Player Matchup

Achilles
Achilles
JyväJemmari
Achilles
Level 42
God Stats
1W - 1L
1,745 SR
Queue Stats
11W - 15L
1,338 Elo+
Party 1
Ymir
Ymir
SaltyLongSleeper
Ymir
Level 66
God Stats
0W - 1L
1,037 SR
Queue Stats
9W - 16L
1,326 Elo+
Party 1
Merlin
Merlin
YuMMY97
Merlin
Level 44
God Stats
6W - 12L
1,373 SR
Queue Stats
56W - 78L
1,414 Elo+
Solo
Team Averages
Level 51
1,385 SR
1,359 Elo+

VS

Team Averages
Level 80
1,555 SR
1,328 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Doomus
Ganesha
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 74L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
lokopedia
Gilgamesh
Level 29
God Stats
4W - 3L
1,665 SR
Queue Stats
9W - 28L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JyväJemmari
Achilles
9
0 / 4 / 0
5,933
593
6,848
13,503
8,191
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
6,397
640
3,460
14,186
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
YuMMY97
Merlin
10
0 / 2 / 0
6,041
604
7,123
7,211
3,789
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 0 / 6
8,079
808
17,592
5,414
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Doomus
Ganesha
12
0 / 0 / 9
7,800
780
5,085
10,893
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
lokopedia
Gilgamesh
11
6 / 0 / 3
8,157
816
7,257
9,708
7,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
6
7
W
Ganesha
Doomus
Ganesha
0
0
9
4.5
L
Achilles
JyväJemmari
Achilles
0
4
0
0
L
0
4
0
0
L
Merlin
YuMMY97
Merlin
0
2
0
0
W
Gilgamesh
lokopedia
Gilgamesh
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,431
Damage
29,934
34,900
Taken
26,015
22,395
Mitigated
21,145
4,942
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,592
1,022
0
2,426
5,414
2,553
359
1,746
3,668
45,348
0
W
Ganesha
Doomus
Ganesha
5,085
929
0
2,163
10,893
11,496
330
4,066
6,827
9,769
0
L
Achilles
JyväJemmari
Achilles
6,848
1,511
0
1,637
13,503
8,191
0
8,111
5,392
0
17,869
L
3,460
1,026
295
1,846
14,186
10,415
0
10,340
3,846
7,978
0
L
Merlin
YuMMY97
Merlin
7,123
706
0
1,164
7,211
3,789
0
4,755
2,456
24,055
0
W
Gilgamesh
lokopedia
Gilgamesh
7,257
2,494
678
1,004
9,708
7,096
0
5,079
4,629
0
15,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,371
Gold Earned
24,036
70
Minions Killed
93
2
Camps Cleared
7
538,756
Distance Traveled
567,185
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,079
808
74
7
6
201,138
2
W
Ganesha
7,800
780
1
0
0
193,976
0
L
Achilles
5,933
593
19
2
0
194,018
5
L
Ymir
6,397
640
14
1
1
182,935
2
L
Merlin
6,041
604
37
4
1
161,803
0
W
Gilgamesh
8,157
816
18
2
1
172,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role