Player Matchup

Serqet
Serqet
H6Kk
Serqet
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 67L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
MsCharms
Kumbhakarna
Level 63
God Stats
2W - 0L
1,770 SR
Queue Stats
70W - 62L
1,486 Elo+
Party 3
King Arthur
King Arthur
Talrir
King Arthur
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,177 Elo+
Party 2
Gilgamesh
Gilgamesh
Wockesha
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,476 Elo+
Party 3
Hachiman
Hachiman
notkeyx
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,177 Elo+
Party 2
Team Averages
Level 38
1,554 SR
1,352 Elo+

VS

Team Averages
Level 37
1,486 SR
1,471 Elo+
Sobek
Sobek
Kujo Jotaro3251
Sobek
Level 100
God Stats
4W - 3L
1,659 SR
Queue Stats
99W - 111L
1,466 Elo+
Solo
Discordia
Discordia
Miniserri
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
alvarobaster
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
danielD3000
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Sun Wukong
Sun Wukong
gibbor14
Sun Wukong
Level 27
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
H6Kk
Serqet
18
3 / 6 / 10
11,087
652
7,742
18,165
10,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
MsCharms
Kumbhakarna
19
0 / 2 / 22
12,146
714
8,497
27,532
33,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Talrir
King Arthur
20
4 / 3 / 15
11,746
691
11,985
29,017
20,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Wockesha
Gilgamesh
20
5 / 2 / 16
12,139
714
26,595
22,755
24,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
notkeyx
Hachiman
20
13 / 4 / 8
13,393
788
27,407
18,941
10,542
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 15
11,245
661
15,992
29,701
39,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Miniserri
Discordia
16
2 / 5 / 9
10,084
593
14,992
14,000
12,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 6 / 4
11,640
685
29,002
18,169
11,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
danielD3000
Cliodhna
19
1 / 4 / 13
11,232
661
19,455
18,512
11,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
gibbor14
Sun Wukong
16
3 / 6 / 8
10,520
619
16,454
17,749
13,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
25
Kills
17
17
Deaths
25
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Serqet
H6Kk
Serqet
3
6
10
1.33
L
1
4
15
2.13
L
Discordia
Miniserri
Discordia
2
5
9
1.3
W
Kumbhakarna
MsCharms
Kumbhakarna
0
2
22
5.5
W
King Arthur
Talrir
King Arthur
4
3
15
3.83
W
Gilgamesh
Wockesha
Gilgamesh
5
2
16
6.5
L
10
6
4
2
L
Cliodhna
danielD3000
Cliodhna
1
4
13
1.88
L
Sun Wukong
gibbor14
Sun Wukong
3
6
8
1.17
W
Hachiman
notkeyx
Hachiman
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,226
Damage
95,895
116,410
Taken
98,131
99,043
Mitigated
89,122
41,660
Healing
28,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
H6Kk
Serqet
7,742
1,393
3,413
2,372
18,165
10,085
1,529
6,056
12,109
0
19,195
L
15,992
678
1,598
11,606
29,701
39,608
0
3,630
25,231
27,130
0
L
Discordia
Miniserri
Discordia
14,992
2,232
799
2,426
14,000
12,431
396
1,498
12,286
27,763
0
W
Kumbhakarna
MsCharms
Kumbhakarna
8,497
1,217
2,109
5,849
27,532
33,152
645
7,786
19,746
13,900
0
W
King Arthur
Talrir
King Arthur
11,985
1,877
2,101
10,395
29,017
20,904
1,395
7,301
21,716
0
29,724
W
Gilgamesh
Wockesha
Gilgamesh
26,595
7,421
3,271
4,917
22,755
24,360
1,423
3,971
18,784
0
45,581
L
29,002
18,390
208
3,540
18,169
11,369
1,852
935
17,234
0
38,215
L
Cliodhna
danielD3000
Cliodhna
19,455
2,547
91
4,355
18,512
11,944
899
1,011
16,985
0
38,679
L
Sun Wukong
gibbor14
Sun Wukong
16,454
3,696
1,262
2,850
17,749
13,770
461
1,423
16,284
0
29,397
W
Hachiman
notkeyx
Hachiman
27,407
16,706
1,607
5,626
18,941
10,542
3,103
5,870
13,071
0
46,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,511
Gold Earned
54,721
161
Minions Killed
138
0
Camps Cleared
0
1,695,455
Distance Traveled
1,497,691
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,087
652
20
1
0
324,233
2
L
Sobek
11,245
661
18
1
0
327,554
2
L
Discordia
10,084
593
21
1
0
257,813
2
W
Kumbhakarna
12,146
714
9
1
0
352,010
0
W
King Arthur
11,746
691
39
2
0
348,058
0
W
Gilgamesh
12,139
714
37
2
0
367,834
0
L
Neith
11,640
685
30
2
0
244,771
1
L
Cliodhna
11,232
661
45
3
0
366,255
0
L
Sun Wukong
10,520
619
24
1
0
301,298
0
W
Hachiman
13,393
788
56
3
0
303,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role