CHAUN
Xbalanque
29,595
20,290
0
3,999
19,927
10,244
7,144
4,864
15,063
0
86,229
W
20,327
644
0
6,970
23,168
15,024
729
6,096
17,072
63,310
0
L
30,432
18,114
0
4,437
19,919
10,132
2,055
4,413
15,506
0
91,390
W
Lancelot
9,350
1,745
167
2,300
20,280
14,939
194
4,750
15,530
0
41,361
L
Nu Wa
14,602
5,186
0
250
16,105
8,104
784
4,564
11,391
44,338
0
W
Terra
ac13-0
Terra
5,052
826
2,768
3,810
17,808
28,636
686
5,693
12,115
24,466
0
L
8,545
1,938
0
2,036
24,128
16,968
0
6,847
17,127
0
23,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,048
Gold Earned
71,137
315
Minions Killed
327
0
Camps Cleared
0
1,663,297
Distance Traveled
1,719,019
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,746
764
73
4
0
339,617
2
L
Thanatos
13,308
739
10
1
0
383,047
0
W
Neith
13,613
756
39
2
0
342,722
1
W
Xbalanque
16,512
917
122
7
0
378,401
0
W
Anubis
14,529
807
73
4
0
325,107
8
L
Izanami
14,579
810
143
8
0
347,309
0
W
Lancelot
12,893
716
58
3
0
305,744
0
L
Nu Wa
13,121
729
55
3
0
303,242
0
W
Terra
13,590
755
35
2
0
367,045
0
L
Fenrir
12,294
683
34
2
0
290,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role