Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Rumpelstiltskin0
Neith
Level 139
God Stats
4W - 6L
1,381 SR
Queue Stats
105W - 88L
1,538 Elo+
Party 1
Sol
Sol
SPASTKIND
Sol
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 220L
1,525 Elo+
Solo
Horus
Horus
SupportBácsi
Horus
Level 114
God Stats
4W - 0L
1,892 SR
Queue Stats
126W - 99L
1,552 Elo+
Party 1
Team Averages
Level 123
1,555 SR
1,523 Elo+

VS

Team Averages
Level 120
1,483 SR
1,554 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
KeyboardHero
Camazotz
Level 160
God Stats
0W - 2L
1,126 SR
Queue Stats
215W - 222L
1,524 Elo+
Solo
Neith
Neith
Rafiel13
Neith
Level 62
God Stats
28W - 23L
1,578 SR
Queue Stats
153W - 130L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
jastron
Amaterasu
Level 123
God Stats
1W - 1L
1,710 SR
Queue Stats
12W - 5L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 4 / 2
8,697
544
9,001
14,554
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
 
Khepri
11
1 / 3 / 3
7,641
478
5,216
14,745
14,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
8,205
513
6,517
8,547
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

14
1 / 2 / 1
8,393
525
15,023
11,897
5,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
2 / 1 / 3
8,394
525
10,864
17,094
18,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 5
8,003
500
12,657
8,481
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
 
Ares
10
2 / 2 / 6
6,954
435
7,183
15,152
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
KeyboardHero
Camazotz
13
3 / 1 / 2
8,157
510
9,443
18,170
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Rafiel13
Neith
12
2 / 3 / 6
7,583
474
6,159
10,605
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Amaterasu
jastron
Amaterasu
13
0 / 2 / 1
7,509
469
5,622
12,187
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
8
11
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
4
2
1.5
W
Khepri
 
Khepri
1
3
3
0.83
L
Nu Wa
 
Nu Wa
1
2
5
1.75
L
Ares
 
Ares
2
2
6
2.5
L
Camazotz
KeyboardHero
Camazotz
3
1
2
4
L
Neith
Rafiel13
Neith
2
3
6
1.67
W
1
1
2
2
W
1
2
1
0.75
W
2
1
3
3.5
L
Amaterasu
jastron
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
41,064
66,837
Taken
64,595
49,793
Mitigated
36,837
33,171
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,001
2,723
0
11,620
14,554
7,323
48
3,405
10,967
0
58,031
W
Khepri
 
Khepri
5,216
683
222
2,423
14,745
14,215
0
5,603
8,871
23,494
0
L
Nu Wa
 
Nu Wa
12,657
3,926
234
1,552
8,481
3,843
0
4,614
3,775
62,595
0
L
Ares
 
Ares
7,183
448
622
3,782
15,152
11,803
0
5,626
9,419
17,376
0
L
Camazotz
KeyboardHero
Camazotz
9,443
4,033
0
11,646
18,170
7,915
0
5,811
12,211
0
61,707
L
Neith
Rafiel13
Neith
6,159
2,340
0
3,753
10,605
3,861
0
2,459
8,105
0
52,135
W
6,517
2,791
0
3,198
8,547
4,356
3,377
2,069
6,396
0
78,333
W
15,023
6,520
0
6,187
11,897
5,897
648
5,171
6,478
76,646
12,392
W
10,864
4,617
1,874
7,647
17,094
18,002
22
2,698
13,649
0
51,788
L
Amaterasu
jastron
Amaterasu
5,622
1,999
0
4,924
12,187
9,415
0
68
11,555
0
52,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,330
Gold Earned
38,206
448
Minions Killed
422
0
Camps Cleared
0
1,562,314
Distance Traveled
1,488,807
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,697
544
96
6
0
356,270
5
W
Khepri
7,641
478
24
2
0
298,375
4
L
Nu Wa
8,003
500
116
7
0
279,117
5
L
Ares
6,954
435
19
1
0
298,974
1
L
Camazotz
8,157
510
113
7
0
351,875
2
L
Neith
7,583
474
74
5
0
260,235
3
W
Neith
8,205
513
128
8
0
293,795
2
W
Sol
8,393
525
135
8
0
282,278
5
W
Horus
8,394
525
65
4
0
331,596
3
L
Amaterasu
7,509
469
100
6
0
298,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role