Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Ban356
King Arthur
Level 160
God Stats
6W - 10L
1,488 SR
Queue Stats
113W - 81L
1,597 Elo+
Party 2
Bellona
Bellona
DavidDíaz
Bellona
Level 159
God Stats
14W - 21L
1,431 SR
Queue Stats
330W - 325L
1,560 Elo+
Solo
Fenrir
Fenrir
KEPAQUETE
Fenrir
Level 146
God Stats
0W - 2L
1,384 SR
Queue Stats
38W - 41L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
SebaTheKid
Aphrodite
Level 125
God Stats
32W - 35L
1,351 SR
Queue Stats
201W - 206L
1,516 Elo+
Solo
Team Averages
Level 150
1,431 SR
1,541 Elo+

VS

Team Averages
Level 141
1,750 SR
1,531 Elo+
Khepri
Khepri
ShaconZ
Khepri
Level 160
God Stats
1W - 0L
1,871 SR
Queue Stats
204W - 204L
1,579 Elo+
Party 1
Bakasura
Bakasura
TSSFraaMdn
Bakasura
Level 128
God Stats
11W - 3L
1,906 SR
Queue Stats
65W - 67L
1,493 Elo+
Party 3
Ne Zha
Ne Zha
TSSzhyk
Ne Zha
Level 101
God Stats
5W - 6L
1,513 SR
Queue Stats
22W - 21L
1,474 Elo+
Party 3
Hou Yi
Hou Yi
extt
Hou Yi
Level 157
God Stats
4W - 1L
1,661 SR
Queue Stats
47W - 32L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXTzSyLaRXx
Morgan Le Fay
Level 157
God Stats
1W - 1L
1,798 SR
Queue Stats
39W - 29L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 3 / 3
14,348
531
12,562
15,405
6,574
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Ban356
King Arthur
19
8 / 10 / 3
13,501
500
16,440
36,910
46,363
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DavidDíaz
Bellona
19
2 / 4 / 3
12,030
446
18,334
27,063
22,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
KEPAQUETE
Fenrir
19
6 / 6 / 4
12,365
458
17,824
36,742
17,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
SebaTheKid
Aphrodite
12
1 / 8 / 0
8,888
329
6,303
18,292
8,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ShaconZ
Khepri
20
2 / 2 / 11
13,994
518
7,288
25,503
34,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TSSFraaMdn
Bakasura
20
9 / 8 / 2
18,124
671
23,870
32,195
31,527
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
TSSzhyk
Ne Zha
20
3 / 5 / 10
14,410
534
13,586
30,636
15,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
extt
Hou Yi
20
10 / 5 / 4
16,909
626
31,530
30,611
16,902
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
xXTzSyLaRXx
Morgan Le Fay
20
6 / 2 / 4
16,602
615
24,058
15,108
9,335
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
22
Kills
30
31
Deaths
22
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
3
2.17
L
King Arthur
Ban356
King Arthur
8
10
3
0.95
L
Bellona
DavidDíaz
Bellona
2
4
3
0.88
L
Fenrir
KEPAQUETE
Fenrir
6
6
4
1.33
L
Aphrodite
SebaTheKid
Aphrodite
1
8
0
0.13
W
Khepri
ShaconZ
Khepri
2
2
11
3.75
W
Bakasura
TSSFraaMdn
Bakasura
9
8
2
1.25
W
Ne Zha
TSSzhyk
Ne Zha
3
5
10
1.6
W
Hou Yi
extt
Hou Yi
10
5
4
2.4
W
Morgan Le Fay
xXTzSyLaRXx
Morgan Le Fay
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,463
Damage
100,332
134,412
Taken
134,053
101,192
Mitigated
108,262
35,051
Healing
49,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,562
1,234
0
938
15,405
6,574
0
5,938
9,397
124,702
0
L
King Arthur
Ban356
King Arthur
16,440
1,777
0
4,020
36,910
46,363
29
4,054
29,149
15,819
90,662
L
Bellona
DavidDíaz
Bellona
18,334
8,136
0
8,217
27,063
22,123
0
5,892
21,031
0
100,821
L
Fenrir
KEPAQUETE
Fenrir
17,824
5,328
0
11,650
36,742
17,372
502
12,458
23,514
0
103,666
L
Aphrodite
SebaTheKid
Aphrodite
6,303
1,305
3,437
6,789
18,292
8,760
36
3,004
15,288
50,263
0
W
Khepri
ShaconZ
Khepri
7,288
871
0
5,110
25,503
34,567
295
5,552
16,898
41,077
0
W
Bakasura
TSSFraaMdn
Bakasura
23,870
13,190
0
11,835
32,195
31,527
4,524
4,550
27,579
0
140,842
W
Ne Zha
TSSzhyk
Ne Zha
13,586
3,708
0
11,450
30,636
15,931
4,233
4,412
25,310
0
129,990
W
Hou Yi
extt
Hou Yi
31,530
21,316
0
16,130
30,611
16,902
6,655
6,333
24,228
0
188,816
W
Morgan Le Fay
xXTzSyLaRXx
Morgan Le Fay
24,058
1,447
487
4,602
15,108
9,335
2,026
2,853
12,109
177,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,132
Gold Earned
80,039
761
Minions Killed
893
0
Camps Cleared
0
2,348,241
Distance Traveled
2,682,826
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,348
531
225
8
0
563,623
5
L
King Arthur
13,501
500
177
7
0
431,806
1
L
Bellona
12,030
446
143
5
0
546,485
4
L
Fenrir
12,365
458
126
5
0
516,226
8
L
Aphrodite
8,888
329
90
3
0
290,101
2
W
Khepri
13,994
518
60
2
0
579,582
8
W
Bakasura
18,124
671
221
8
0
579,300
1
W
Ne Zha
14,410
534
127
5
0
539,554
3
W
Hou Yi
16,909
626
220
8
0
438,400
0
W
Morgan Le Fay
16,602
615
265
10
0
545,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role