Player Matchup

Sun Wukong
Sun Wukong
DoomsdayDevice00
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 273L
1,345 Elo+
Party 1
Cerberus
Cerberus
lil-biscuit13
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,226 Elo+
Solo
He Bo
He Bo
loudwis
He Bo
Level 62
God Stats
1W - 3L
1,100 SR
Queue Stats
61W - 85L
1,327 Elo+
Solo
Tyr
Tyr
nemesis-theking4
Tyr
Level 129
God Stats
11W - 10L
1,370 SR
Queue Stats
579W - 557L
1,336 Elo+
Party 1
Eset
Eset
toxicc-OP
Eset
Level 64
God Stats
1W - 3L
1,454 SR
Queue Stats
92W - 118L
1,342 Elo+
Solo
Team Averages
Level 84
1,385 SR
1,315 Elo+

VS

Team Averages
Level 112
1,466 SR
1,370 Elo+
Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BenneySutikku
Merlin
Level 127
God Stats
9W - 9L
1,556 SR
Queue Stats
363W - 346L
1,368 Elo+
Party 2
Anubis
Anubis
BiggyC223
Anubis
Level 157
God Stats
5W - 4L
1,505 SR
Queue Stats
211W - 223L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
Kumasutikku2
Sun Wukong
Level 108
God Stats
1W - 4L
1,266 SR
Queue Stats
282W - 282L
1,353 Elo+
Party 2
Geb
Geb
McPippington
Geb
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
463W - 483L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoomsdayDevice00
Sun Wukong
16
2 / 7 / 7
8,747
625
6,510
22,295
18,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
lil-biscuit13
Cerberus
16
2 / 6 / 10
10,057
718
2,713
21,564
26,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
loudwis
He Bo
16
3 / 9 / 6
9,111
651
13,870
16,470
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 11 / 5
9,562
683
12,590
25,066
19,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
18
5 / 9 / 8
10,654
761
11,230
17,467
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 4 / 26
11,162
797
17,136
11,866
7,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
12 / 2 / 19
11,782
842
23,799
9,611
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
BiggyC223
Anubis
20
12 / 4 / 17
12,797
914
22,801
16,720
10,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kumasutikku2
Sun Wukong
18
9 / 4 / 22
11,151
797
18,045
21,837
21,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 36
10,587
756
7,350
18,429
20,793
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
161
16
Kills
41
42
Deaths
18
36
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
26
4.75
W
12
2
19
10.75
W
Anubis
BiggyC223
Anubis
12
4
17
5.13
L
Sun Wukong
DoomsdayDevice00
Sun Wukong
2
7
7
0.79
W
Sun Wukong
Kumasutikku2
Sun Wukong
9
4
22
5
W
2
4
36
5
L
Cerberus
lil-biscuit13
Cerberus
2
6
10
1.17
L
He Bo
loudwis
He Bo
3
9
6
0.67
L
4
11
5
0.59
L
Eset
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,913
Damage
89,131
102,862
Taken
78,463
79,492
Mitigated
64,856
19,859
Healing
28,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,136
6,341
801
2,730
11,866
7,096
2,365
5,919
5,947
0
31,354
W
23,799
1,902
2,353
1,907
9,611
5,503
2,208
4,466
5,145
47,873
0
W
Anubis
BiggyC223
Anubis
22,801
2,517
2,667
5,675
16,720
10,043
1,368
6,434
10,286
42,726
0
L
Sun Wukong
DoomsdayDevice00
Sun Wukong
6,510
1,632
1,596
5,217
22,295
18,582
318
10,718
11,577
0
13,352
W
Sun Wukong
Kumasutikku2
Sun Wukong
18,045
4,144
2,573
6,945
21,837
21,421
218
4,391
17,446
0
33,893
W
7,350
1,293
1,133
1,740
18,429
20,793
892
6,603
11,826
14,683
0
L
Cerberus
lil-biscuit13
Cerberus
2,713
320
802
3,149
21,564
26,826
72
11,983
9,581
6,621
0
L
He Bo
loudwis
He Bo
13,870
1,540
204
808
16,470
7,632
763
6,801
9,669
31,498
0
L
12,590
3,112
105
3,160
25,066
19,135
436
14,228
10,838
0
21,881
L
Eset
11,230
946
2,797
2,021
17,467
7,317
406
10,220
7,247
22,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,131
Gold Earned
57,479
81
Minions Killed
152
0
Camps Cleared
0
986,646
Distance Traveled
1,211,540
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,162
797
22
2
0
225,149
0
W
Merlin
11,782
842
49
4
0
245,773
1
W
Anubis
12,797
914
49
4
0
220,276
3
L
Sun Wukong
8,747
625
15
1
0
229,933
2
W
Sun Wukong
11,151
797
20
1
0
287,213
3
W
Geb
10,587
756
12
1
0
233,129
2
L
Cerberus
10,057
718
6
0
0
149,194
0
L
He Bo
9,111
651
21
2
0
205,769
0
L
Tyr
9,562
683
10
1
0
213,520
4
L
Eset
10,654
761
29
2
0
188,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role