Player Matchup

Fafnir
Fafnir
Bwubber
Fafnir
Level 65
God Stats
10W - 7L
1,535 SR
Queue Stats
516W - 488L
1,376 Elo+
Party 3
Zhong Kui
Zhong Kui
Dizzy6972
Zhong Kui
Level 36
God Stats
9W - 6L
1,680 SR
Queue Stats
109W - 119L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
DustinKyleYDG
Gilgamesh
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 25L
1,547 Elo+
Party 1
Mercury
Mercury
SPKxTrial1
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,582 Elo+
Party 1
Skadi
Skadi
obama4988
Skadi
Level 20
God Stats
3W - 2L
1,541 SR
Queue Stats
11W - 10L
1,438 Elo+
Party 3
Team Averages
Level 55
1,551 SR
1,480 Elo+

VS

Team Averages
Level 92
1,505 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
BigWukie
Tsukuyomi
Level 141
God Stats
6W - 4L
1,847 SR
Queue Stats
109W - 104L
1,508 Elo+
Party 2
Discordia
Discordia
FireKnight902
Discordia
Level 106
God Stats
1W - 2L
1,288 SR
Queue Stats
79W - 75L
1,525 Elo+
Party 2
Bacchus
Bacchus
REDRHINO2046
Bacchus
Level 92
God Stats
1W - 1L
1,541 SR
Queue Stats
93W - 86L
1,520 Elo+
Solo
Heimdallr
Heimdallr
Santa-_-Scylla
Heimdallr
Level 107
God Stats
0W - 3L
1,349 SR
Queue Stats
56W - 57L
1,422 Elo+
Solo
Cliodhna
Cliodhna
UnpureMV
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bwubber
Fafnir
16
3 / 1 / 12
12,644
550
11,131
21,790
30,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Dizzy6972
Zhong Kui
20
11 / 2 / 1
13,924
605
27,225
21,056
16,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DustinKyleYDG
Gilgamesh
18
0 / 7 / 6
11,366
494
10,071
23,933
19,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
SPKxTrial1
Mercury
20
4 / 4 / 2
12,939
563
12,059
25,997
13,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
obama4988
Skadi
15
2 / 11 / 2
10,472
455
6,859
19,779
8,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigWukie
Tsukuyomi
20
12 / 5 / 0
14,027
610
28,850
29,193
17,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
FireKnight902
Discordia
14
0 / 7 / 5
9,209
400
6,949
12,933
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
REDRHINO2046
Bacchus
15
3 / 3 / 9
10,319
449
7,644
18,229
24,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Santa-_-Scylla
Heimdallr
20
9 / 3 / 4
12,581
547
21,905
17,331
8,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
UnpureMV
Cliodhna
15
0 / 2 / 6
9,702
422
11,640
19,046
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
20
Kills
24
25
Deaths
20
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigWukie
Tsukuyomi
12
5
0
2.4
W
Fafnir
Bwubber
Fafnir
3
1
12
9
W
Zhong Kui
Dizzy6972
Zhong Kui
11
2
1
5.75
W
Gilgamesh
DustinKyleYDG
Gilgamesh
0
7
6
0.43
L
Discordia
FireKnight902
Discordia
0
7
5
0.36
L
Bacchus
REDRHINO2046
Bacchus
3
3
9
2.5
W
Mercury
SPKxTrial1
Mercury
4
4
2
1.25
L
Heimdallr
Santa-_-Scylla
Heimdallr
9
3
4
3.67
L
Cliodhna
UnpureMV
Cliodhna
0
2
6
1.5
W
Skadi
obama4988
Skadi
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,345
Damage
76,988
112,555
Taken
96,732
87,994
Mitigated
64,275
28,324
Healing
24,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigWukie
Tsukuyomi
28,850
8,619
0
8,099
29,193
17,947
306
9,840
19,353
0
131,478
W
Fafnir
Bwubber
Fafnir
11,131
2,531
942
6,618
21,790
30,490
616
4,685
16,686
39,750
0
W
Zhong Kui
Dizzy6972
Zhong Kui
27,225
4,894
211
9,188
21,056
16,607
1,204
6,023
15,033
124,950
0
W
Gilgamesh
DustinKyleYDG
Gilgamesh
10,071
3,653
0
3,830
23,933
19,149
2,908
445
23,488
0
71,756
L
Discordia
FireKnight902
Discordia
6,949
932
0
551
12,933
5,161
414
8,086
4,847
59,632
0
L
Bacchus
REDRHINO2046
Bacchus
7,644
815
0
1,363
18,229
24,920
0
7,485
10,744
31,241
0
W
Mercury
SPKxTrial1
Mercury
12,059
7,227
0
6,894
25,997
13,155
0
2,850
23,147
0
160,053
L
Heimdallr
Santa-_-Scylla
Heimdallr
21,905
11,904
0
6,586
17,331
8,442
1,260
5,322
12,009
0
121,788
L
Cliodhna
UnpureMV
Cliodhna
11,640
1,448
0
8,395
19,046
7,805
0
7,623
11,423
0
83,330
W
Skadi
obama4988
Skadi
6,859
3,059
0
641
19,779
8,593
996
3,564
16,215
0
50,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
55,838
604
Minions Killed
643
0
Camps Cleared
0
2,192,260
Distance Traveled
2,121,182
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,027
610
219
10
0
433,189
4
W
Fafnir
12,644
550
38
2
0
443,405
8
W
Zhong Kui
13,924
605
164
7
0
418,782
0
W
Gilgamesh
11,366
494
126
5
0
412,894
0
L
Discordia
9,209
400
107
5
0
379,804
2
L
Bacchus
10,319
449
47
2
0
430,266
3
W
Mercury
12,939
563
194
8
0
482,132
5
L
Heimdallr
12,581
547
163
7
0
418,381
2
L
Cliodhna
9,702
422
107
5
0
459,542
3
W
Skadi
10,472
455
82
4
0
435,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role