Player Matchup

Medusa
Medusa
Platinum I
SniperPicnic
Medusa
Platinum I
Level 160
God Stats
2W - 2L
1,614 SR
Queue Stats
74W - 68L
2,036 MMR
Party 2
Sobek
Sobek
Platinum II
ThAnOsOfD00m
Sobek
Platinum II
Level 156
God Stats
30W - 26L
1,605 SR
Queue Stats
1,464W - 1,139L
1,838 MMR
Party 2
Thoth
Thoth
Gold II
TheShypenguin
Thoth
Gold II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,896 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,573 SR
1,923 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,787 SR
1,880 MMR
Sylvanus
Sylvanus
Platinum III
Bring3rOfRain
Sylvanus
Platinum III
Level 158
God Stats
16W - 6L
2,088 SR
Queue Stats
373W - 356L
1,899 MMR
Party 1
Heimdallr
Heimdallr
Gold II
Callamo
Heimdallr
Gold II
Level 157
God Stats
17W - 21L
1,706 SR
Queue Stats
166W - 163L
1,803 MMR
Party 1
Nox
Nox
Platinum III
kmarlow92
Nox
Platinum III
Level 158
God Stats
59W - 58L
1,566 SR
Queue Stats
382W - 411L
1,938 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 2 / 6
11,284
705
20,971
13,670
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
2 / 1 / 9
11,531
721
10,461
24,197
36,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 7
11,136
696
19,475
9,892
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasShivaBastetAh Muzen CabAchilles

VS

Bans
Baba YagaFenrirAresUllrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bring3rOfRain
Sylvanus
14
1 / 4 / 2
10,347
647
12,254
24,749
26,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Callamo
Heimdallr
14
1 / 5 / 2
9,578
599
12,003
21,072
10,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 1
9,625
602
8,124
13,854
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bring3rOfRain
Sylvanus
1
4
2
0.5
L
Heimdallr
Callamo
Heimdallr
1
5
2
0.4
W
Medusa
5
2
6
4
W
2
1
9
6.5
W
4
0
7
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,907
Damage
32,381
47,759
Taken
59,675
47,808
Mitigated
43,771
14,688
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bring3rOfRain
Sylvanus
12,254
2,681
4,169
7,989
24,749
26,816
0
12,293
11,644
22,143
0
L
Heimdallr
Callamo
Heimdallr
12,003
6,053
0
2,037
21,072
10,255
484
10,054
10,612
0
39,192
W
Medusa
20,971
6,530
0
2,303
13,670
6,805
2,125
5,869
7,801
0
61,273
W
10,461
649
0
10,224
24,197
36,332
248
9,386
14,811
25,749
0
W
19,475
840
0
2,161
9,892
4,671
203
5,571
4,321
59,366
0
L
8,124
717
0
2,897
13,854
6,700
0
6,340
7,099
43,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
29,550
210
Minions Killed
163
10
Camps Cleared
4
984,900
Distance Traveled
851,791
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,347
647
11
1
1
289,749
2
L
Heimdallr
9,578
599
56
4
2
278,191
0
W
Medusa
11,284
705
91
6
4
316,572
5
W
Sobek
11,531
721
32
2
1
334,823
3
W
Thoth
11,136
696
87
5
5
333,505
1
L
Nox
9,625
602
96
6
1
283,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role