Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond I
Guesclin
Thor
Diamond I
Level 159
God Stats
5W - 8L
1,323 SR
Queue Stats
188W - 170L
2,542 MMR
Party 1
Set
Set
Diamond III
Ifufffy
Set
Diamond III
Level 156
God Stats
14W - 4L
1,794 SR
Queue Stats
230W - 207L
2,180 MMR
Solo
Vulcan
Vulcan
Diamond I
MyDiaperFull
Vulcan
Diamond I
Level 62
God Stats
27W - 19L
1,721 SR
Queue Stats
70W - 45L
2,524 MMR
Party 1
Medusa
Medusa
Diamond III
Zícari
Medusa
Diamond III
Level 160
God Stats
5W - 1L
1,808 SR
Queue Stats
352W - 373L
2,063 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,629 SR
2,162 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,542 SR
2,031 MMR
Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond III
 
Terra
Diamond III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
GIoomy
Hun Batz
Platinum II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
2,007 MMR
Solo
Hades
Hades
Masters
MisTragedy
Hades
Masters
Level 109
God Stats
5W - 2L
1,867 SR
Queue Stats
107W - 75L
2,658 MMR
Solo
Apollo
Apollo
Diamond I
TheGEast
Apollo
Diamond I
Level 156
God Stats
2W - 7L
1,344 SR
Queue Stats
172W - 155L
2,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 1
4,739
527
3,138
7,340
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
9
0 / 0 / 2
4,907
545
2,588
8,040
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
10
1 / 0 / 1
5,429
603
2,486
5,115
2,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
10
1 / 1 / 0
5,474
608
3,311
3,768
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Zícari
Medusa
9
0 / 1 / 0
4,971
552
3,852
4,043
1,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Da JiJing WeiKaliRavana

VS

Bans
FreyaOdinCliodhnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 1 / 0
5,903
656
3,998
5,106
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Terra
 
Terra
5
0 / 0 / 2
4,541
505
1,187
3,832
1,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
GIoomy
Hun Batz
10
1 / 0 / 0
5,538
615
1,374
6,086
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
10
1 / 1 / 0
5,708
634
6,339
8,057
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
TheGEast
Apollo
10
1 / 0 / 0
5,809
645
3,512
5,542
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
2
Kills
3
3
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
1
0.5
L
Ullr
 
Ullr
0
1
0
0
L
Terra
 
Terra
0
0
2
1
L
Hun Batz
GIoomy
Hun Batz
1
0
0
1
W
Thor
0
0
2
1
W
Set
1
0
1
1.5
L
Hades
1
1
0
1
W
Vulcan
1
1
0
1
L
Apollo
TheGEast
Apollo
1
0
0
1
W
Medusa
Zícari
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,375
Damage
16,410
28,306
Taken
28,623
11,896
Mitigated
11,463
10,677
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,138
2,067
0
2,131
7,340
4,181
0
1,084
6,256
14,764
0
L
Ullr
 
Ullr
3,998
948
0
1,272
5,106
1,979
129
443
4,653
0
42,630
L
Terra
 
Terra
1,187
396
853
1,805
3,832
1,189
0
1,061
2,771
6,041
0
L
Hun Batz
GIoomy
Hun Batz
1,374
756
0
3,321
6,086
2,022
0
586
5,474
0
38,300
W
Thor
2,588
951
0
3,508
8,040
2,793
0
3,173
4,867
0
27,330
W
Set
2,486
984
0
3,267
5,115
2,446
0
722
4,393
0
34,514
L
Hades
6,339
1,112
246
4,090
8,057
4,598
0
2,945
4,880
49,577
0
W
Vulcan
3,311
648
0
499
3,768
1,419
0
1,891
1,877
41,291
0
L
Apollo
TheGEast
Apollo
3,512
2,477
0
2,989
5,542
1,675
0
1,146
4,396
0
39,656
W
Medusa
Zícari
Medusa
3,852
2,315
0
1,272
4,043
1,057
0
656
3,387
0
35,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,520
Gold Earned
27,499
291
Minions Killed
351
0
Camps Cleared
0
965,790
Distance Traveled
859,297
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,739
527
19
2
0
177,978
0
L
Ullr
5,903
656
88
10
0
179,145
2
L
Terra
4,541
505
12
1
0
90,969
1
L
Hun Batz
5,538
615
74
8
0
219,571
2
W
Thor
4,907
545
59
7
0
196,910
4
W
Set
5,429
603
59
7
0
201,220
0
L
Hades
5,708
634
97
11
0
184,661
4
W
Vulcan
5,474
608
89
10
0
203,107
1
L
Apollo
5,809
645
80
9
0
184,951
2
W
Medusa
4,971
552
65
7
0
186,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role