Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Hozus
Hercules
Level 125
God Stats
20W - 23L
1,565 SR
Queue Stats
71W - 88L
1,444 Elo+
Party 2
Rama
Rama
MP7Maniac
Rama
Level 104
God Stats
8W - 4L
1,792 SR
Queue Stats
45W - 33L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
Salahfahalah
Cthulhu
Level 105
God Stats
5W - 9L
1,413 SR
Queue Stats
79W - 75L
1,528 Elo+
Solo
Olorun
Olorun
ThePottss
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 124L
1,444 Elo+
Party 2
Team Averages
Level 101
1,554 SR
1,490 Elo+

VS

Team Averages
Level 49
1,452 SR
1,508 Elo+
Achilles
Achilles
DERSistheWORD
Achilles
Level 85
God Stats
25W - 26L
1,433 SR
Queue Stats
675W - 726L
1,518 Elo+
Solo
Kukulkan
Kukulkan
M1sterM1sery
Kukulkan
Level 65
God Stats
8W - 13L
1,381 SR
Queue Stats
357W - 392L
1,502 Elo+
Party 1
Cerberus
Cerberus
Medudeza
Cerberus
Level 68
God Stats
1W - 3L
1,445 SR
Queue Stats
421W - 454L
1,519 Elo+
Party 1
Serqet
Serqet
NotQyte
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Skadi
Skadi
paweoa
Skadi
Level 8
God Stats
6W - 7L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 2 / 7
7,890
789
7,450
10,420
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Hozus
Hercules
15
5 / 1 / 2
8,155
816
10,306
16,999
11,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
14
1 / 1 / 2
7,500
750
9,138
9,885
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Salahfahalah
Cthulhu
14
3 / 1 / 6
8,204
820
10,157
9,949
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
ThePottss
Olorun
15
0 / 0 / 5
7,752
775
6,645
7,649
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DERSistheWORD
Achilles
14
1 / 1 / 3
7,118
712
7,567
9,719
9,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
M1sterM1sery
Kukulkan
14
2 / 3 / 1
7,360
736
10,526
8,448
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Medudeza
Cerberus
13
0 / 1 / 3
7,323
732
7,145
13,858
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
NotQyte
Serqet
12
0 / 5 / 2
6,634
663
3,403
11,423
5,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
paweoa
Skadi
14
2 / 1 / 3
7,684
768
8,717
9,322
4,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
11
Kills
5
5
Deaths
11
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
7
2.75
L
Achilles
DERSistheWORD
Achilles
1
1
3
2.5
W
Hercules
Hozus
Hercules
5
1
2
6
L
Kukulkan
M1sterM1sery
Kukulkan
2
3
1
0.83
W
Rama
1
1
2
2
L
Cerberus
Medudeza
Cerberus
0
1
3
1.5
L
Serqet
NotQyte
Serqet
0
5
2
0.2
W
Cthulhu
Salahfahalah
Cthulhu
3
1
6
6
W
Olorun
ThePottss
Olorun
0
0
5
2.5
L
Skadi
paweoa
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,696
Damage
37,358
54,902
Taken
52,770
41,928
Mitigated
35,332
17,479
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,450
752
0
1,144
10,420
12,418
261
2,736
7,684
13,319
0
L
Achilles
DERSistheWORD
Achilles
7,567
1,327
0
2,293
9,719
9,545
0
4,563
5,046
0
20,838
W
Hercules
Hozus
Hercules
10,306
2,745
62
6,537
16,999
11,948
0
5,118
10,417
0
27,230
L
Kukulkan
M1sterM1sery
Kukulkan
10,526
1,575
0
0
8,448
4,253
81
4,200
4,100
24,793
0
W
Rama
9,138
7,901
0
3,147
9,885
4,211
2,303
3,755
6,130
0
32,854
L
Cerberus
Medudeza
Cerberus
7,145
976
0
3,708
13,858
11,755
0
4,808
8,908
25,896
0
L
Serqet
NotQyte
Serqet
3,403
1,245
0
225
11,423
5,494
0
5,262
6,024
0
11,839
W
Cthulhu
Salahfahalah
Cthulhu
10,157
766
945
2,424
9,949
10,076
455
2,521
7,428
25,915
0
W
Olorun
ThePottss
Olorun
6,645
2,530
120
3,100
7,649
3,275
1,738
3,541
3,888
33,414
0
L
Skadi
paweoa
Skadi
8,717
4,079
0
250
9,322
4,285
126
5,419
3,686
0
23,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
36,119
209
Minions Killed
181
0
Camps Cleared
0
1,050,974
Distance Traveled
1,080,481
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,890
789
4
0
0
225,725
0
L
Achilles
7,118
712
34
3
0
232,149
0
W
Hercules
8,155
816
42
4
0
239,538
2
L
Kukulkan
7,360
736
38
4
0
199,666
1
W
Rama
7,500
750
57
6
0
157,816
0
L
Cerberus
7,323
732
64
6
0
234,805
1
L
Serqet
6,634
663
11
1
0
202,304
0
W
Cthulhu
8,204
820
45
5
0
230,382
2
W
Olorun
7,752
775
61
6
0
197,513
0
L
Skadi
7,684
768
34
3
0
211,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role