Player Matchup

Guan Yu
Guan Yu
Platinum IV
Asterizkz
Guan Yu
Platinum IV
Level 84
God Stats
5W - 1L
1,651 SR
Queue Stats
118W - 98L
1,796 MMR
Party 2
Agni
Agni
Platinum IV
JamesLame
Agni
Platinum IV
Level 103
God Stats
2W - 2L
1,359 SR
Queue Stats
118W - 98L
1,796 MMR
Party 2
Atlas
Atlas
Platinum IV
LEADFACE
Atlas
Platinum IV
Level 118
God Stats
18W - 14L
1,656 SR
Queue Stats
118W - 96L
1,796 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,555 SR
1,796 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,475 SR
1,444 MMR
Ah Puch
Ah Puch
Bronze III
Crannk
Ah Puch
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,444 MMR
Party 1
Neith
Neith
Bronze III
iObieHD
Neith
Bronze III
Level 109
God Stats
0W - 1L
1,182 SR
Queue Stats
3W - 6L
1,444 MMR
Party 1
Geb
Geb
Bronze III
tiimooo
Geb
Bronze III
Level 110
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 6L
1,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asterizkz
Guan Yu
15
4 / 1 / 6
9,986
713
11,564
16,723
19,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
16
3 / 1 / 8
9,954
711
12,377
10,485
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
LEADFACE
Atlas
16
4 / 0 / 7
10,868
776
14,054
15,317
20,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Hou YiHerculesAh Muzen CabAnubisThoth

VS

Bans
Baron SamediUllrHachimanAnhurJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crannk
Ah Puch
12
0 / 5 / 1
7,914
565
11,419
12,363
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
iObieHD
Neith
12
0 / 3 / 1
8,254
590
8,103
11,921
4,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
13
2 / 3 / 0
9,643
689
8,087
16,750
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Asterizkz
Guan Yu
4
1
6
7
L
Ah Puch
Crannk
Ah Puch
0
5
1
0.1
W
Agni
3
1
8
7
W
Atlas
LEADFACE
Atlas
4
0
7
7.5
L
Neith
iObieHD
Neith
0
3
1
0.17
L
Geb
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
27,609
42,525
Taken
41,034
46,031
Mitigated
25,642
14,880
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Asterizkz
Guan Yu
11,564
1,535
1,840
5,746
16,723
19,542
582
7,373
9,350
0
31,889
L
Ah Puch
Crannk
Ah Puch
11,419
633
0
3,602
12,363
4,395
0
8,309
3,840
34,379
0
W
Agni
12,377
773
0
2,763
10,485
5,624
884
6,719
3,766
44,270
0
W
Atlas
LEADFACE
Atlas
14,054
5,006
0
4,531
15,317
20,865
266
6,121
9,196
38,566
0
L
Neith
iObieHD
Neith
8,103
4,674
0
1,861
11,921
4,538
0
7,238
4,465
0
30,339
L
Geb
8,087
1,229
0
2,494
16,750
16,709
0
10,102
6,226
18,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
25,811
186
Minions Killed
142
11
Camps Cleared
1
867,394
Distance Traveled
753,095
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,986
713
34
2
3
312,152
5
L
Ah Puch
7,914
565
53
4
0
243,499
5
W
Agni
9,954
711
111
8
7
272,479
3
W
Atlas
10,868
776
41
3
1
282,763
1
L
Neith
8,254
590
76
5
0
248,688
4
L
Geb
9,643
689
13
1
1
260,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role