Player Matchup

Xing Tian
Xing Tian
ErebusMist
Xing Tian
Level 30
God Stats
5W - 1L
1,687 SR
Queue Stats
23W - 26L
1,425 Elo+
Party 2
Anhur
Anhur
Hex2082
Anhur
Level 33
God Stats
11W - 12L
1,500 SR
Queue Stats
202W - 224L
926 Elo+
Solo
Bellona
Bellona
Luperzz
Bellona
Level 85
God Stats
1W - 6L
1,295 SR
Queue Stats
60W - 79L
1,289 Elo+
Solo
Medusa
Medusa
migzzss21
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
n8rt0t
Baron Samedi
Level 92
God Stats
1W - 2L
1,733 SR
Queue Stats
163W - 172L
1,496 Elo+
Party 2
Team Averages
Level 57
1,543 SR
1,283 Elo+

VS

Team Averages
Level 65
1,426 SR
1,409 Elo+
Bakasura
Bakasura
BlaiseMull
Bakasura
Level 85
God Stats
60W - 36L
1,647 SR
Queue Stats
88W - 82L
1,436 Elo+
Party 3
Izanami
Izanami
HuntingHunter
Izanami
Level 64
God Stats
2W - 5L
1,359 SR
Queue Stats
94W - 107L
1,465 Elo+
Party 1
King Arthur
King Arthur
JamesTheHermit
King Arthur
Level 25
God Stats
1W - 0L
1,365 SR
Queue Stats
4W - 10L
1,261 Elo+
Party 1
Ra
Ra
Nero7588
Ra
Level 105
God Stats
12W - 14L
1,363 SR
Queue Stats
203W - 211L
1,379 Elo+
Solo
Bacchus
Bacchus
SIowerr
Bacchus
Level 48
God Stats
37W - 23L
1,399 SR
Queue Stats
260W - 243L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ErebusMist
Xing Tian
14
1 / 11 / 3
10,759
384
9,286
41,575
25,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Hex2082
Anhur
17
1 / 12 / 1
12,105
432
7,419
22,580
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
Luperzz
Bellona
18
4 / 7 / 0
12,744
455
19,266
34,342
30,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
migzzss21
Medusa
16
6 / 7 / 3
12,044
430
11,062
18,706
7,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
n8rt0t
Baron Samedi
16
2 / 8 / 6
11,309
404
27,818
24,842
9,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlaiseMull
Bakasura
20
15 / 2 / 7
16,796
600
31,355
30,830
18,696
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
13 / 1 / 10
15,821
565
34,862
21,091
10,875
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
JamesTheHermit
King Arthur
18
3 / 3 / 15
12,221
436
12,811
26,180
27,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 5 / 11
15,530
555
20,072
25,905
15,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
SIowerr
Bacchus
20
4 / 4 / 9
13,731
490
15,282
22,880
19,944
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
14
Kills
45
45
Deaths
15
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlaiseMull
Bakasura
15
2
7
9.25
L
Xing Tian
ErebusMist
Xing Tian
1
11
3
0.23
L
Anhur
Hex2082
Anhur
1
12
1
0.13
W
Izanami
13
1
10
18
W
King Arthur
JamesTheHermit
King Arthur
3
3
15
3.5
L
Bellona
Luperzz
Bellona
4
7
0
0.57
W
10
5
11
3.1
W
Bacchus
SIowerr
Bacchus
4
4
9
2.13
L
Medusa
migzzss21
Medusa
6
7
3
1.07
L
Baron Samedi
n8rt0t
Baron Samedi
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,851
Damage
114,382
142,045
Taken
126,886
79,418
Mitigated
92,563
24,892
Healing
36,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlaiseMull
Bakasura
31,355
20,929
0
13,823
30,830
18,696
6,545
8,250
22,580
0
136,761
L
Xing Tian
ErebusMist
Xing Tian
9,286
899
0
7,284
41,575
25,895
0
6,278
33,659
34,219
0
L
Anhur
Hex2082
Anhur
7,419
2,568
144
3,471
22,580
6,132
3,705
4,493
16,855
0
74,552
W
Izanami
34,862
19,340
0
5,474
21,091
10,875
4,332
7,082
14,009
0
173,560
W
King Arthur
JamesTheHermit
King Arthur
12,811
2,276
582
1,194
26,180
27,416
512
8,610
17,570
0
41,190
L
Bellona
Luperzz
Bellona
19,266
5,098
421
3,733
34,342
30,666
900
13,297
18,625
0
93,957
W
20,072
1,078
5,774
6,860
25,905
15,632
1,861
7,852
18,053
172,966
0
W
Bacchus
SIowerr
Bacchus
15,282
1,321
576
1,827
22,880
19,944
1,553
6,178
16,702
68,078
0
L
Medusa
migzzss21
Medusa
11,062
5,666
105
3,748
18,706
7,061
0
3,106
14,050
0
85,141
L
Baron Samedi
n8rt0t
Baron Samedi
27,818
2,423
1,571
4,415
24,842
9,664
459
7,205
16,579
88,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,961
Gold Earned
74,099
534
Minions Killed
754
0
Camps Cleared
0
2,235,645
Distance Traveled
2,854,812
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,796
600
213
8
0
681,957
1
L
Xing Tian
10,759
384
39
1
0
428,475
0
L
Anhur
12,105
432
111
4
0
419,346
17
W
Izanami
15,821
565
209
7
0
534,924
4
W
King Arthur
12,221
436
45
2
0
561,847
3
L
Bellona
12,744
455
165
6
0
468,386
4
W
Ra
15,530
555
173
6
0
519,168
2
W
Bacchus
13,731
490
114
4
0
556,916
0
L
Medusa
12,044
430
102
4
0
422,196
0
L
Baron Samedi
11,309
404
117
4
0
497,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role