Player Matchup

Cthulhu
Cthulhu
CRIMSON CORRUPT
Cthulhu
Level 15
God Stats
24W - 18L
1,542 SR
Queue Stats
39W - 38L
1,429 Elo+
Party 2
Artio
Artio
ItsSoYummy
Artio
Level 136
God Stats
11W - 7L
1,630 SR
Queue Stats
78W - 70L
1,466 Elo+
Party 2
Ullr
Ullr
Nodic121
Ullr
Level 128
God Stats
10W - 9L
2,010 SR
Queue Stats
54W - 48L
1,507 Elo+
Party 2
Lancelot
Lancelot
NotableLynx
Lancelot
Level 103
God Stats
12W - 11L
1,780 SR
Queue Stats
314W - 256L
1,565 Elo+
Party 2
Persephone
Persephone
Opsea
Persephone
Level 129
God Stats
8W - 5L
1,518 SR
Queue Stats
50W - 51L
1,532 Elo+
Party 2
Team Averages
Level 102
1,696 SR
1,500 Elo+

VS

Team Averages
Level 95
1,533 SR
1,478 Elo+
Kukulkan
Kukulkan
Lost x SouLs x
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 349L
1,423 Elo+
Solo
Terra
Terra
Obstiinate
Terra
Level 147
God Stats
15W - 10L
1,780 SR
Queue Stats
554W - 575L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
OdinsDirtyBeard
Sun Wukong
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 67L
1,539 Elo+
Party 1
Medusa
Medusa
TismerDu972
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
x FaTaL BeRZeRk
Amaterasu
Level 156
God Stats
2W - 1L
1,385 SR
Queue Stats
89W - 58L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,410
492
3,081
7,670
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
11
0 / 1 / 1
6,249
568
7,597
10,181
10,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
10
2 / 1 / 2
5,912
537
6,055
5,611
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
NotableLynx
Lancelot
11
6 / 1 / 1
6,774
616
6,835
6,885
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Opsea
Persephone
12
1 / 0 / 1
6,970
634
3,643
3,893
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 2 / 0
5,712
519
1,638
6,843
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
9
1 / 1 / 1
5,751
523
2,918
7,805
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
OdinsDirtyBeard
Sun Wukong
9
1 / 1 / 0
5,429
494
5,219
9,198
5,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
8
1 / 3 / 1
4,903
446
3,431
7,100
2,333
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
x FaTaL BeRZeRk
Amaterasu
8
0 / 2 / 1
4,981
453
4,584
10,552
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Artio
0
1
1
0.5
L
Kukulkan
0
2
0
0
W
Ullr
2
1
2
3
W
Lancelot
NotableLynx
Lancelot
6
1
1
6.5
L
Terra
1
1
1
1.5
L
Sun Wukong
OdinsDirtyBeard
Sun Wukong
1
1
0
1
W
Persephone
Opsea
Persephone
1
0
1
1.5
L
Medusa
1
3
1
0.5
L
Amaterasu
x FaTaL BeRZeRk
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
17,790
34,240
Taken
41,498
21,855
Mitigated
18,923
9,682
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,081
449
0
891
7,670
4,994
0
1,191
6,479
17,549
0
W
Artio
7,597
1,851
0
4,319
10,181
10,565
495
0
10,181
45,298
0
L
Kukulkan
1,638
370
0
2,446
6,843
2,438
0
2,895
3,777
37,878
0
W
Ullr
6,055
2,689
0
1,624
5,611
2,427
478
1,560
4,051
0
42,471
W
Lancelot
NotableLynx
Lancelot
6,835
2,202
0
2,044
6,885
2,483
801
422
6,441
0
39,447
L
Terra
2,918
560
726
3,507
7,805
4,134
0
1,239
6,566
22,642
0
L
Sun Wukong
OdinsDirtyBeard
Sun Wukong
5,219
2,011
0
1,831
9,198
5,440
0
6,446
2,752
0
33,949
W
Persephone
Opsea
Persephone
3,643
39
0
804
3,893
1,386
0
1,273
2,532
52,305
0
L
Medusa
3,431
1,876
0
1,479
7,100
2,333
0
1,740
5,360
0
20,280
L
Amaterasu
x FaTaL BeRZeRk
Amaterasu
4,584
2,492
0
1,865
10,552
4,578
0
1,766
8,722
0
31,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
26,776
338
Minions Killed
274
0
Camps Cleared
0
1,075,133
Distance Traveled
1,033,418
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,410
492
24
2
0
217,432
0
W
Artio
6,249
568
74
7
0
204,075
4
L
Kukulkan
5,712
519
82
7
0
181,622
3
W
Ullr
5,912
537
69
6
0
185,701
0
W
Lancelot
6,774
616
73
7
0
260,957
0
L
Terra
5,751
523
45
4
0
209,279
1
L
Sun Wukong
5,429
494
50
5
0
193,077
3
W
Persephone
6,970
634
98
9
0
206,968
2
L
Medusa
4,903
446
37
3
0
191,974
0
L
Amaterasu
4,981
453
60
5
0
257,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role