Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Playboi_Berry
Ne Zha
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 226L
1,417 Elo+
Party 1
King Arthur
King Arthur
Playboi_Synz
King Arthur
Level 85
God Stats
1W - 4L
1,721 SR
Queue Stats
39W - 47L
1,484 Elo+
Party 1
Thanatos
Thanatos
ThePowah
Thanatos
Level 129
God Stats
9W - 12L
1,516 SR
Queue Stats
171W - 170L
1,531 Elo+
Solo
Tiamat
Tiamat
aLiLkidWrEcKdU-
Tiamat
Level 106
God Stats
1W - 2L
1,277 SR
Queue Stats
1W - 11L
1,231 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,433 Elo+

VS

Team Averages
Level 94
1,540 SR
1,355 Elo+
Thanatos
Thanatos
ETMxBrumak20
Thanatos
Level 86
God Stats
7W - 3L
1,565 SR
Queue Stats
360W - 370L
1,452 Elo+
Solo
Freya
Freya
Thump3rrr
Freya
Level 85
God Stats
2W - 5L
1,561 SR
Queue Stats
48W - 59L
1,450 Elo+
Party 2
Chernobog
Chernobog
jbdongo
Chernobog
Level 108
God Stats
9W - 9L
1,358 SR
Queue Stats
188W - 189L
1,417 Elo+
Party 2
Khepri
Khepri
katilyn
Khepri
Level 79
God Stats
2W - 2L
1,522 SR
Queue Stats
11W - 12L
1,156 Elo+
Solo
Zhong Kui
Zhong Kui
keyboardxmosh
Zhong Kui
Level 114
God Stats
6W - 3L
1,694 SR
Queue Stats
143W - 169L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 5 / 2
9,118
480
9,977
14,163
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 0
8,809
464
7,660
17,363
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Playboi_Synz
King Arthur
14
4 / 3 / 5
9,301
490
13,893
19,990
18,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
ThePowah
Thanatos
15
7 / 3 / 3
9,967
525
12,169
14,900
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 1
6,986
368
1,476
11,139
6,273
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ETMxBrumak20
Thanatos
14
5 / 8 / 4
9,261
487
13,019
17,617
12,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Thump3rrr
Freya
19
10 / 2 / 2
12,138
639
14,460
15,059
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
jbdongo
Chernobog
17
6 / 2 / 5
10,516
553
12,375
13,289
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
katilyn
Khepri
13
1 / 1 / 7
9,149
482
4,803
12,568
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
keyboardxmosh
Zhong Kui
14
3 / 2 / 5
9,276
488
7,665
11,638
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
15
Kills
25
25
Deaths
15
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
2
0.6
W
Thanatos
ETMxBrumak20
Thanatos
5
8
4
0.88
L
2
5
0
0.4
L
King Arthur
Playboi_Synz
King Arthur
4
3
5
2.17
L
Thanatos
ThePowah
Thanatos
7
3
3
2.83
W
Freya
Thump3rrr
Freya
10
2
2
5.5
L
0
9
1
0.06
W
Chernobog
jbdongo
Chernobog
6
2
5
4.25
W
Khepri
katilyn
Khepri
1
1
7
4.5
W
Zhong Kui
keyboardxmosh
Zhong Kui
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,175
Damage
52,322
77,555
Taken
70,171
45,724
Mitigated
49,673
22,692
Healing
27,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,977
689
0
2,264
14,163
6,938
0
7,878
6,285
69,038
0
W
Thanatos
ETMxBrumak20
Thanatos
13,019
4,346
0
8,975
17,617
12,703
515
1,287
16,330
0
53,989
L
7,660
3,374
0
4,834
17,363
7,566
0
4,596
12,767
0
72,853
L
King Arthur
Playboi_Synz
King Arthur
13,893
2,078
0
2,707
19,990
18,584
62
6,550
13,440
0
58,406
L
Thanatos
ThePowah
Thanatos
12,169
2,759
0
12,628
14,900
6,363
0
3,904
10,996
0
45,815
W
Freya
Thump3rrr
Freya
14,460
5,261
0
7,220
15,059
6,455
6,284
6,289
8,770
92,519
0
L
1,476
414
0
259
11,139
6,273
0
3,064
8,075
18,563
0
W
Chernobog
jbdongo
Chernobog
12,375
9,251
0
5,520
13,289
6,777
1,565
1,257
12,032
0
87,377
W
Khepri
katilyn
Khepri
4,803
1,450
522
1,905
12,568
16,238
160
1,897
10,671
26,464
0
W
Zhong Kui
keyboardxmosh
Zhong Kui
7,665
2,135
0
3,675
11,638
7,500
474
723
10,915
54,300
11,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,181
Gold Earned
50,340
396
Minions Killed
521
0
Camps Cleared
0
1,660,902
Distance Traveled
1,705,982
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,118
480
106
6
0
316,780
5
W
Thanatos
9,261
487
92
5
0
324,355
0
L
Ne Zha
8,809
464
100
5
0
327,610
1
L
King Arthur
9,301
490
90
5
0
330,526
1
L
Thanatos
9,967
525
71
4
0
373,077
1
W
Freya
12,138
639
174
9
0
306,279
2
L
Tiamat
6,986
368
29
2
0
312,909
2
W
Chernobog
10,516
553
137
7
0
356,042
1
W
Khepri
9,149
482
24
1
0
349,354
5
W
Zhong Kui
9,276
488
94
5
0
369,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role