Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AndrewsSub
Tyr
Level 29
God Stats
1W - 1L
1,218 SR
Queue Stats
296W - 50L
2,009 Elo+
Party 2
Cliodhna
Cliodhna
SethyVVS
Cliodhna
Level 102
God Stats
3W - 0L
1,984 SR
Queue Stats
106W - 46L
1,834 Elo+
Party 2
Team Averages
Level 93
1,567 SR
1,781 Elo+

VS

Team Averages
Level 37
1,408 SR
1,265 Elo+
Bacchus
Bacchus
SciurusIgnis
Bacchus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Izanami
Izanami
Serpensa
Izanami
Level 12
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 1
Serqet
Serqet
Sånthra
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
6 / 0 / 2
7,120
890
7,526
4,009
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 7
6,783
848
8,893
7,235
4,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
SethyVVS
Cliodhna
10
1 / 0 / 5
6,246
781
2,650
2,675
1,029
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SciurusIgnis
Bacchus
8
0 / 1 / 0
5,325
666
2,592
9,409
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Serpensa
Izanami
8
0 / 4 / 0
4,962
620
1,847
5,798
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Sånthra
Serqet
8
0 / 3 / 0
5,005
626
1,289
8,455
2,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
2
7
W
1
0
7
4.5
L
Bacchus
SciurusIgnis
Bacchus
0
1
0
0
L
Izanami
Serpensa
Izanami
0
4
0
0
W
Cliodhna
SethyVVS
Cliodhna
1
0
5
3.5
L
Serqet
Sånthra
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,069
Damage
5,728
13,919
Taken
23,662
6,926
Mitigated
13,009
4,807
Healing
1,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,526
1,124
0
1,381
4,009
1,570
1,178
1,332
2,515
36,306
0
W
8,893
667
195
2,620
7,235
4,327
739
1,055
6,180
0
20,442
L
Bacchus
SciurusIgnis
Bacchus
2,592
427
0
609
9,409
7,949
0
4,118
5,100
10,199
0
L
Izanami
Serpensa
Izanami
1,847
825
0
115
5,798
2,134
0
1,375
4,335
0
10,406
W
Cliodhna
SethyVVS
Cliodhna
2,650
443
0
611
2,675
1,029
235
553
2,122
0
7,245
L
Serqet
Sånthra
Serqet
1,289
167
0
617
8,455
2,926
0
1,952
6,332
0
5,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
15,292
89
Minions Killed
45
6
Camps Cleared
1
503,004
Distance Traveled
436,912
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,120
890
62
8
5
150,021
2
W
Tyr
6,783
848
18
2
1
184,963
1
L
Bacchus
5,325
666
11
1
1
151,403
2
L
Izanami
4,962
620
20
3
0
122,165
0
W
Cliodhna
6,246
781
9
1
0
168,020
0
L
Serqet
5,005
626
14
2
0
163,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role