Player Matchup

Scylla
Scylla
Bisky318
Scylla
Level 109
God Stats
1W - 0L
1,809 SR
Queue Stats
27W - 24L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
Brok3nCh0nk
Sylvanus
Level 92
God Stats
5W - 0L
1,769 SR
Queue Stats
32W - 23L
1,574 Elo+
Party 2
Xbalanque
Xbalanque
FatBoy Farti
Xbalanque
Level 118
God Stats
3W - 1L
1,804 SR
Queue Stats
35W - 17L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
PressMe53
Sun Wukong
Level 143
God Stats
51W - 41L
1,722 SR
Queue Stats
199W - 214L
1,475 Elo+
Solo
Achilles
Achilles
The2Demons5289
Achilles
Level 107
God Stats
4W - 4L
1,505 SR
Queue Stats
335W - 318L
1,518 Elo+
Solo
Team Averages
Level 114
1,722 SR
1,551 Elo+

VS

Team Averages
Level 127
1,596 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Said2
Bacchus
Level 144
God Stats
2W - 2L
1,529 SR
Queue Stats
196W - 218L
1,501 Elo+
Party 1
Izanami
Izanami
ShiroyashaJK
Izanami
Level 89
God Stats
12W - 5L
1,722 SR
Queue Stats
93W - 113L
1,564 Elo+
Party 1
Ra
Ra
StalledCobra322
Ra
Level 123
God Stats
2W - 6L
1,648 SR
Queue Stats
145W - 160L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
TheElephantGod
Zhong Kui
Level 155
God Stats
9W - 12L
1,579 SR
Queue Stats
255W - 249L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bisky318
Scylla
17
1 / 0 / 6
10,467
476
10,228
13,220
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Brok3nCh0nk
Sylvanus
14
1 / 3 / 4
9,497
432
8,041
21,770
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
FatBoy Farti
Xbalanque
20
6 / 1 / 3
12,205
555
22,425
13,242
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
PressMe53
Sun Wukong
20
4 / 2 / 7
12,000
545
15,257
22,528
15,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
18
3 / 2 / 4
11,340
515
14,761
22,586
21,140
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 4 / 2
8,971
408
9,816
20,842
11,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Said2
Bacchus
16
1 / 3 / 3
9,753
443
10,615
22,048
31,185
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ShiroyashaJK
Izanami
17
1 / 2 / 0
10,193
463
6,892
15,382
7,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 4
9,634
438
10,926
18,452
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
TheElephantGod
Zhong Kui
17
4 / 4 / 0
10,296
468
15,043
20,920
16,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
8
8
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
W
Scylla
Bisky318
Scylla
1
0
6
4
W
Sylvanus
Brok3nCh0nk
Sylvanus
1
3
4
1
W
Xbalanque
FatBoy Farti
Xbalanque
6
1
3
7.5
W
Sun Wukong
PressMe53
Sun Wukong
4
2
7
3.75
L
Bacchus
Said2
Bacchus
1
3
3
0.83
L
Izanami
ShiroyashaJK
Izanami
1
2
0
0.5
L
0
2
4
1
W
Achilles
3
2
4
2.5
L
Zhong Kui
TheElephantGod
Zhong Kui
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,712
Damage
53,292
93,346
Taken
97,644
63,982
Mitigated
87,322
42,822
Healing
35,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,816
1,954
0
7,268
20,842
11,506
0
3,530
17,312
0
70,561
W
Scylla
Bisky318
Scylla
10,228
1,541
0
741
13,220
5,608
149
5,042
8,178
111,195
0
W
Sylvanus
Brok3nCh0nk
Sylvanus
8,041
1,485
5,781
10,044
21,770
15,815
114
12,957
8,813
31,051
0
W
Xbalanque
FatBoy Farti
Xbalanque
22,425
11,748
0
6,183
13,242
6,084
2,159
4,745
8,497
0
131,746
W
Sun Wukong
PressMe53
Sun Wukong
15,257
4,216
0
12,922
22,528
15,335
0
5,791
16,737
0
116,234
L
Bacchus
Said2
Bacchus
10,615
1,527
0
5,266
22,048
31,185
53
868
21,180
71,570
0
L
Izanami
ShiroyashaJK
Izanami
6,892
5,254
0
5,684
15,382
7,169
0
1,620
13,762
0
97,046
L
10,926
617
1,817
6,802
18,452
20,740
0
6,083
12,369
49,557
0
W
Achilles
14,761
2,754
0
7,151
22,586
21,140
159
8,899
13,687
0
71,191
L
Zhong Kui
TheElephantGod
Zhong Kui
15,043
1,121
0
8,757
20,920
16,722
0
6,168
14,752
94,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,509
Gold Earned
48,847
705
Minions Killed
631
0
Camps Cleared
0
2,059,302
Distance Traveled
2,018,041
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,971
408
103
5
0
452,451
2
W
Scylla
10,467
476
184
8
0
416,894
3
W
Sylvanus
9,497
432
47
2
0
369,145
0
W
Xbalanque
12,205
555
182
8
0
400,804
3
W
Sun Wukong
12,000
545
154
7
0
468,538
9
L
Bacchus
9,753
443
109
5
0
396,927
7
L
Izanami
10,193
463
187
9
0
384,572
8
L
Ra
9,634
438
63
3
0
428,096
3
W
Achilles
11,340
515
138
6
0
403,921
6
L
Zhong Kui
10,296
468
169
8
0
355,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role