Player Matchup

Ganesha
Ganesha
Diamond IV
Bird
Ganesha
Diamond IV
Level 160
God Stats
7W - 5L
1,641 SR
Queue Stats
80W - 66L
2,097 MMR
Solo
Jing Wei
Jing Wei
Platinum III
CommoDoggo
Jing Wei
Platinum III
Level 155
God Stats
1W - 2L
1,488 SR
Queue Stats
268W - 234L
1,994 MMR
Party 2
Fenrir
Fenrir
Diamond IV
Dazkal
Fenrir
Diamond IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 40L
2,113 MMR
Solo
Thor
Thor
Diamond IV
Tazmanía
Thor
Diamond IV
Level 159
God Stats
14W - 12L
1,763 SR
Queue Stats
340W - 337L
2,161 MMR
Party 2
Eset
Eset
Platinum I
xtobbyy
Eset
Platinum I
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 117L
2,030 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,578 SR
2,079 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,671 SR
2,070 MMR
Tsukuyomi
Tsukuyomi
Diamond V
KhumbasBellyLint
Tsukuyomi
Diamond V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
2,148 MMR
Party 1
Ares
Ares
Diamond III
LegitiMatt
Ares
Diamond III
Level 159
God Stats
16W - 8L
1,866 SR
Queue Stats
249W - 235L
2,195 MMR
Party 1
Vamana
Vamana
Platinum I
MoreMildMeat
Vamana
Platinum I
Level 60
God Stats
3W - 1L
1,346 SR
Queue Stats
45W - 23L
2,037 MMR
Solo
Scylla
Scylla
Diamond V
Stresy
Scylla
Diamond V
Level 123
God Stats
1W - 0L
1,633 SR
Queue Stats
54W - 35L
2,030 MMR
Solo
Artemis
Artemis
Diamond V
alejandro0219
Artemis
Diamond V
Level 114
God Stats
7W - 5L
2,012 SR
Queue Stats
359W - 346L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bird
Ganesha
17
1 / 11 / 9
11,418
439
12,756
33,708
34,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
CommoDoggo
Jing Wei
20
5 / 4 / 8
14,034
540
25,258
23,382
11,767
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Dazkal
Fenrir
20
2 / 9 / 3
12,673
487
10,224
31,323
22,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thor
20
6 / 4 / 5
12,973
499
10,270
28,743
14,589
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
xtobbyy
Eset
19
6 / 8 / 4
13,418
516
19,717
18,185
9,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
NemesisRavanaKing ArthurKali

VS

Bans
UllrFreyaAwilixMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
10 / 2 / 13
16,722
643
34,495
28,537
17,734
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 6 / 16
13,914
535
16,844
30,611
46,474
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vamana
20
11 / 2 / 8
16,378
630
26,127
25,086
33,911
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Stresy
Scylla
20
4 / 6 / 11
13,732
528
9,685
17,300
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
20
6 / 4 / 6
16,232
624
20,543
27,645
13,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
20
Kills
36
36
Deaths
20
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bird
Ganesha
1
11
9
0.5
L
Jing Wei
CommoDoggo
Jing Wei
5
4
8
2.25
L
Fenrir
Dazkal
Fenrir
2
9
3
0.39
W
Tsukuyomi
10
2
13
8.25
W
5
6
16
2.17
W
Vamana
11
2
8
7.5
W
Scylla
Stresy
Scylla
4
6
11
1.58
L
Thor
6
4
5
2.13
W
Artemis
6
4
6
2.25
L
Eset
xtobbyy
Eset
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,225
Damage
107,694
135,341
Taken
129,179
92,611
Mitigated
118,864
29,443
Healing
49,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bird
Ganesha
12,756
1,349
0
5,395
33,708
34,745
0
11,484
22,001
56,819
0
L
Jing Wei
CommoDoggo
Jing Wei
25,258
20,400
0
6,063
23,382
11,767
2,434
3,790
19,536
0
146,415
L
Fenrir
Dazkal
Fenrir
10,224
3,545
0
5,565
31,323
22,351
974
3,123
28,180
0
111,435
W
Tsukuyomi
34,495
11,811
0
16,529
28,537
17,734
1,390
8,132
20,405
0
193,474
W
16,844
1,378
0
3,939
30,611
46,474
376
6,916
23,695
43,855
0
W
Vamana
26,127
12,042
0
9,072
25,086
33,911
101
9,188
15,898
0
133,986
W
Scylla
Stresy
Scylla
9,685
878
196
2,670
17,300
7,189
574
6,476
10,824
115,752
0
L
Thor
10,270
3,230
0
7,904
28,743
14,589
0
5,127
23,516
0
108,595
W
Artemis
20,543
11,527
0
16,989
27,645
13,556
3,271
5,000
22,573
0
158,604
L
Eset
xtobbyy
Eset
19,717
1,387
1,842
2,674
18,185
9,159
0
2,486
15,579
93,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,516
Gold Earned
76,978
771
Minions Killed
880
0
Camps Cleared
0
2,446,292
Distance Traveled
2,509,012
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,418
439
24
1
0
473,274
5
L
Jing Wei
14,034
540
221
9
0
497,734
7
L
Fenrir
12,673
487
189
7
0
484,682
4
W
Tsukuyomi
16,722
643
246
9
0
568,034
2
W
Ares
13,914
535
32
1
0
503,550
4
W
Vamana
16,378
630
192
7
0
483,220
1
W
Scylla
13,732
528
177
7
0
467,313
6
L
Thor
12,973
499
163
6
0
513,929
3
W
Artemis
16,232
624
233
9
0
486,895
3
L
Eset
13,418
516
174
7
0
476,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role