Player Matchup

Sol
Sol
Amzodon
Sol
Level 40
God Stats
8W - 4L
1,500 SR
Queue Stats
115W - 95L
1,502 Elo+
Solo
Bastet
Bastet
JRHennySmith
Bastet
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,700 Elo+
Party 3
Aphrodite
Aphrodite
LittlestBiscuit
Aphrodite
Level 29
God Stats
9W - 5L
1,688 SR
Queue Stats
60W - 48L
1,589 Elo+
Party 1
Fenrir
Fenrir
SonOfSaddam
Fenrir
Level 67
God Stats
1W - 2L
1,318 SR
Queue Stats
26W - 13L
1,626 Elo+
Party 3
Cthulhu
Cthulhu
TristanDLX
Cthulhu
Level 39
God Stats
31W - 27L
1,476 SR
Queue Stats
80W - 65L
1,548 Elo+
Party 1
Team Averages
Level 35
1,496 SR
1,593 Elo+

VS

Team Averages
Level 71
1,394 SR
1,524 Elo+
Merlin
Merlin
Bjoungy
Merlin
Level 49
God Stats
0W - 3L
1,316 SR
Queue Stats
1W - 5L
1,350 Elo+
Solo
Khepri
Khepri
Estiben
Khepri
Level 141
God Stats
0W - 1L
1,744 SR
Queue Stats
87W - 87L
1,531 Elo+
Party 2
Neith
Neith
Kaeldyr
Neith
Level 36
God Stats
1W - 2L
1,331 SR
Queue Stats
36W - 41L
1,467 Elo+
Party 2
Tyr
Tyr
Mathyew
Tyr
Level 126
God Stats
0W - 1L
1,080 SR
Queue Stats
63W - 40L
1,595 Elo+
Party 4
Chiron
Chiron
nanneye
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,675 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
14 / 0 / 17
17,625
1,175
57,429
34,173
21,071
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
20
7 / 2 / 23
16,340
1,089
34,674
19,438
11,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
LittlestBiscuit
Aphrodite
20
4 / 3 / 26
15,360
1,024
14,454
21,232
14,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
6 / 7 / 15
15,047
1,003
19,195
28,598
25,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TristanDLX
Cthulhu
20
4 / 1 / 29
17,684
1,179
22,809
28,068
49,086
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bjoungy
Merlin
20
2 / 5 / 11
14,743
983
34,156
21,429
12,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Estiben
Khepri
20
0 / 5 / 8
15,236
1,016
10,245
27,174
44,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Kaeldyr
Neith
20
3 / 3 / 6
14,202
947
23,158
24,320
15,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
20
6 / 7 / 7
15,241
1,016
37,370
43,276
62,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
nanneye
Chiron
20
2 / 15 / 8
13,845
923
18,795
35,858
18,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
53
35
Kills
13
13
Deaths
35
110
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
14
0
17
22.5
L
Merlin
Bjoungy
Merlin
2
5
11
1.5
L
Khepri
Estiben
Khepri
0
5
8
0.8
W
Bastet
7
2
23
9.25
L
Neith
Kaeldyr
Neith
3
3
6
2
W
Aphrodite
LittlestBiscuit
Aphrodite
4
3
26
5.67
L
Tyr
6
7
7
1.36
W
Fenrir
6
7
15
1.93
W
Cthulhu
TristanDLX
Cthulhu
4
1
29
18.5
L
Chiron
nanneye
Chiron
2
15
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,561
Damage
123,724
131,509
Taken
152,057
122,257
Mitigated
153,676
72,586
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
57,429
29,023
0
12,213
34,173
21,071
0
10,990
23,183
88,140
8,139
L
Merlin
Bjoungy
Merlin
34,156
1,424
0
2,533
21,429
12,492
0
11,048
10,252
77,382
0
L
Khepri
Estiben
Khepri
10,245
179
0
2,060
27,174
44,455
0
18,363
8,732
25,757
0
W
Bastet
34,674
6,591
0
8,250
19,438
11,553
0
6,312
13,126
0
55,628
L
Neith
Kaeldyr
Neith
23,158
8,549
0
2,338
24,320
15,013
0
14,275
9,832
0
64,487
W
Aphrodite
LittlestBiscuit
Aphrodite
14,454
3,365
20,738
14,706
21,232
14,706
0
5,867
15,365
31,453
0
L
Tyr
37,370
2,882
0
5,615
43,276
62,755
0
25,177
17,839
0
52,189
W
Fenrir
19,195
2,476
794
3,245
28,598
25,841
0
9,225
18,160
0
28,518
W
Cthulhu
TristanDLX
Cthulhu
22,809
963
3,625
9,015
28,068
49,086
0
12,007
16,061
53,794
0
L
Chiron
nanneye
Chiron
18,795
7,152
1,508
3,863
35,858
18,961
0
19,818
15,781
0
34,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,056
Gold Earned
73,267
288
Minions Killed
323
7
Camps Cleared
5
1,558,983
Distance Traveled
1,397,756
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,625
1,175
93
6
5
296,642
0
L
Merlin
14,743
983
95
6
0
276,337
0
L
Khepri
15,236
1,016
27
2
1
296,484
0
W
Bastet
16,340
1,089
55
4
0
352,542
0
L
Neith
14,202
947
130
9
1
290,488
1
W
Aphrodite
15,360
1,024
46
3
0
285,637
0
L
Tyr
15,241
1,016
30
2
3
322,792
0
W
Fenrir
15,047
1,003
26
2
1
293,441
0
W
Cthulhu
17,684
1,179
68
5
1
330,721
2
L
Chiron
13,845
923
41
3
0
211,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role