Player Matchup

Hera
Hera
 
Hera
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Danielboy343
Mercury
Level 109
God Stats
8W - 6L
1,617 SR
Queue Stats
142W - 102L
1,623 Elo+
Party 1
Lancelot
Lancelot
GinÕkami
Lancelot
Level 143
God Stats
12W - 7L
1,670 SR
Queue Stats
413W - 366L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
IstriceKiller
Danzaburou
Level 87
God Stats
1W - 1L
1,288 SR
Queue Stats
177W - 139L
1,547 Elo+
Party 1
Team Averages
Level 90
1,515 SR
1,549 Elo+

VS

Team Averages
Level 17
1,414 SR
1,367 Elo+
Sylvanus
Sylvanus
Antiquae
Sylvanus
Level 15
God Stats
0W - 3L
1,235 SR
Queue Stats
4W - 8L
1,334 Elo+
Party 2
Shiva
Shiva
Pyreko
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Quazzi
Ah Puch
Level 40
God Stats
3W - 5L
1,336 SR
Queue Stats
13W - 24L
1,337 Elo+
Party 2
Nemesis
Nemesis
UltraFiestaMango
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 2
Jing Wei
Jing Wei
Xaphri
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 5
6,301
573
3,297
5,049
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
 
Xing Tian
7
0 / 1 / 8
5,618
511
1,929
8,536
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Danielboy343
Mercury
11
6 / 2 / 1
6,934
630
9,089
7,735
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
GinÕkami
Lancelot
13
12 / 1 / 2
8,350
759
14,987
8,856
3,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
IstriceKiller
Danzaburou
11
4 / 0 / 5
6,972
634
5,137
6,769
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Antiquae
Sylvanus
7
1 / 6 / 2
5,283
480
4,049
11,909
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
Pyreko
Shiva
10
0 / 5 / 0
5,799
527
2,886
9,266
3,969
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Quazzi
Ah Puch
10
2 / 3 / 0
5,928
539
5,979
6,586
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 5 / 1
4,601
418
3,396
10,399
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Xaphri
Jing Wei
9
0 / 4 / 2
5,508
501
3,247
8,643
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
23
Kills
4
5
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
5
3.5
W
Xing Tian
 
Xing Tian
0
1
8
4
L
Sylvanus
Antiquae
Sylvanus
1
6
2
0.33
W
Mercury
Danielboy343
Mercury
6
2
1
3.25
W
Lancelot
GinÕkami
Lancelot
12
1
2
13
W
Danzaburou
IstriceKiller
Danzaburou
4
0
5
6.5
L
Shiva
Pyreko
Shiva
0
5
0
0
L
Ah Puch
Quazzi
Ah Puch
2
3
0
0.67
L
1
5
1
0.3
L
Jing Wei
Xaphri
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,439
Damage
19,557
36,945
Taken
46,803
16,448
Mitigated
19,702
9,746
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,297
962
0
828
5,049
1,829
293
2,496
2,553
44,148
0
W
Xing Tian
 
Xing Tian
1,929
285
0
1,511
8,536
5,799
0
3,002
5,534
8,743
0
L
Sylvanus
Antiquae
Sylvanus
4,049
1,513
215
1,631
11,909
7,124
0
1,766
10,143
8,258
0
W
Mercury
Danielboy343
Mercury
9,089
4,341
0
250
7,735
2,715
696
1,836
5,899
0
44,004
W
Lancelot
GinÕkami
Lancelot
14,987
3,856
0
3,574
8,856
3,663
0
321
8,535
0
58,593
W
Danzaburou
IstriceKiller
Danzaburou
5,137
2,694
0
3,583
6,769
2,442
2,448
2,373
4,396
0
39,849
L
Shiva
Pyreko
Shiva
2,886
1,157
0
1,504
9,266
3,969
0
0
9,266
0
32,344
L
Ah Puch
Quazzi
Ah Puch
5,979
589
0
2,106
6,586
2,537
0
1,337
5,249
40,866
0
L
3,396
1,390
0
450
10,399
3,428
0
1,863
8,536
0
18,565
L
Jing Wei
Xaphri
Jing Wei
3,247
2,261
0
1,904
8,643
2,644
0
260
8,383
0
33,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
27,119
340
Minions Killed
258
0
Camps Cleared
0
1,198,648
Distance Traveled
1,100,181
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,301
573
77
7
0
215,625
4
W
Xing Tian
5,618
511
15
1
0
224,347
0
L
Sylvanus
5,283
480
8
1
0
212,047
0
W
Mercury
6,934
630
72
7
0
279,926
1
W
Lancelot
8,350
759
100
9
0
274,517
0
W
Danzaburou
6,972
634
76
7
0
204,233
2
L
Shiva
5,799
527
64
6
0
209,385
0
L
Ah Puch
5,928
539
77
7
0
220,891
4
L
Nemesis
4,601
418
27
2
0
242,132
0
L
Jing Wei
5,508
501
82
7
0
215,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role