Player Matchup

Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Izervenum
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,364 Elo+
Solo
He Bo
He Bo
Pilch90
He Bo
Level 144
God Stats
7W - 4L
1,403 SR
Queue Stats
224W - 217L
1,553 Elo+
Party 1
Nox
Nox
SoyToMalo85
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 111L
1,424 Elo+
Solo
Scylla
Scylla
cowpat041991
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,481 SR
1,468 Elo+

VS

Team Averages
Level 60
1,531 SR
1,535 Elo+
Sun Wukong
Sun Wukong
DaniQuere
Sun Wukong
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,684 Elo+
Party 2
Ares
Ares
KasperVnes
Ares
Level 102
God Stats
7W - 4L
1,625 SR
Queue Stats
190W - 157L
1,533 Elo+
Party 2
Apollo
Apollo
PocketOlemartin
Apollo
Level 78
God Stats
2W - 0L
1,753 SR
Queue Stats
68W - 60L
1,500 Elo+
Party 2
Terra
Terra
invFamouZZ
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,417 Elo+
Solo
Bacchus
Bacchus
odakadoo
Bacchus
Level 88
God Stats
1W - 1L
1,279 SR
Queue Stats
159W - 131L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 7 / 12
9,388
671
9,414
17,114
11,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Izervenum
Poseidon
13
0 / 9 / 8
8,185
585
11,374
14,747
6,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Pilch90
He Bo
18
8 / 5 / 4
10,886
778
21,564
14,398
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 7 / 10
10,121
723
12,879
15,546
8,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
14
1 / 6 / 8
8,476
605
4,931
11,411
6,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaniQuere
Sun Wukong
16
7 / 3 / 13
10,494
750
10,356
16,465
22,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 2 / 23
11,386
813
12,092
20,537
27,828
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 5 / 15
12,300
879
21,530
17,450
11,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
18
3 / 2 / 26
11,797
843
6,933
17,414
23,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
odakadoo
Bacchus
18
2 / 3 / 25
10,441
746
10,323
21,856
35,149
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
134
14
Kills
32
34
Deaths
15
42
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
12
1.14
W
Sun Wukong
DaniQuere
Sun Wukong
7
3
13
4.5
L
Poseidon
Izervenum
Poseidon
0
9
8
0.44
W
6
2
23
8.75
L
He Bo
Pilch90
He Bo
8
5
4
2
W
14
5
15
4.3
L
3
7
10
1.14
L
Scylla
1
6
8
0.83
W
Terra
3
2
26
8
W
Bacchus
odakadoo
Bacchus
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,162
Damage
61,234
73,216
Taken
93,722
38,429
Mitigated
120,277
18,088
Healing
42,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,414
892
4,172
4,505
17,114
11,001
128
5,706
11,408
25,222
0
W
Sun Wukong
DaniQuere
Sun Wukong
10,356
1,317
2,153
2,340
16,465
22,302
1,046
12,005
4,460
0
36,715
L
Poseidon
Izervenum
Poseidon
11,374
570
364
933
14,747
6,122
326
6,315
8,432
18,441
0
W
12,092
320
2,803
4,126
20,537
27,828
1,375
11,121
9,416
24,461
0
L
He Bo
Pilch90
He Bo
21,564
2,106
276
2,939
14,398
7,017
961
5,997
8,401
32,370
0
W
21,530
10,361
858
2,672
17,450
11,943
4,121
14,017
3,433
0
45,406
L
12,879
1,995
1,452
3,163
15,546
8,111
654
5,218
10,328
29,635
0
L
Scylla
4,931
810
0
284
11,411
6,178
464
6,112
5,299
9,849
0
W
Terra
6,933
2,200
13,194
7,953
17,414
23,055
1,274
12,633
4,781
12,706
0
W
Bacchus
odakadoo
Bacchus
10,323
1,062
2,333
3,833
21,856
35,149
1,286
10,386
11,470
18,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
56,418
111
Minions Killed
144
0
Camps Cleared
0
1,083,005
Distance Traveled
1,280,397
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,388
671
20
1
0
233,026
0
W
Sun Wukong
10,494
750
43
3
0
248,848
0
L
Poseidon
8,185
585
15
1
0
196,887
0
W
Ares
11,386
813
12
1
0
275,300
0
L
He Bo
10,886
778
32
2
0
212,864
3
W
Apollo
12,300
879
57
4
0
216,665
0
L
Nox
10,121
723
33
2
0
240,861
0
L
Scylla
8,476
605
11
1
0
199,367
1
W
Terra
11,797
843
11
1
0
290,387
2
W
Bacchus
10,441
746
21
2
0
249,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role