Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CallMePoppaPerc
Vulcan
Level 43
God Stats
10W - 15L
1,306 SR
Queue Stats
504W - 628L
1,266 Elo+
Party 1
Skadi
Skadi
Im_Xin
Skadi
Level 25
God Stats
10W - 13L
1,399 SR
Queue Stats
29W - 49L
1,263 Elo+
Party 1
Artemis
Artemis
aru_akise_1
Artemis
Level 33
God Stats
7W - 6L
1,525 SR
Queue Stats
516W - 623L
1,228 Elo+
Party 1
Awilix
Awilix
nightmare69847
Awilix
Level 87
God Stats
20W - 20L
1,500 SR
Queue Stats
378W - 457L
1,265 Elo+
Party 1
Team Averages
Level 58
1,446 SR
1,304 Elo+

VS

Team Averages
Level 74
1,404 SR
1,348 Elo+
Thanatos
Thanatos
ZoberzsGX
Thanatos
Level 79
God Stats
1W - 1L
1,642 SR
Queue Stats
141W - 161L
1,325 Elo+
Solo
Chaac
Chaac
oakesjoakes1997
Chaac
Level 88
God Stats
98W - 93L
1,448 SR
Queue Stats
445W - 479L
1,318 Elo+
Solo
Sol
Sol
spagettivz
Sol
Level 62
God Stats
0W - 1L
1,137 SR
Queue Stats
4W - 6L
1,318 Elo+
Solo
Neith
Neith
xBoyWonder21
Neith
Level 54
God Stats
27W - 27L
1,481 SR
Queue Stats
107W - 103L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
z_sDiegoG_z
Kuzenbo
Level 88
God Stats
2W - 4L
1,312 SR
Queue Stats
99W - 81L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 1
5,001
556
4,510
6,646
2,970
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 1
5,624
625
3,260
2,795
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Im_Xin
Skadi
7
1 / 1 / 1
4,439
493
4,071
4,866
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
aru_akise_1
Artemis
8
1 / 0 / 3
4,738
526
3,564
2,317
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

9
3 / 0 / 1
5,573
619
2,024
5,168
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ZoberzsGX
Thanatos
1
0 / 0 / 0
1,766
196
0
0
0
9
2 / 1 / 0
5,220
580
3,242
7,175
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,694
522
1,266
5,981
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
1 / 2 / 0
4,167
463
2,945
4,543
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
z_sDiegoG_z
Kuzenbo
6
0 / 2 / 1
4,024
447
1,040
7,205
4,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
3
3
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
1
0.25
W
1
0
1
1.5
W
Skadi
Im_Xin
Skadi
1
1
1
1.5
L
Thanatos
ZoberzsGX
Thanatos
0
0
0
0
W
Artemis
aru_akise_1
Artemis
1
0
3
2.5
W
3
0
1
3.5
L
2
1
0
2
L
0
1
0
0
L
1
2
0
0.5
L
Kuzenbo
z_sDiegoG_z
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,429
Damage
8,493
21,792
Taken
24,904
7,679
Mitigated
11,414
4,949
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,510
938
0
1,259
6,646
2,970
0
0
6,646
0
24,870
W
3,260
1,009
0
1,283
2,795
1,072
814
1,060
1,735
29,146
0
W
Skadi
Im_Xin
Skadi
4,071
1,934
0
660
4,866
1,249
586
463
4,403
0
20,942
L
Thanatos
ZoberzsGX
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
aru_akise_1
Artemis
3,564
1,843
0
1,478
2,317
709
914
437
1,880
0
19,104
W
2,024
807
66
203
5,168
1,679
0
346
4,822
0
30,315
L
3,242
762
0
3,015
7,175
3,222
954
412
6,719
0
28,818
L
1,266
330
0
2,068
5,981
1,925
0
2,586
3,177
30,405
0
L
2,945
947
0
916
4,543
1,662
310
0
4,543
0
22,496
L
Kuzenbo
z_sDiegoG_z
Kuzenbo
1,040
454
218
2,225
7,205
4,605
405
0
7,205
9,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
19,871
220
Minions Killed
150
0
Camps Cleared
0
850,443
Distance Traveled
613,282
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,001
556
43
5
0
169,609
0
W
Vulcan
5,624
625
56
6
0
161,340
0
W
Skadi
4,439
493
37
4
0
160,532
0
L
Thanatos
1,766
196
0
0
0
0
0
W
Artemis
4,738
526
25
3
0
144,968
0
W
Awilix
5,573
619
59
7
0
213,994
0
L
Chaac
5,220
580
38
4
0
131,425
2
L
Sol
4,694
522
56
6
0
166,974
2
L
Neith
4,167
463
42
5
0
144,877
0
L
Kuzenbo
4,024
447
14
2
0
170,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role