Player Matchup

Cthulhu
Cthulhu
Jtoo2006
Cthulhu
Level 55
God Stats
2W - 1L
1,528 SR
Queue Stats
65W - 58L
1,484 Elo+
Party 1
Ares
Ares
KraZeZaKuba
Ares
Level 77
God Stats
1W - 0L
1,703 SR
Queue Stats
86W - 81L
1,519 Elo+
Party 1
Geb
Geb
RELAMPAGO1007
Geb
Level 83
God Stats
3W - 0L
1,620 SR
Queue Stats
148W - 144L
1,521 Elo+
Party 1
Ymir
Ymir
TarmanganiKing
Ymir
Level 65
God Stats
13W - 20L
1,412 SR
Queue Stats
97W - 105L
1,503 Elo+
Party 1
Nike
Nike
lordword070708
Nike
Level 67
God Stats
1W - 2L
1,308 SR
Queue Stats
332W - 330L
1,413 Elo+
Solo
Team Averages
Level 69
1,514 SR
1,488 Elo+

VS

Team Averages
Level 85
1,577 SR
1,490 Elo+
Neith
Neith
AsgardAnarchy
Neith
Level 114
God Stats
1W - 1L
1,694 SR
Queue Stats
94W - 94L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
Crawford4u
Kuzenbo
Level 64
God Stats
3W - 9L
1,286 SR
Queue Stats
79W - 62L
1,529 Elo+
Party 2
Arachne
Arachne
MrWhiteTyson
Arachne
Level 62
God Stats
22W - 14L
1,698 SR
Queue Stats
213W - 221L
1,476 Elo+
Party 3
Chronos
Chronos
NarcoticRabit
Chronos
Level 79
God Stats
2W - 3L
1,697 SR
Queue Stats
113W - 119L
1,451 Elo+
Solo
Chang'e
Chang'e
Reltala
Chang'e
Level 108
God Stats
138W - 130L
1,509 SR
Queue Stats
193W - 192L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jtoo2006
Cthulhu
11
1 / 2 / 5
6,730
449
8,322
13,120
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
2 / 2 / 5
7,497
500
7,634
12,066
12,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 5
7,551
503
6,794
10,707
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 3 / 7
8,834
589
14,109
15,940
9,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 4
8,482
565
11,125
14,525
8,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,810
454
11,604
9,963
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
Crawford4u
Kuzenbo
10
0 / 4 / 2
6,121
408
5,521
12,990
18,141
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
MrWhiteTyson
Arachne
13
4 / 3 / 2
8,173
545
7,715
16,061
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
14
3 / 5 / 3
8,580
572
9,022
16,208
7,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Reltala
Chang'e
13
2 / 2 / 0
7,875
525
7,097
12,482
4,588
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
10
10
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Kuzenbo
Crawford4u
Kuzenbo
0
4
2
0.25
W
Cthulhu
Jtoo2006
Cthulhu
1
2
5
1.75
W
2
2
5
2.25
L
Arachne
MrWhiteTyson
Arachne
4
3
2
1.67
L
Chronos
3
5
3
0.9
W
3
1
5
5.5
L
Chang'e
Reltala
Chang'e
2
2
0
1
W
7
3
7
3.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,984
Damage
40,959
66,358
Taken
67,704
46,632
Mitigated
40,895
14,673
Healing
19,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,604
4,323
0
3,210
9,963
4,195
540
7,568
2,173
0
51,084
L
Kuzenbo
Crawford4u
Kuzenbo
5,521
2,301
200
521
12,990
18,141
199
9,898
2,800
19,885
0
W
Cthulhu
Jtoo2006
Cthulhu
8,322
782
753
1,736
13,120
11,777
377
2,144
10,976
33,942
0
W
7,634
452
0
854
12,066
12,138
371
5,719
6,347
39,784
0
L
Arachne
MrWhiteTyson
Arachne
7,715
5,412
0
3,717
16,061
6,476
767
7,628
8,337
0
61,595
L
Chronos
9,022
3,205
0
4,969
16,208
7,495
1,320
9,498
6,649
57,073
0
W
6,794
1,099
689
2,747
10,707
5,136
338
2,990
7,717
43,926
0
L
Chang'e
Reltala
Chang'e
7,097
244
303
6,178
12,482
4,588
765
1,561
10,886
50,123
0
W
14,109
3,137
0
4,079
15,940
9,093
0
4,327
11,613
74,497
0
W
11,125
2,717
0
3,815
14,525
8,488
216
6,460
8,065
0
59,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,094
Gold Earned
37,559
370
Minions Killed
389
0
Camps Cleared
0
1,462,494
Distance Traveled
1,433,225
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,810
454
92
6
0
248,236
1
L
Kuzenbo
6,121
408
24
2
0
304,354
2
W
Cthulhu
6,730
449
69
5
0
282,582
0
W
Ares
7,497
500
52
3
0
300,944
4
L
Arachne
8,173
545
88
6
0
333,131
2
L
Chronos
8,580
572
90
6
0
271,881
3
W
Geb
7,551
503
51
3
0
289,437
1
L
Chang'e
7,875
525
95
6
0
275,623
3
W
Ymir
8,834
589
116
8
0
284,051
1
W
Nike
8,482
565
82
5
0
305,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role