Player Matchup

Medusa
Medusa
BShotton
Medusa
Level 37
God Stats
1W - 3L
1,474 SR
Queue Stats
6W - 10L
1,374 Elo+
Solo
Ares
Ares
Ethanurboy
Ares
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,345 Elo+
Party 1
Zhong Kui
Zhong Kui
HolyDreadnaught
Zhong Kui
Level 85
God Stats
11W - 11L
1,366 SR
Queue Stats
144W - 152L
1,435 Elo+
Party 1
King Arthur
King Arthur
PwD Joy Boy
King Arthur
Level 129
God Stats
0W - 2L
1,329 SR
Queue Stats
229W - 239L
1,469 Elo+
Party 1
Bakasura
Bakasura
PwDAizen
Bakasura
Level 127
God Stats
3W - 5L
1,487 SR
Queue Stats
211W - 213L
1,501 Elo+
Party 1
Team Averages
Level 78
1,432 SR
1,425 Elo+

VS

Team Averages
Level 86
1,562 SR
1,495 Elo+
Baron Samedi
Baron Samedi
BeenAThreat
Baron Samedi
Level 144
God Stats
1W - 1L
1,295 SR
Queue Stats
125W - 144L
1,456 Elo+
Party 3
Lancelot
Lancelot
IAmStillGifted
Lancelot
Level 27
God Stats
2W - 2L
1,495 SR
Queue Stats
36W - 28L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
Kindom15
Danzaburou
Level 100
God Stats
9W - 6L
1,583 SR
Queue Stats
183W - 168L
1,483 Elo+
Party 2
Ra
Ra
augustogiorda29
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 89L
1,556 Elo+
Party 2
King Arthur
King Arthur
gpm1990_
King Arthur
Level 138
God Stats
4W - 1L
1,939 SR
Queue Stats
152W - 134L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BShotton
Medusa
15
0 / 9 / 5
9,677
372
6,951
21,864
10,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 16 / 0
8,806
339
5,417
31,633
23,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
HolyDreadnaught
Zhong Kui
20
7 / 9 / 3
13,417
516
23,334
27,267
21,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PwD Joy Boy
King Arthur
18
2 / 8 / 3
11,499
442
19,881
33,226
39,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
PwDAizen
Bakasura
19
6 / 11 / 3
13,304
512
20,845
31,923
18,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeenAThreat
Baron Samedi
19
5 / 2 / 25
13,011
500
15,681
21,399
26,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
20
12 / 4 / 15
14,086
542
22,366
24,123
14,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kindom15
Danzaburou
20
18 / 3 / 8
15,899
612
29,761
22,136
11,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 4 / 18
14,532
559
18,883
23,539
11,974
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
gpm1990_
King Arthur
20
11 / 3 / 11
15,047
579
24,595
35,081
49,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
130
15
Kills
53
53
Deaths
16
14
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Medusa
BShotton
Medusa
0
9
5
0.28
W
Baron Samedi
BeenAThreat
Baron Samedi
5
2
25
8.75
L
0
16
0
0
L
Zhong Kui
HolyDreadnaught
Zhong Kui
7
9
3
0.94
W
Lancelot
12
4
15
4.88
W
Danzaburou
Kindom15
Danzaburou
18
3
8
7.33
L
King Arthur
PwD Joy Boy
King Arthur
2
8
3
0.44
L
Bakasura
PwDAizen
Bakasura
6
11
3
0.68
W
7
4
18
4
W
King Arthur
gpm1990_
King Arthur
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,428
Damage
111,286
145,913
Taken
126,278
113,592
Mitigated
114,672
18,201
Healing
39,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BShotton
Medusa
6,951
2,977
0
3,108
21,864
10,010
1,520
5,813
16,051
0
54,112
W
Baron Samedi
BeenAThreat
Baron Samedi
15,681
2,931
3,978
5,647
21,399
26,886
2,975
3,060
17,816
65,519
0
L
5,417
548
0
1,906
31,633
23,937
457
5,457
26,176
37,591
0
L
Zhong Kui
HolyDreadnaught
Zhong Kui
23,334
1,768
0
7,616
27,267
21,513
0
8,667
18,600
106,095
0
W
Lancelot
22,366
7,383
0
4,714
24,123
14,384
4,013
4,024
18,783
0
109,569
W
Danzaburou
Kindom15
Danzaburou
29,761
17,359
0
8,098
22,136
11,995
5,259
5,901
15,955
0
133,191
L
King Arthur
PwD Joy Boy
King Arthur
19,881
1,470
0
3,603
33,226
39,946
0
5,690
27,536
0
81,549
L
Bakasura
PwDAizen
Bakasura
20,845
11,746
0
1,968
31,923
18,186
0
8,937
22,986
0
86,655
W
18,883
3,050
5,616
8,155
23,539
11,974
423
11,532
11,146
129,617
0
W
King Arthur
gpm1990_
King Arthur
24,595
2,028
0
3,011
35,081
49,433
7
4,234
27,900
0
109,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,703
Gold Earned
72,575
508
Minions Killed
721
0
Camps Cleared
0
2,078,346
Distance Traveled
2,452,461
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,677
372
78
3
0
413,238
2
W
Baron Samedi
13,011
500
63
2
0
401,824
1
L
Ares
8,806
339
45
2
0
401,091
3
L
Zhong Kui
13,417
516
142
5
0
411,945
0
W
Lancelot
14,086
542
142
5
0
601,569
2
W
Danzaburou
15,899
612
166
6
0
476,494
3
L
King Arthur
11,499
442
116
4
0
393,734
7
L
Bakasura
13,304
512
127
5
0
458,338
2
W
Ra
14,532
559
181
7
0
486,146
2
W
King Arthur
15,047
579
169
7
0
486,428
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role