Player Matchup

Baron Samedi
Baron Samedi
Falacor
Baron Samedi
Level 144
God Stats
14W - 14L
1,560 SR
Queue Stats
250W - 310L
1,306 Elo+
Party 1
Lancelot
Lancelot
IQ Ender7390
Lancelot
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 72L
1,306 Elo+
Party 1
Geb
Geb
dude smitty bro
Geb
Level 143
God Stats
59W - 46L
1,532 SR
Queue Stats
551W - 607L
1,357 Elo+
Party 1
Team Averages
Level 118
1,531 SR
1,323 Elo+

VS

Team Averages
Level 47
1,408 SR
1,191 Elo+
Nike
Nike
DANOxFTF
Nike
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 179L
1,238 Elo+
Party 2
Izanami
Izanami
Martin551_
Izanami
Level 49
God Stats
65W - 70L
1,491 SR
Queue Stats
84W - 127L
1,250 Elo+
Party 2
Olorun
Olorun
Rexus434
Olorun
Level 44
God Stats
1W - 3L
1,233 SR
Queue Stats
8W - 29L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Falacor
Baron Samedi
16
6 / 0 / 4
11,368
758
20,284
13,606
7,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
IQ Ender7390
Lancelot
13
3 / 2 / 5
9,997
666
11,161
17,465
8,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 8
11,747
783
12,479
19,896
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 2 / 0
9,142
609
11,743
19,896
11,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Martin551_
Izanami
13
0 / 1 / 2
8,628
575
11,746
14,400
6,817
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Rexus434
Olorun
13
0 / 9 / 2
8,757
584
9,300
16,964
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
2
2
0
1
W
Baron Samedi
Falacor
Baron Samedi
6
0
4
8
W
Lancelot
IQ Ender7390
Lancelot
3
2
5
2.75
L
Izanami
Martin551_
Izanami
0
1
2
1
L
Olorun
Rexus434
Olorun
0
9
2
0.11
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,924
Damage
32,789
50,967
Taken
51,260
37,294
Mitigated
26,877
18,976
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
11,743
1,670
308
949
19,896
11,764
0
11,450
8,446
0
30,225
W
Baron Samedi
Falacor
Baron Samedi
20,284
1,265
4,818
6,860
13,606
7,860
1,041
3,040
10,566
59,060
0
W
Lancelot
IQ Ender7390
Lancelot
11,161
996
0
1,058
17,465
8,846
554
2,322
15,143
0
30,710
L
Izanami
Martin551_
Izanami
11,746
7,683
308
1,741
14,400
6,817
0
10,547
3,853
0
32,200
L
Olorun
Rexus434
Olorun
9,300
4,630
512
2,348
16,964
8,296
1,422
11,551
5,413
31,271
2,875
W
12,479
1,667
1,063
5,177
19,896
20,588
326
3,612
16,284
31,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
26,527
146
Minions Killed
135
7
Camps Cleared
4
897,452
Distance Traveled
753,717
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,142
609
31
2
3
288,018
0
W
Baron Samedi
11,368
758
77
5
5
267,291
3
W
Lancelot
9,997
666
36
2
2
337,732
1
L
Izanami
8,628
575
55
4
0
250,258
2
L
Olorun
8,757
584
49
3
1
215,441
1
W
Geb
11,747
783
33
2
0
292,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role