Player Matchup

Hun Batz
Hun Batz
Intxxl
Hun Batz
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 42L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
WARLORD9609
Guan Yu
Level 129
God Stats
126W - 166L
1,495 SR
Queue Stats
264W - 395L
1,411 Elo+
Solo
Merlin
Merlin
iiZura
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,880 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,583 Elo+

VS

Team Averages
Level 65
1,663 SR
1,513 Elo+
Hou Yi
Hou Yi
IsseiHyoudo
Hou Yi
Level 18
God Stats
14W - 1L
1,953 SR
Queue Stats
68W - 18L
1,725 Elo+
Party 2
Chang'e
Chang'e
Shiioya
Chang'e
Level 112
God Stats
31W - 19L
1,536 SR
Queue Stats
101W - 60L
1,612 Elo+
Party 2
Odin
Odin
mobamonsterz
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Intxxl
Hun Batz
12
4 / 6 / 3
8,218
685
6,975
12,085
4,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
WARLORD9609
Guan Yu
10
1 / 4 / 4
7,221
602
5,316
14,152
13,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
iiZura
Merlin
12
2 / 5 / 2
7,656
638
8,014
8,517
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
11 / 0 / 3
10,121
843
15,914
8,947
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Shiioya
Chang'e
13
1 / 5 / 11
8,345
695
6,030
8,579
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 10
8,732
728
8,635
10,710
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
15
15
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Intxxl
Hun Batz
4
6
3
0.92
W
Hou Yi
11
0
3
12.5
W
Chang'e
Shiioya
Chang'e
1
5
11
1.3
L
Guan Yu
WARLORD9609
Guan Yu
1
4
4
0.75
L
Merlin
iiZura
Merlin
2
5
2
0.6
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
30,579
34,754
Taken
28,236
21,411
Mitigated
14,386
4,023
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Intxxl
Hun Batz
6,975
1,219
0
705
12,085
4,858
0
2,428
9,498
0
21,363
W
Hou Yi
15,914
7,177
0
2,296
8,947
3,914
967
3,835
5,112
0
42,914
W
Chang'e
Shiioya
Chang'e
6,030
437
1,342
1,645
8,579
2,783
76
2,471
6,108
22,088
0
L
Guan Yu
WARLORD9609
Guan Yu
5,316
367
784
2,284
14,152
13,597
0
3,253
10,561
2,141
9,663
L
Merlin
iiZura
Merlin
8,014
703
0
250
8,517
2,956
0
674
7,629
28,925
0
W
8,635
1,965
0
765
10,710
7,689
396
3,066
7,644
0
18,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,095
Gold Earned
27,198
93
Minions Killed
130
4
Camps Cleared
6
604,484
Distance Traveled
658,559
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,218
685
30
3
3
195,961
3
W
Hou Yi
10,121
843
66
6
4
230,319
1
W
Chang'e
8,345
695
33
3
2
211,627
1
L
Guan Yu
7,221
602
19
2
0
222,834
1
L
Merlin
7,656
638
44
4
1
185,689
1
W
Odin
8,732
728
31
3
0
216,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role