Player Matchup

Kali
Kali
 
Kali
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Devasapopolu
Anubis
Level 68
God Stats
110W - 105L
1,459 SR
Queue Stats
118W - 116L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
RicoGünther
Erlang Shen
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 72L
1,300 Elo+
Party 1
Kuzenbo
Kuzenbo
ValkarosTV
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 97L
1,308 Elo+
Party 1
Artemis
Artemis
leodu70
Artemis
Level 40
God Stats
1W - 4L
1,301 SR
Queue Stats
5W - 11L
1,259 Elo+
Solo
Team Averages
Level 60
1,452 SR
1,347 Elo+

VS

Team Averages
Level 83
1,468 SR
1,418 Elo+
Fenrir
Fenrir
FunkYoDaughta
Fenrir
Level 108
God Stats
4W - 1L
1,675 SR
Queue Stats
247W - 260L
1,402 Elo+
Party 2
Hades
Hades
Melinn
Hades
Level 148
God Stats
14W - 15L
1,318 SR
Queue Stats
195W - 198L
1,393 Elo+
Solo
Chernobog
Chernobog
Sol4ri
Chernobog
Level 64
God Stats
3W - 5L
1,233 SR
Queue Stats
134W - 158L
1,308 Elo+
Solo
Discordia
Discordia
Viridescence
Discordia
Level 69
God Stats
8W - 8L
1,234 SR
Queue Stats
160W - 163L
1,491 Elo+
Solo
Ares
Ares
xKutsalx
Ares
Level 24
God Stats
13W - 4L
1,879 SR
Queue Stats
27W - 36L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 0 / 0
6,502
542
3,183
10,326
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
9
1 / 4 / 0
5,660
472
5,018
7,902
3,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
RicoGünther
Erlang Shen
10
0 / 5 / 0
6,004
500
2,341
9,149
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ValkarosTV
Kuzenbo
8
1 / 2 / 1
5,245
437
5,369
9,728
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
leodu70
Artemis
8
0 / 3 / 1
5,090
424
6,708
6,625
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,255
521
4,211
8,706
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Melinn
Hades
10
8 / 0 / 2
7,100
592
8,207
7,432
3,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Sol4ri
Chernobog
9
1 / 1 / 2
5,451
454
4,369
7,794
2,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Viridescence
Discordia
11
1 / 1 / 3
6,501
542
3,490
4,366
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
8
1 / 1 / 2
5,710
476
4,361
9,979
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
0
0
1
L
Anubis
1
4
0
0.25
W
3
1
2
4
W
Hades
Melinn
Hades
8
0
2
9
L
Erlang Shen
RicoGünther
Erlang Shen
0
5
0
0
W
Chernobog
Sol4ri
Chernobog
1
1
2
2
L
Kuzenbo
ValkarosTV
Kuzenbo
1
2
1
0.75
W
Discordia
Viridescence
Discordia
1
1
3
2.5
L
Artemis
leodu70
Artemis
0
3
1
0.17
W
Ares
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,619
Damage
24,638
43,730
Taken
38,277
22,422
Mitigated
18,424
12,040
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,183
1,558
0
2,326
10,326
4,334
0
1,435
8,891
0
49,424
L
Anubis
5,018
473
0
2,492
7,902
3,840
180
4,607
3,295
31,977
0
W
4,211
870
0
3,846
8,706
3,379
0
1,028
7,652
0
36,305
W
Hades
Melinn
Hades
8,207
1,012
264
3,656
7,432
3,705
862
2,057
5,344
35,052
0
L
Erlang Shen
RicoGünther
Erlang Shen
2,341
1,671
0
3,020
9,149
3,512
962
3,813
5,336
0
32,036
W
Chernobog
Sol4ri
Chernobog
4,369
2,139
0
4,135
7,794
2,897
451
2,399
5,214
0
33,452
L
Kuzenbo
ValkarosTV
Kuzenbo
5,369
1,696
0
2,262
9,728
8,454
0
4,142
5,586
15,901
0
W
Discordia
Viridescence
Discordia
3,490
391
56
1,998
4,366
1,430
0
1,501
2,834
44,278
0
L
Artemis
leodu70
Artemis
6,708
2,711
0
1,940
6,625
2,282
0
2,061
4,564
0
33,935
W
Ares
4,361
259
0
2,546
9,979
7,013
282
2,801
6,846
19,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
31,017
276
Minions Killed
295
0
Camps Cleared
0
1,062,622
Distance Traveled
1,069,239
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,502
542
85
7
0
233,268
3
L
Anubis
5,660
472
52
4
0
181,043
2
W
Fenrir
6,255
521
66
6
0
252,014
3
W
Hades
7,100
592
67
6
0
206,006
0
L
Erlang Shen
6,004
500
64
5
0
241,109
0
W
Chernobog
5,451
454
59
5
0
194,483
2
L
Kuzenbo
5,245
437
22
2
0
216,090
0
W
Discordia
6,501
542
78
7
0
191,060
1
L
Artemis
5,090
424
53
4
0
191,112
0
W
Ares
5,710
476
25
2
0
225,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role