Player Matchup

Ratatoskr
Ratatoskr
A-Men-94
Ratatoskr
Level 106
God Stats
7W - 5L
1,675 SR
Queue Stats
117W - 132L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
AlienGod666
Baron Samedi
Level 62
God Stats
15W - 10L
1,602 SR
Queue Stats
90W - 102L
1,473 Elo+
Solo
Loki
Loki
Ojanis10
Loki
Level 160
God Stats
4W - 1L
1,665 SR
Queue Stats
154W - 141L
1,558 Elo+
Party 3
Yemoja
Yemoja
T-rav2771
Yemoja
Level 107
God Stats
1W - 2L
1,399 SR
Queue Stats
254W - 275L
1,467 Elo+
Party 1
Apollo
Apollo
kanegetsmoney24
Apollo
Level 122
God Stats
16W - 9L
1,674 SR
Queue Stats
96W - 100L
1,573 Elo+
Party 3
Team Averages
Level 111
1,603 SR
1,510 Elo+

VS

Team Averages
Level 102
1,550 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ScsuHusky125
Anubis
Level 140
God Stats
10W - 8L
1,709 SR
Queue Stats
409W - 383L
1,438 Elo+
Party 2
Lancelot
Lancelot
sicarioflow18
Lancelot
Level 63
God Stats
9W - 21L
1,396 SR
Queue Stats
270W - 281L
1,526 Elo+
Solo
Neith
Neith
theChemosabe
Neith
Level 64
God Stats
10W - 4L
1,643 SR
Queue Stats
202W - 212L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
A-Men-94
Ratatoskr
10
0 / 4 / 1
5,858
488
5,627
11,276
6,126
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
AlienGod666
Baron Samedi
10
0 / 4 / 3
5,713
476
5,085
9,458
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
10
5 / 3 / 1
6,613
551
7,903
9,594
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
T-rav2771
Yemoja
9
0 / 1 / 1
5,674
473
2,959
8,744
4,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 0
6,022
502
3,255
9,690
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 3
7,035
586
8,169
11,064
5,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
 
Atlas
10
2 / 1 / 4
6,262
522
4,162
9,109
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
5 / 1 / 2
7,637
636
8,962
7,289
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
sicarioflow18
Lancelot
11
3 / 3 / 3
6,938
578
4,875
9,998
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 0 / 0
6,886
574
6,327
4,319
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
15
15
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
3
3.5
W
Atlas
 
Atlas
2
1
4
4
L
Ratatoskr
A-Men-94
Ratatoskr
0
4
1
0.13
L
Baron Samedi
AlienGod666
Baron Samedi
0
4
3
0.38
L
Loki
5
3
1
1.83
W
Anubis
5
1
2
6
L
Yemoja
T-rav2771
Yemoja
0
1
1
0.5
L
1
3
0
0.33
W
Lancelot
sicarioflow18
Lancelot
3
3
3
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
32,495
48,762
Taken
41,779
21,464
Mitigated
22,259
14,048
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,169
2,136
0
5,414
11,064
5,537
452
1,366
9,698
0
52,566
W
Atlas
 
Atlas
4,162
1,607
0
1,744
9,109
6,250
0
2,801
6,308
14,805
0
L
Ratatoskr
A-Men-94
Ratatoskr
5,627
1,859
0
2,302
11,276
6,126
0
620
10,656
0
41,301
L
Baron Samedi
AlienGod666
Baron Samedi
5,085
540
426
1,568
9,458
3,539
0
4,623
4,835
41,136
0
L
Loki
7,903
2,321
0
2,307
9,594
3,796
0
2,088
7,506
0
36,237
W
Anubis
8,962
693
0
4,428
7,289
4,208
0
3,112
4,177
58,900
0
L
Yemoja
T-rav2771
Yemoja
2,959
869
2,574
2,192
8,744
4,553
0
4,251
4,493
22,425
0
L
3,255
1,778
189
2,490
9,690
3,450
134
1,542
8,148
0
47,136
W
Lancelot
sicarioflow18
Lancelot
4,875
2,003
0
720
9,998
4,223
0
387
9,611
0
50,552
W
6,327
1,255
0
1,956
4,319
2,041
0
378
3,941
0
51,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
34,758
297
Minions Killed
390
0
Camps Cleared
0
1,074,477
Distance Traveled
1,164,340
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,035
586
82
7
0
214,272
2
W
Atlas
6,262
522
32
3
0
232,342
9
L
Ratatoskr
5,858
488
65
5
0
224,444
3
L
Baron Samedi
5,713
476
62
5
0
202,116
4
L
Loki
6,613
551
61
5
0
241,732
0
W
Anubis
7,637
636
104
9
0
220,212
3
L
Yemoja
5,674
473
40
3
0
202,702
3
L
Apollo
6,022
502
69
6
0
203,483
0
W
Lancelot
6,938
578
87
7
0
281,818
2
W
Neith
6,886
574
85
7
0
215,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role