Player Matchup

Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
BALL3STER
Xbalanque
Gold IV
Level 88
God Stats
3W - 7L
1,509 SR
Queue Stats
132W - 132L
1,470 MMR
Solo
Thor
Thor
Gold II
Lukanorizer
Thor
Gold II
Level 109
God Stats
79W - 85L
1,543 SR
Queue Stats
283W - 279L
1,464 MMR
Party 1
Cabrakan
Cabrakan
Gold III
Nthing
Cabrakan
Gold III
Level 137
God Stats
25W - 19L
1,473 SR
Queue Stats
270W - 269L
1,464 MMR
Party 1
Thoth
Thoth
Silver I
TheChineseGuy
Thoth
Silver I
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,509 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,505 SR
1,481 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,591 SR
1,478 MMR
Scylla
Scylla
Gold IV
Grott
Scylla
Gold IV
Level 143
God Stats
8W - 5L
1,739 SR
Queue Stats
228W - 228L
1,480 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Haifiveman
Sun Wukong
Bronze III
Level 143
God Stats
4W - 5L
1,571 SR
Queue Stats
7W - 7L
1,453 MMR
Solo
Nemesis
Nemesis
Gold IV
ProjectJuvenile
Nemesis
Gold IV
Level 145
God Stats
15W - 11L
1,645 SR
Queue Stats
193W - 198L
1,454 MMR
Solo
Apollo
Apollo
Bronze V
filipeitens
Apollo
Bronze V
Level 150
God Stats
9W - 3L
1,500 SR
Queue Stats
19W - 20L
1,500 MMR
Party 2
Fafnir
Fafnir
Bronze V
вσкαιѕєя
Fafnir
Bronze V
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 22L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
4 / 6 / 2
12,860
495
19,170
31,478
27,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
BALL3STER
Xbalanque
19
2 / 6 / 2
12,264
472
17,486
19,636
9,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 3 / 4
12,616
485
14,188
20,464
10,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Nthing
Cabrakan
16
1 / 5 / 7
10,952
421
9,311
20,555
36,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

17
0 / 7 / 5
11,182
430
12,057
17,561
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
MercuryTiamatRavana

VS

Bans
LokiGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grott
Scylla
20
4 / 3 / 9
14,411
554
13,930
15,193
6,920
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Haifiveman
Sun Wukong
20
5 / 1 / 10
15,366
591
24,086
32,109
42,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

20
7 / 6 / 10
14,614
562
18,006
26,893
14,429
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
20
7 / 3 / 11
15,317
589
17,348
21,280
11,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 1 / 15
13,868
533
7,415
23,700
30,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
12
Kills
27
27
Deaths
14
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
6
2
0.83
L
Xbalanque
BALL3STER
Xbalanque
2
6
2
0.5
W
Scylla
Grott
Scylla
4
3
9
2.83
W
Sun Wukong
Haifiveman
Sun Wukong
5
1
10
10
L
5
3
4
2.33
L
Cabrakan
Nthing
Cabrakan
1
5
7
0.9
W
7
6
10
2
L
0
7
5
0.36
W
Apollo
7
3
11
4.17
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,212
Damage
80,785
109,694
Taken
119,175
90,996
Mitigated
106,234
30,571
Healing
49,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
19,170
2,831
0
12,345
31,478
27,116
620
5,158
26,297
0
110,748
L
Xbalanque
BALL3STER
Xbalanque
17,486
11,980
0
5,540
19,636
9,288
499
2,961
16,390
0
124,858
W
Scylla
Grott
Scylla
13,930
1,255
0
5,536
15,193
6,920
2,993
4,489
10,704
137,878
0
W
Sun Wukong
Haifiveman
Sun Wukong
24,086
6,157
0
16,852
32,109
42,185
1,025
6,775
25,334
0
135,230
L
14,188
3,054
0
8,115
20,464
10,913
0
3,297
17,127
0
126,500
L
Cabrakan
Nthing
Cabrakan
9,311
1,251
0
2,328
20,555
36,190
0
3,707
16,729
36,945
0
W
18,006
8,835
0
5,867
26,893
14,429
4,764
3,872
23,021
0
137,582
L
12,057
701
307
1,936
17,561
7,489
0
5,710
11,521
89,645
0
W
Apollo
17,348
11,921
0
10,114
21,280
11,748
877
3,850
17,430
0
142,909
W
7,415
1,485
0
10,670
23,700
30,952
706
5,082
18,618
22,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
73,576
731
Minions Killed
769
0
Camps Cleared
0
2,452,766
Distance Traveled
2,619,548
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,860
495
163
6
0
510,369
6
L
Xbalanque
12,264
472
181
7
0
465,968
7
W
Scylla
14,411
554
206
8
0
500,169
5
W
Sun Wukong
15,366
591
194
7
0
528,084
3
L
Thor
12,616
485
189
7
0
533,610
6
L
Cabrakan
10,952
421
46
2
0
458,973
6
W
Nemesis
14,614
562
161
6
0
572,827
5
L
Thoth
11,182
430
152
6
0
483,846
1
W
Apollo
15,317
589
192
7
0
473,430
7
W
Fafnir
13,868
533
16
1
0
545,038
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role