Player Matchup

Bellona
Bellona
CongenialKahuna
Bellona
Level 134
God Stats
35W - 25L
1,619 SR
Queue Stats
293W - 210L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
GANKTHISGUY
Jormungandr
Level 38
God Stats
86W - 53L
1,701 SR
Queue Stats
266W - 185L
1,662 Elo+
Party 1
Ravana
Ravana
GreyHarp69
Ravana
Level 127
God Stats
6W - 4L
1,700 SR
Queue Stats
213W - 178L
1,591 Elo+
Party 1
Lancelot
Lancelot
KayyKonaaPC
Lancelot
Level 66
God Stats
34W - 26L
1,663 SR
Queue Stats
141W - 119L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
yvngSEAL
Baron Samedi
Level 85
God Stats
15W - 10L
1,667 SR
Queue Stats
145W - 97L
1,612 Elo+
Party 1
Team Averages
Level 90
1,670 SR
1,625 Elo+

VS

Team Averages
Level 65
1,392 SR
1,440 Elo+
Lancelot
Lancelot
 
Lancelot
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
DeepDarkFantasys
Hades
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 15L
1,617 Elo+
Party 3
Athena
Athena
DwarfInAJar
Athena
Level 104
God Stats
0W - 2L
1,307 SR
Queue Stats
255W - 260L
1,396 Elo+
Party 2
Charybdis
Charybdis
Tr45hcan
Charybdis
Level 25
God Stats
6W - 8L
1,331 SR
Queue Stats
22W - 27L
1,357 Elo+
Party 2
Bastet
Bastet
player2317943
Bastet
Level 25
God Stats
2W - 4L
1,323 SR
Queue Stats
4W - 11L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 2
9,861
657
10,988
10,914
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
GANKTHISGUY
Jormungandr
14
6 / 2 / 4
9,015
601
10,998
11,302
9,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
GreyHarp69
Ravana
9
3 / 3 / 11
7,303
487
8,295
12,348
13,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
KayyKonaaPC
Lancelot
12
3 / 4 / 4
7,556
504
8,756
11,781
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
yvngSEAL
Baron Samedi
14
4 / 4 / 5
8,447
563
13,110
10,305
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
4 / 7 / 3
6,733
449
5,784
13,149
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 4
7,347
490
12,594
14,261
7,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
10
2 / 4 / 4
6,809
454
5,636
14,412
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Tr45hcan
Charybdis
10
0 / 8 / 1
6,138
409
2,474
11,382
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 4
6,906
460
7,612
12,004
4,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
25
Kills
12
13
Deaths
25
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
7
3
0.79
W
9
0
2
10
L
4
3
4
2
L
Athena
2
4
4
1
W
Jormungandr
GANKTHISGUY
Jormungandr
6
2
4
4
W
Ravana
GreyHarp69
Ravana
3
3
11
2.83
W
Lancelot
KayyKonaaPC
Lancelot
3
4
4
1.25
L
Charybdis
Tr45hcan
Charybdis
0
8
1
0.06
L
2
3
4
1.33
W
Baron Samedi
yvngSEAL
Baron Samedi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,147
Damage
34,100
56,650
Taken
65,208
40,967
Mitigated
32,399
16,845
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,784
792
0
1,907
13,149
5,209
0
4,738
8,293
0
26,197
W
10,988
4,227
0
4,818
10,914
7,265
54
2,725
8,189
0
88,505
L
12,594
1,988
1,197
7,516
14,261
7,682
0
7,681
6,464
49,447
0
L
Athena
5,636
1,316
556
2,454
14,412
12,076
0
5,241
9,119
19,263
0
W
Jormungandr
GANKTHISGUY
Jormungandr
10,998
3,936
0
2,526
11,302
9,540
63
1,283
10,019
65,635
0
W
Ravana
GreyHarp69
Ravana
8,295
2,443
0
1,926
12,348
13,907
0
4,035
8,313
0
22,806
W
Lancelot
KayyKonaaPC
Lancelot
8,756
1,793
0
3,605
11,781
5,069
0
3,697
8,084
0
45,014
L
Charybdis
Tr45hcan
Charybdis
2,474
1,510
0
981
11,382
2,568
0
739
10,605
0
35,211
L
7,612
3,380
0
3,680
12,004
4,864
0
5,089
6,619
0
41,981
W
Baron Samedi
yvngSEAL
Baron Samedi
13,110
1,433
800
3,170
10,305
5,186
0
6,490
3,815
61,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,182
Gold Earned
33,933
479
Minions Killed
278
0
Camps Cleared
0
1,426,710
Distance Traveled
1,378,273
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,733
449
41
3
0
275,354
0
W
Bellona
9,861
657
150
10
0
312,402
1
L
Hades
7,347
490
75
5
0
257,666
2
L
Athena
6,809
454
31
2
0
310,356
1
W
Jormungandr
9,015
601
127
8
0
262,596
4
W
Ravana
7,303
487
23
2
0
282,382
5
W
Lancelot
7,556
504
80
5
0
331,335
0
L
Charybdis
6,138
409
65
4
0
250,536
4
L
Bastet
6,906
460
66
4
0
284,361
7
W
Baron Samedi
8,447
563
99
7
0
237,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role