Player Matchup

Serqet
Serqet
 
Serqet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BlackStar420
Baron Samedi
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 47L
1,866 Elo+
Party 1
Scylla
Scylla
Hawyy
Scylla
Level 8
God Stats
2W - 0L
1,698 SR
Queue Stats
17W - 16L
1,834 Elo+
Party 1
Artemis
Artemis
Wepax
Artemis
Level 103
God Stats
10W - 9L
1,734 SR
Queue Stats
62W - 48L
1,866 Elo+
Party 1
Team Averages
Level 94
1,586 SR
1,713 Elo+

VS

Team Averages
Level 51
1,483 SR
1,548 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Boardje
Ares
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
177W - 176L
1,705 Elo+
Party 3
Kali
Kali
Danc232
Kali
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,512 Elo+
Party 3
Freya
Freya
FlorianDumitru
Freya
Level 55
God Stats
2W - 4L
1,590 SR
Queue Stats
6W - 11L
1,402 Elo+
Solo
Osiris
Osiris
Romcoes
Osiris
Level 31
God Stats
0W - 4L
1,324 SR
Queue Stats
7W - 18L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 2 / 6
9,287
546
6,898
16,094
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
14
0 / 3 / 5
8,287
487
9,886
17,516
12,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
BlackStar420
Baron Samedi
15
6 / 1 / 5
9,297
547
10,405
7,855
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Hawyy
Scylla
14
2 / 1 / 1
8,208
483
4,833
4,995
1,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wepax
Artemis
15
7 / 1 / 9
9,465
557
15,706
8,446
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 3 / 1
6,586
387
3,871
9,443
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Boardje
Ares
10
0 / 5 / 0
6,619
389
2,090
14,873
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Danc232
Kali
12
2 / 4 / 1
7,754
456
6,552
13,374
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 1
8,801
518
6,474
12,597
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Romcoes
Osiris
13
3 / 3 / 2
8,211
483
15,421
17,290
18,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
7
8
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
6
4
W
Chaac
 
Chaac
0
3
5
0.83
L
Neith
 
Neith
0
3
1
0.17
W
Baron Samedi
BlackStar420
Baron Samedi
6
1
5
8.5
L
Ares
Boardje
Ares
0
5
0
0
L
Kali
Danc232
Kali
2
4
1
0.63
L
2
5
1
0.5
W
Scylla
Hawyy
Scylla
2
1
1
2.5
L
Osiris
Romcoes
Osiris
3
3
2
1.33
W
Artemis
Wepax
Artemis
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
34,408
54,906
Taken
67,577
29,180
Mitigated
44,564
22,417
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,898
2,394
0
8,136
16,094
7,609
796
2,087
13,834
0
59,419
W
Chaac
 
Chaac
9,886
2,454
0
7,706
17,516
12,226
0
0
17,516
0
59,251
L
Neith
 
Neith
3,871
1,311
0
3,272
9,443
3,469
0
3,047
6,396
0
53,399
W
Baron Samedi
BlackStar420
Baron Samedi
10,405
757
1,085
3,007
7,855
3,726
2,471
1,650
6,205
61,103
0
L
Ares
Boardje
Ares
2,090
156
0
693
14,873
11,787
0
6,257
8,238
19,920
0
L
Kali
Danc232
Kali
6,552
2,692
0
2,930
13,374
5,914
0
181
12,932
0
48,853
L
6,474
2,147
0
3,720
12,597
5,180
495
4,702
7,841
48,606
0
W
Scylla
Hawyy
Scylla
4,833
257
0
763
4,995
1,979
570
2,253
2,742
41,818
0
L
Osiris
Romcoes
Osiris
15,421
7,250
0
5,689
17,290
18,214
602
1,051
15,768
0
59,837
W
Artemis
Wepax
Artemis
15,706
7,639
0
1,720
8,446
3,640
2,592
2,574
5,872
0
71,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
37,971
464
Minions Killed
377
0
Camps Cleared
0
1,564,135
Distance Traveled
1,407,495
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,287
546
112
7
0
343,288
3
W
Chaac
8,287
487
92
5
0
310,317
3
L
Neith
6,586
387
66
4
0
251,476
1
W
Baron Samedi
9,297
547
82
5
0
304,974
8
L
Ares
6,619
389
35
2
0
286,158
1
L
Kali
7,754
456
75
4
0
299,908
4
L
Freya
8,801
518
109
6
0
277,488
1
W
Scylla
8,208
483
78
5
0
301,486
0
L
Osiris
8,211
483
92
5
0
292,465
6
W
Artemis
9,465
557
100
6
0
304,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role