Player Matchup

Cupid
Cupid
CptFingerBang
Cupid
Level 120
God Stats
2W - 3L
1,415 SR
Queue Stats
87W - 68L
1,594 Elo+
Party 1
Osiris
Osiris
NormalFerret39
Osiris
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 108L
1,619 Elo+
Party 1
Yu Huang
Yu Huang
TommZe
Yu Huang
Level 160
God Stats
2W - 1L
1,497 SR
Queue Stats
234W - 220L
1,629 Elo+
Party 1
Da Ji
Da Ji
TommyHop
Da Ji
Level 121
God Stats
2W - 0L
1,304 SR
Queue Stats
82W - 75L
1,599 Elo+
Party 1
Ares
Ares
Victorius95
Ares
Level 138
God Stats
2W - 1L
1,237 SR
Queue Stats
65W - 57L
1,599 Elo+
Solo
Team Averages
Level 135
1,390 SR
1,608 Elo+

VS

Team Averages
Level 130
1,538 SR
1,452 Elo+
He Bo
He Bo
HippyCartman
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 295L
1,552 Elo+
Solo
Izanami
Izanami
LMNTRIX19
Izanami
Level 69
God Stats
4W - 5L
1,473 SR
Queue Stats
229W - 183L
1,566 Elo+
Party 2
Ymir
Ymir
PRojcjs
Ymir
Level 145
God Stats
5W - 9L
1,538 SR
Queue Stats
147W - 112L
1,687 Elo+
Party 2
Kali
Kali
Yuniro
Kali
Level 157
God Stats
0W - 2L
1,280 SR
Queue Stats
19W - 19L
1,348 Elo+
Solo
Hercules
Hercules
rambojimmy
Hercules
Level 156
God Stats
0W - 2L
1,900 SR
Queue Stats
25W - 31L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,432
562
9,259
9,251
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 0 / 0
8,794
586
4,231
6,638
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
TommZe
Yu Huang
15
7 / 0 / 3
9,333
622
11,753
6,498
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
TommyHop
Da Ji
13
1 / 1 / 4
7,968
531
4,985
13,045
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 6
7,439
496
7,163
12,885
14,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,880
459
5,615
10,006
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LMNTRIX19
Izanami
13
1 / 3 / 0
7,333
489
6,217
9,143
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
PRojcjs
Ymir
9
0 / 2 / 0
6,262
417
2,437
11,883
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
Yuniro
Kali
14
1 / 0 / 1
7,926
528
3,757
9,624
4,966
Hercules
rambojimmy
Hercules
13
0 / 2 / 1
7,036
469
5,756
15,681
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
1
5
1
0.3
L
Izanami
LMNTRIX19
Izanami
1
3
0
0.33
W
0
0
0
0
L
Ymir
PRojcjs
Ymir
0
2
0
0
W
Yu Huang
TommZe
Yu Huang
7
0
3
8.5
W
Da Ji
TommyHop
Da Ji
1
1
4
3
W
1
1
6
4
L
Kali
Yuniro
Kali
1
0
1
1.5
L
Hercules
rambojimmy
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
23,782
48,317
Taken
56,337
33,696
Mitigated
28,463
19,697
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,259
5,748
1,260
4,364
9,251
3,572
466
351
8,900
0
76,456
L
5,615
379
153
2,079
10,006
3,755
0
4,960
5,046
42,833
0
L
Izanami
LMNTRIX19
Izanami
6,217
4,229
0
2,828
9,143
3,289
0
2,315
6,828
0
69,867
W
4,231
1,019
0
4,917
6,638
7,036
702
0
6,638
0
68,326
L
Ymir
PRojcjs
Ymir
2,437
554
0
2,611
11,883
8,885
0
6,356
5,527
17,585
0
W
Yu Huang
TommZe
Yu Huang
11,753
653
0
500
6,498
3,154
0
3,262
3,236
73,963
0
W
Da Ji
TommyHop
Da Ji
4,985
535
0
6,200
13,045
5,751
715
903
12,142
0
64,885
W
7,163
710
0
2,456
12,885
14,183
0
3,536
9,349
20,592
0
L
Kali
Yuniro
Kali
3,757
875
0
2,294
9,624
4,966
0
920
8,704
0
58,116
L
Hercules
rambojimmy
Hercules
5,756
1,615
0
8,101
15,681
7,568
0
4,365
11,316
0
67,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,966
Gold Earned
35,437
510
Minions Killed
444
0
Camps Cleared
0
1,545,900
Distance Traveled
1,433,718
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,432
562
132
9
0
265,283
0
L
He Bo
6,880
459
94
6
0
258,818
0
L
Izanami
7,333
489
110
7
0
252,905
6
W
Osiris
8,794
586
123
8
0
263,238
5
L
Ymir
6,262
417
35
2
0
284,048
6
W
Yu Huang
9,333
622
118
8
0
318,270
6
W
Da Ji
7,968
531
112
7
0
353,775
4
W
Ares
7,439
496
25
2
0
345,334
6
L
Kali
7,926
528
106
7
0
316,675
6
L
Hercules
7,036
469
99
7
0
321,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role