Player Matchup

Lancelot
Lancelot
DaniQuere
Lancelot
Level 16
God Stats
31W - 20L
1,547 SR
Queue Stats
106W - 60L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
KasperVnes
Baron Samedi
Level 102
God Stats
10W - 4L
1,480 SR
Queue Stats
244W - 180L
1,530 Elo+
Party 1
Neith
Neith
PocketOlemartin
Neith
Level 78
God Stats
27W - 20L
1,472 SR
Queue Stats
156W - 113L
1,492 Elo+
Party 1
Ymir
Ymir
aaberg_70
Ymir
Level 49
God Stats
9W - 7L
1,703 SR
Queue Stats
40W - 22L
1,625 Elo+
Party 1
Izanami
Izanami
odakadoo
Izanami
Level 88
God Stats
17W - 13L
1,550 SR
Queue Stats
134W - 88L
1,524 Elo+
Party 1
Team Averages
Level 67
1,550 SR
1,542 Elo+

VS

Team Averages
Level 38
1,504 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
Aegis_Shart
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,476 Elo+
Solo
Izanami
Izanami
Born2Die005
Izanami
Level 38
God Stats
2W - 2L
1,573 SR
Queue Stats
4W - 2L
1,874 Elo+
Solo
Yemoja
Yemoja
ICE BERSERKER
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
ICE CARMINE
Zeus
Level 28
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
charliejake
Cthulhu
Level 44
God Stats
0W - 3L
1,258 SR
Queue Stats
18W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaniQuere
Lancelot
12
4 / 1 / 1
6,926
577
5,768
9,456
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
KasperVnes
Baron Samedi
12
3 / 0 / 2
7,252
604
6,040
6,824
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
10 / 0 / 1
7,936
661
13,559
9,887
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
8
0 / 0 / 8
6,106
509
1,559
3,677
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
odakadoo
Izanami
12
0 / 1 / 0
6,982
582
3,295
6,647
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aegis_Shart
Morgan Le Fay
12
1 / 1 / 0
6,499
542
5,087
5,984
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Born2Die005
Izanami
9
0 / 7 / 0
5,303
442
4,734
8,950
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,421
452
2,563
8,504
5,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 0
4,770
398
552
9,943
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
charliejake
Cthulhu
7
0 / 4 / 0
5,060
422
3,303
11,321
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
17
Kills
1
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aegis_Shart
Morgan Le Fay
1
1
0
1
L
Izanami
Born2Die005
Izanami
0
7
0
0
W
Lancelot
DaniQuere
Lancelot
4
1
1
4.5
L
0
2
1
0.25
L
0
3
0
0
W
Baron Samedi
KasperVnes
Baron Samedi
3
0
2
4
W
10
0
1
10.5
W
Ymir
0
0
8
4
L
Cthulhu
charliejake
Cthulhu
0
4
0
0
W
Izanami
odakadoo
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
16,239
36,491
Taken
44,702
16,677
Mitigated
20,339
20,278
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aegis_Shart
Morgan Le Fay
5,087
273
0
1,849
5,984
2,362
0
0
5,984
48,644
0
L
Izanami
Born2Die005
Izanami
4,734
3,762
151
70
8,950
2,392
522
280
8,670
0
38,487
W
Lancelot
DaniQuere
Lancelot
5,768
1,889
0
5,202
9,456
3,966
0
1,021
8,405
0
60,171
L
2,563
1,052
106
1,331
8,504
5,728
0
5,398
3,106
21,256
0
L
552
94
0
1,833
9,943
3,311
0
642
9,301
20,611
0
W
Baron Samedi
KasperVnes
Baron Samedi
6,040
1,828
223
4,178
6,824
3,371
449
2,965
3,859
46,407
0
W
13,559
6,418
166
6,330
9,887
3,847
1,152
2,179
7,662
0
59,423
W
Ymir
1,559
531
129
1,213
3,677
2,591
0
740
2,937
7,392
0
L
Cthulhu
charliejake
Cthulhu
3,303
680
0
2,440
11,321
6,546
0
1,279
10,042
12,156
0
W
Izanami
odakadoo
Izanami
3,295
2,418
0
2,837
6,647
2,902
0
4,186
2,123
0
62,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
27,053
415
Minions Killed
253
0
Camps Cleared
0
1,046,646
Distance Traveled
1,036,193
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,499
542
101
8
0
220,300
4
L
Izanami
5,303
442
71
6
0
195,229
1
W
Lancelot
6,926
577
113
9
0
278,411
4
L
Yemoja
5,421
452
29
2
0
182,697
1
L
Zeus
4,770
398
37
3
0
216,170
1
W
Baron Samedi
7,252
604
86
7
0
211,032
0
W
Neith
7,936
661
92
8
0
213,511
0
W
Ymir
6,106
509
16
1
0
145,202
0
L
Cthulhu
5,060
422
15
1
0
221,797
1
W
Izanami
6,982
582
108
9
0
198,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role