Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Orenrot
Hercules
Level 147
God Stats
0W - 5L
1,102 SR
Queue Stats
34W - 41L
1,414 Elo+
Solo
Bakasura
Bakasura
Radical-Will-
Bakasura
Level 158
God Stats
1W - 1L
1,689 SR
Queue Stats
86W - 83L
1,459 Elo+
Party 2
Da Ji
Da Ji
The_Holy_88
Da Ji
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 67L
1,399 Elo+
Party 2
Team Averages
Level 129
1,458 SR
1,454 Elo+

VS

Team Averages
Level 79
1,414 SR
1,369 Elo+
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Daredevil454647
Nu Wa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 130L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
EatMyCatnipHoe
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,078 Elo+
Solo
Hera
Hera
H3RTZ SO G00D
Hera
Level 28
God Stats
1W - 1L
1,270 SR
Queue Stats
99W - 131L
1,410 Elo+
Party 1
Anhur
Anhur
Tooner91
Anhur
Level 121
God Stats
2W - 2L
1,301 SR
Queue Stats
118W - 129L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
4 / 1 / 11
10,557
754
15,065
16,328
10,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
 
Athena
18
4 / 5 / 6
10,289
735
10,395
24,928
26,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Orenrot
Hercules
20
7 / 4 / 5
10,752
768
12,846
22,397
22,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bakasura
Radical-Will-
Bakasura
1
0 / 1 / 0
3,372
241
0
1,778
567
5
0 / 1 / 0
6,372
455
0
2,208
842
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 1 / 12
10,505
750
6,921
22,320
15,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 3 / 8
10,150
725
14,401
8,802
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 5 / 8
9,571
684
10,470
18,892
17,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 4 / 3
9,693
692
12,806
8,088
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Tooner91
Anhur
19
7 / 3 / 3
12,018
858
15,415
12,152
5,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
15
Kills
12
12
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
1
11
9.5
L
Athena
 
Athena
4
5
6
1.4
W
Yemoja
 
Yemoja
0
1
12
6
W
1
3
8
1.67
W
0
5
8
0.8
W
4
4
3
1.38
L
Hercules
Orenrot
Hercules
7
4
5
2.38
L
Bakasura
Radical-Will-
Bakasura
0
1
0
0
L
0
1
0
0
W
Anhur
Tooner91
Anhur
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,306
Damage
60,013
67,639
Taken
70,254
60,324
Mitigated
46,100
31,191
Healing
29,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
15,065
831
8,388
11,591
16,328
10,135
437
12,204
4,124
42,854
0
L
Athena
 
Athena
10,395
2,997
1,069
2,402
24,928
26,764
0
15,435
9,493
28,511
0
W
Yemoja
 
Yemoja
6,921
2,026
6,031
11,498
22,320
15,726
379
8,973
13,347
13,961
0
W
14,401
5,188
1,159
693
8,802
4,192
1,729
2,780
6,022
31,465
0
W
10,470
619
1,256
2,818
18,892
17,344
321
6,219
12,673
23,946
0
W
12,806
2,276
2,657
1,004
8,088
3,327
1,674
2,613
5,475
30,334
0
L
Hercules
Orenrot
Hercules
12,846
3,070
1,013
6,728
22,397
22,016
237
12,973
9,424
145
36,557
L
Bakasura
Radical-Will-
Bakasura
0
0
0
0
1,778
567
0
1,778
0
0
0
L
0
0
0
0
2,208
842
0
2,208
0
0
0
W
Anhur
Tooner91
Anhur
15,415
13,528
0
2,673
12,152
5,511
3,253
4,968
7,184
0
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
51,937
125
Minions Killed
141
0
Camps Cleared
0
729,685
Distance Traveled
1,149,389
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,557
754
57
4
0
302,344
0
L
Athena
10,289
735
25
2
0
211,985
0
W
Yemoja
10,505
750
11
1
0
235,447
0
W
Nu Wa
10,150
725
37
3
0
219,644
1
W
Cthulhu
9,571
684
31
2
0
243,508
0
W
Hera
9,693
692
31
2
0
243,081
4
L
Hercules
10,752
768
43
3
0
215,356
0
L
Bakasura
3,372
241
0
0
0
0
0
L
Da Ji
6,372
455
0
0
0
0
0
W
Anhur
12,018
858
31
2
0
207,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role