Player Matchup

Bakasura
Bakasura
Purgesyph
Bakasura
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,496 Elo+
Solo
Athena
Athena
Rosanthe1
Athena
Level 65
God Stats
2W - 6L
1,169 SR
Queue Stats
9W - 14L
914 Elo+
Party 2
Bellona
Bellona
Rougeninja69
Bellona
Level 64
God Stats
2W - 5L
1,406 SR
Queue Stats
81W - 67L
1,352 Elo+
Party 2
Aphrodite
Aphrodite
SweetPxrcelain
Aphrodite
Level 125
God Stats
10W - 9L
1,499 SR
Queue Stats
132W - 146L
1,385 Elo+
Solo
Charybdis
Charybdis
TonokoShinki
Charybdis
Level 48
God Stats
5W - 1L
1,369 SR
Queue Stats
22W - 24L
1,318 Elo+
Solo
Team Averages
Level 72
1,389 SR
1,293 Elo+

VS

Team Averages
Level 50
1,423 SR
1,370 Elo+
Charybdis
Charybdis
 
Charybdis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JustRuger
Artio
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 51L
1,339 Elo+
Solo
Janus
Janus
Plexas
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Horus
Horus
kjv512
Horus
Level 101
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 1
Lancelot
Lancelot
kynoobi
Lancelot
Level 46
God Stats
0W - 2L
1,276 SR
Queue Stats
20W - 27L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Purgesyph
Bakasura
17
3 / 3 / 2
10,181
509
5,485
19,710
8,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Rosanthe1
Athena
13
0 / 2 / 3
9,108
455
4,332
15,132
13,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Rougeninja69
Bellona
17
2 / 1 / 3
11,215
561
9,194
17,090
16,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SweetPxrcelain
Aphrodite
19
3 / 0 / 2
11,737
587
8,688
8,738
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TonokoShinki
Charybdis
15
0 / 1 / 1
9,238
462
11,907
13,125
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 0 / 1
8,330
417
10,012
13,865
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
JustRuger
Artio
13
0 / 1 / 2
8,379
419
5,155
17,085
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Plexas
Janus
14
0 / 6 / 1
8,648
432
8,294
11,302
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
kjv512
Horus
15
1 / 1 / 0
8,799
440
5,747
13,524
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
kynoobi
Lancelot
13
3 / 0 / 1
8,907
445
6,748
10,951
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
6
7
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
0
1
2.5
L
Artio
JustRuger
Artio
0
1
2
1
L
Janus
Plexas
Janus
0
6
1
0.08
W
Bakasura
Purgesyph
Bakasura
3
3
2
1.33
W
Athena
Rosanthe1
Athena
0
2
3
0.75
W
Bellona
Rougeninja69
Bellona
2
1
3
3.5
W
Aphrodite
SweetPxrcelain
Aphrodite
3
0
2
4
W
Charybdis
TonokoShinki
Charybdis
0
1
1
0.5
L
Horus
kjv512
Horus
1
1
0
1
L
Lancelot
kynoobi
Lancelot
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
35,956
73,795
Taken
66,727
49,535
Mitigated
42,740
30,646
Healing
19,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,012
5,503
0
6,934
13,865
5,292
0
1,973
11,892
0
69,522
L
Artio
JustRuger
Artio
5,155
860
600
3,751
17,085
19,109
92
4,081
13,004
32,880
0
L
Janus
Plexas
Janus
8,294
292
0
981
11,302
4,271
259
3,653
7,310
65,379
0
W
Bakasura
Purgesyph
Bakasura
5,485
4,332
0
1,928
19,710
8,870
288
2,335
17,214
0
90,448
W
Athena
Rosanthe1
Athena
4,332
1,061
3,298
3,512
15,132
13,972
54
4,961
10,047
14,038
0
W
Bellona
Rougeninja69
Bellona
9,194
3,923
0
5,660
17,090
16,621
2,282
497
16,577
0
85,780
W
Aphrodite
SweetPxrcelain
Aphrodite
8,688
769
3,445
7,122
8,738
4,454
1,795
2,724
5,662
96,652
0
W
Charybdis
TonokoShinki
Charybdis
11,907
6,276
0
5,681
13,125
5,618
724
2,237
10,846
0
101,783
L
Horus
kjv512
Horus
5,747
2,451
46
2,464
13,524
9,149
860
765
12,549
0
55,860
L
Lancelot
kynoobi
Lancelot
6,748
1,284
0
4,904
10,951
4,919
0
2,548
8,363
0
67,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,479
Gold Earned
43,063
658
Minions Killed
448
0
Camps Cleared
0
1,955,257
Distance Traveled
1,773,473
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,330
417
101
5
0
359,208
7
L
Artio
8,379
419
38
2
0
377,207
3
L
Janus
8,648
432
119
6
0
297,027
1
W
Bakasura
10,181
509
136
7
0
408,873
1
W
Athena
9,108
455
26
1
0
433,483
10
W
Bellona
11,215
561
161
8
0
388,754
6
W
Aphrodite
11,737
587
182
9
0
380,043
5
W
Charybdis
9,238
462
153
8
0
344,104
0
L
Horus
8,799
440
81
4
0
346,728
7
L
Lancelot
8,907
445
109
5
0
393,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role