Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GolaXx
Anubis
Level 27
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 2
Bacchus
Bacchus
jorgecarasa
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,442 SR
1,541 Elo+

VS

Team Averages
Level 74
1,475 SR
1,402 Elo+
Baron Samedi
Baron Samedi
Insoquantum
Baron Samedi
Level 48
God Stats
1W - 0L
1,452 SR
Queue Stats
6W - 10L
1,204 Elo+
Party 1
Neith
Neith
OnlyMyFate
Neith
Level 15
God Stats
1W - 1L
1,326 SR
Queue Stats
6W - 10L
1,204 Elo+
Party 1
Chiron
Chiron
Rennite
Chiron
Level 160
God Stats
7W - 3L
1,646 SR
Queue Stats
726W - 546L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 5 / 2
6,979
698
6,294
15,041
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
GolaXx
Anubis
11
1 / 6 / 2
6,720
672
7,553
11,676
6,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jorgecarasa
Bacchus
10
1 / 5 / 1
6,820
682
6,565
10,213
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Insoquantum
Baron Samedi
13
6 / 3 / 9
8,756
876
10,016
10,388
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
4 / 0 / 11
8,225
823
11,298
7,552
3,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Rennite
Chiron
14
6 / 0 / 8
8,518
852
12,707
6,746
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
2
0.4
L
Anubis
GolaXx
Anubis
1
6
2
0.33
W
Baron Samedi
Insoquantum
Baron Samedi
6
3
9
3.5
W
Neith
4
0
11
9.5
W
Chiron
Rennite
Chiron
6
0
8
10
L
Bacchus
jorgecarasa
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
34,021
36,930
Taken
24,686
24,025
Mitigated
10,545
7,455
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,294
1,758
478
2,310
15,041
10,039
0
2,712
12,329
18,336
0
L
Anubis
GolaXx
Anubis
7,553
177
439
3,353
11,676
6,215
0
4,239
7,437
29,594
0
W
Baron Samedi
Insoquantum
Baron Samedi
10,016
232
827
4,063
10,388
4,720
185
9,017
1,371
21,621
0
W
Neith
11,298
5,371
0
1,228
7,552
3,042
445
6,642
910
0
25,299
W
Chiron
Rennite
Chiron
12,707
6,749
712
2,698
6,746
2,783
577
5,103
1,643
0
39,183
L
Bacchus
jorgecarasa
Bacchus
6,565
706
0
875
10,213
7,771
0
3,190
7,023
11,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
25,499
95
Minions Killed
130
4
Camps Cleared
5
498,197
Distance Traveled
610,511
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,979
698
38
4
1
170,361
1
L
Anubis
6,720
672
38
4
2
165,418
4
W
Baron Samedi
8,756
876
37
4
0
199,873
1
W
Neith
8,225
823
42
4
1
210,818
1
W
Chiron
8,518
852
51
5
4
199,820
2
L
Bacchus
6,820
682
19
2
1
162,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role