Player Matchup

Neith
Neith
Mitch_From_BD
Neith
Level 118
God Stats
111W - 129L
1,496 SR
Queue Stats
142W - 170L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Reisu-096
Baron Samedi
Level 140
God Stats
35W - 33L
1,495 SR
Queue Stats
218W - 238L
1,420 Elo+
Solo
Chaac
Chaac
WaitingDig
Chaac
Level 85
God Stats
3W - 2L
1,725 SR
Queue Stats
77W - 86L
1,455 Elo+
Solo
Team Averages
Level 114
1,572 SR
1,447 Elo+

VS

Team Averages
Level 111
1,516 SR
1,503 Elo+
Tyr
Tyr
Pekecabra
Tyr
Level 89
God Stats
26W - 15L
1,759 SR
Queue Stats
200W - 201L
1,498 Elo+
Party 1
Atlas
Atlas
WDgaster2004
Atlas
Level 100
God Stats
5W - 7L
1,570 SR
Queue Stats
165W - 143L
1,529 Elo+
Party 1
Chang'e
Chang'e
justinsightful
Chang'e
Level 145
God Stats
4W - 5L
1,217 SR
Queue Stats
198W - 205L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,424
562
10,976
12,086
5,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Reisu-096
Baron Samedi
14
1 / 4 / 2
9,887
659
10,640
13,429
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
14
2 / 5 / 1
10,018
668
14,659
21,154
14,307
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
9,816
654
9,065
15,340
13,568
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 0 / 6
11,613
774
17,636
18,716
21,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 9
10,326
688
11,603
17,952
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
14
14
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
2
2
12
4
L
Baron Samedi
Reisu-096
Baron Samedi
1
4
2
0.5
W
8
0
6
11
L
Chaac
2
5
1
0.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
38,304
46,669
Taken
52,008
26,985
Mitigated
43,429
14,086
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,976
3,107
257
1,329
12,086
5,089
161
7,542
4,544
0
28,599
W
9,065
153
0
1,423
15,340
13,568
693
5,168
10,172
0
24,636
L
Baron Samedi
Reisu-096
Baron Samedi
10,640
153
2,822
4,409
13,429
7,589
463
8,287
5,142
35,332
0
W
17,636
5,626
0
2,542
18,716
21,751
492
3,487
15,229
43,073
0
L
Chaac
14,659
1,978
539
4,730
21,154
14,307
172
13,965
7,189
0
38,389
W
11,603
1,017
5,841
11,992
17,952
8,110
651
3,070
14,882
44,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
31,755
156
Minions Killed
148
6
Camps Cleared
7
697,868
Distance Traveled
782,378
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,424
562
48
3
0
172,035
1
W
Tyr
9,816
654
22
1
2
291,208
9
L
Baron Samedi
9,887
659
60
4
3
244,301
5
W
Atlas
11,613
774
49
3
1
241,268
1
L
Chaac
10,018
668
48
3
3
281,532
7
W
Chang'e
10,326
688
77
5
4
249,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role