Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DankTrainTom
Ymir
Level 118
God Stats
3W - 3L
1,463 SR
Queue Stats
79W - 70L
1,565 Elo+
Solo
Ganesha
Ganesha
Jibrules
Ganesha
Level 115
God Stats
2W - 1L
1,933 SR
Queue Stats
29W - 45L
1,442 Elo+
Party 1
Tyr
Tyr
Leonidas1001
Tyr
Level 160
God Stats
3W - 6L
1,644 SR
Queue Stats
217W - 205L
1,533 Elo+
Party 1
Hachiman
Hachiman
lvlendoza
Hachiman
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 175L
1,573 Elo+
Party 3
Team Averages
Level 113
1,608 SR
1,523 Elo+

VS

Team Averages
Level 126
1,589 SR
1,515 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DownStatic
Shiva
Level 157
God Stats
22W - 10L
1,612 SR
Queue Stats
361W - 332L
1,477 Elo+
Party 2
Mercury
Mercury
JSnipes
Mercury
Level 108
God Stats
2W - 0L
1,598 SR
Queue Stats
14W - 17L
1,426 Elo+
Solo
Chaac
Chaac
Rograz
Chaac
Level 89
God Stats
6W - 0L
1,734 SR
Queue Stats
11W - 5L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 0
5,215
522
1,798
3,661
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
5,253
525
1,887
7,416
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Jibrules
Ganesha
7
0 / 2 / 1
4,769
477
757
5,574
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
4 / 1 / 0
6,189
619
7,323
7,798
7,244
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
lvlendoza
Hachiman
9
2 / 2 / 0
5,312
531
3,087
5,514
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 1
6,921
692
4,052
4,184
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
 
Thoth
10
2 / 1 / 4
5,842
584
4,791
4,568
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
8
0 / 2 / 4
5,372
537
2,816
7,953
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
JSnipes
Mercury
11
2 / 2 / 0
6,174
617
2,552
7,098
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Chaac
Rograz
Chaac
9
1 / 3 / 0
5,460
546
5,630
8,815
3,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
8
Kills
9
9
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
Danzaburou
 
Danzaburou
4
0
1
4.5
W
Thoth
 
Thoth
2
1
4
4
L
2
2
1
1.25
W
Shiva
0
2
4
1
W
Mercury
JSnipes
Mercury
2
2
0
1
L
Ganesha
Jibrules
Ganesha
0
2
1
0.25
L
4
1
0
4
W
Chaac
Rograz
Chaac
1
3
0
0.33
L
Hachiman
lvlendoza
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,852
Damage
19,841
29,963
Taken
32,618
16,475
Mitigated
13,392
9,020
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,798
652
0
500
3,661
1,239
0
995
2,666
39,434
0
W
Danzaburou
 
Danzaburou
4,052
2,014
0
1,206
4,184
1,607
933
542
3,642
0
45,917
W
Thoth
 
Thoth
4,791
789
0
1,288
4,568
1,500
384
1,544
3,024
36,124
0
L
1,887
73
0
1,817
7,416
3,731
0
1,257
6,159
23,984
0
W
Shiva
2,816
788
898
1,880
7,953
4,055
75
805
7,148
0
13,351
W
Mercury
JSnipes
Mercury
2,552
1,123
0
761
7,098
2,263
800
741
5,953
0
37,710
L
Ganesha
Jibrules
Ganesha
757
192
40
1,413
5,574
3,124
0
1,130
4,444
9,004
0
L
7,323
1,109
0
3,330
7,798
7,244
260
206
7,592
0
41,964
W
Chaac
Rograz
Chaac
5,630
1,694
0
2,266
8,815
3,967
0
810
8,005
0
30,904
L
Hachiman
lvlendoza
Hachiman
3,087
1,357
0
1,920
5,514
1,137
0
1,203
4,311
0
32,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
29,769
295
Minions Killed
284
0
Camps Cleared
0
901,752
Distance Traveled
946,039
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,215
522
82
8
0
173,711
4
W
Danzaburou
6,921
692
82
8
0
165,878
2
W
Thoth
5,842
584
66
7
0
192,067
3
L
Ymir
5,253
525
50
5
0
205,579
2
W
Shiva
5,372
537
18
2
0
173,926
2
W
Mercury
6,174
617
70
7
0
225,985
3
L
Ganesha
4,769
477
1
0
0
167,316
0
L
Tyr
6,189
619
82
8
0
206,171
0
W
Chaac
5,460
546
48
5
0
188,183
3
L
Hachiman
5,312
531
80
8
0
148,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role