Player Matchup

Aphrodite
Aphrodite
KINGOFDAR1NG
Aphrodite
Level 6
God Stats
31W - 29L
1,850 SR
Queue Stats
44W - 56L
1,810 Elo+
Party 2
King Arthur
King Arthur
NotAustinBrown
King Arthur
Level 121
God Stats
16W - 6L
1,499 SR
Queue Stats
86W - 66L
1,566 Elo+
Party 2
Nemesis
Nemesis
SYM Toque
Nemesis
Level 29
God Stats
2W - 3L
1,715 SR
Queue Stats
8W - 4L
1,862 Elo+
Party 2
Team Averages
Level 52
1,688 SR
1,746 Elo+

VS

Team Averages
Level 75
1,500 SR
1,539 Elo+
Baron Samedi
Baron Samedi
RNGesusHIMSELF
Baron Samedi
Level 148
God Stats
0W - 1L
1,430 SR
Queue Stats
118W - 60L
1,643 Elo+
Party 1
Hercules
Hercules
adrc08
Hercules
Level 50
God Stats
5W - 10L
1,339 SR
Queue Stats
69W - 120L
1,301 Elo+
Solo
Pele
Pele
jay_prodigy13
Pele
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
100W - 47L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KINGOFDAR1NG
Aphrodite
20
6 / 1 / 11
14,120
743
25,847
20,312
12,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
NotAustinBrown
King Arthur
19
7 / 4 / 9
13,713
722
28,197
29,539
34,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SYM Toque
Nemesis
17
5 / 2 / 9
13,732
723
11,493
19,422
11,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RNGesusHIMSELF
Baron Samedi
17
3 / 7 / 4
13,032
686
16,141
26,868
14,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
adrc08
Hercules
15
1 / 5 / 2
11,947
629
7,221
21,667
28,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 6 / 4
13,023
685
28,326
24,964
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
7
7
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
KINGOFDAR1NG
Aphrodite
6
1
11
11.5
W
King Arthur
NotAustinBrown
King Arthur
7
4
9
2.88
L
Baron Samedi
RNGesusHIMSELF
Baron Samedi
3
7
4
0.71
W
Nemesis
SYM Toque
Nemesis
5
2
9
4.75
L
Hercules
adrc08
Hercules
1
5
2
0.4
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,537
Damage
51,688
69,273
Taken
73,499
58,144
Mitigated
56,271
37,947
Healing
23,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
KINGOFDAR1NG
Aphrodite
25,847
901
12,116
16,882
20,312
12,358
618
4,907
15,187
82,132
0
W
King Arthur
NotAustinBrown
King Arthur
28,197
4,221
0
2,199
29,539
34,390
254
8,273
20,079
0
65,387
L
Baron Samedi
RNGesusHIMSELF
Baron Samedi
16,141
1,429
2,181
7,987
26,868
14,600
0
8,429
18,439
55,144
0
W
Nemesis
SYM Toque
Nemesis
11,493
4,089
650
6,100
19,422
11,396
1,193
4,568
14,364
0
30,743
L
Hercules
adrc08
Hercules
7,221
980
719
4,597
21,667
28,464
0
9,895
11,772
837
22,905
L
28,326
4,166
0
7,967
24,964
13,207
0
8,511
16,453
0
65,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,565
Gold Earned
38,002
227
Minions Killed
187
9
Camps Cleared
7
1,200,142
Distance Traveled
991,946
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,120
743
115
6
2
396,568
2
W
King Arthur
13,713
722
69
4
4
383,687
6
L
Baron Samedi
13,032
686
85
4
2
278,403
0
W
Nemesis
13,732
723
43
2
3
419,887
5
L
Hercules
11,947
629
17
1
1
362,841
4
L
Pele
13,023
685
85
4
4
350,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role