Player Matchup

Chaac
Chaac
Laggly
Chaac
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ShoRtBuS TiRe
Artemis
Level 38
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 44L
1,327 Elo+
Party 1
Chang'e
Chang'e
watchshrekfly
Chang'e
Level 26
God Stats
3W - 1L
1,473 SR
Queue Stats
33W - 31L
1,233 Elo+
Party 1
Team Averages
Level 34
1,491 SR
1,353 Elo+

VS

Team Averages
Level 58
1,564 SR
1,206 Elo+
Ah Muzen Cab
Ah Muzen Cab
Quackeldog
Ah Muzen Cab
Level 51
God Stats
2W - 1L
1,763 SR
Queue Stats
30W - 22L
1,398 Elo+
Solo
Apollo
Apollo
RiRi242
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
910 Elo+
Solo
Ra
Ra
SaitoshiDS
Ra
Level 55
God Stats
4W - 7L
1,430 SR
Queue Stats
18W - 34L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Laggly
Chaac
13
3 / 1 / 6
10,396
743
4,098
7,364
3,799
Artemis
17
8 / 0 / 12
11,238
803
17,950
12,773
6,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
17
12 / 2 / 6
11,371
812
18,834
17,114
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Quackeldog
Ah Muzen Cab
12
0 / 9 / 1
7,943
567
13,904
18,734
8,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
RiRi242
Apollo
11
0 / 11 / 2
8,385
599
5,462
15,070
6,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
3 / 3 / 0
10,120
723
7,472
11,171
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
23
Kills
3
3
Deaths
23
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Laggly
Chaac
3
1
6
6
L
Ah Muzen Cab
Quackeldog
Ah Muzen Cab
0
9
1
0.06
L
Apollo
RiRi242
Apollo
0
11
2
0.09
L
3
3
0
1
W
Artemis
8
0
12
14
W
Chang'e
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
26,838
37,251
Taken
44,975
18,121
Mitigated
19,747
14,051
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Laggly
Chaac
4,098
128
0
1,107
7,364
3,799
184
563
6,763
0
17,232
L
Ah Muzen Cab
Quackeldog
Ah Muzen Cab
13,904
5,395
183
2,268
18,734
8,177
139
6,980
11,754
0
34,599
L
Apollo
RiRi242
Apollo
5,462
2,411
0
0
15,070
6,517
239
7,336
7,734
0
17,485
L
7,472
508
842
2,679
11,171
5,053
132
5,102
6,069
28,729
0
W
Artemis
17,950
8,574
97
2,946
12,773
6,348
1,218
2,805
9,486
0
44,536
W
Chang'e
18,834
1,674
1,779
8,122
17,114
7,974
758
3,432
13,224
47,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
26,448
165
Minions Killed
135
6
Camps Cleared
3
622,547
Distance Traveled
579,132
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,396
743
32
2
2
118,805
1
L
Ah Muzen Cab
7,943
567
43
3
0
193,214
2
L
Apollo
8,385
599
31
2
0
169,123
0
L
Ra
10,120
723
61
4
3
216,795
1
W
Artemis
11,238
803
60
4
2
238,431
0
W
Chang'e
11,371
812
73
5
2
265,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role