Player Matchup

Rama
Rama
HOOD_OC
Rama
Level 83
God Stats
0W - 3L
1,196 SR
Queue Stats
84W - 94L
1,368 Elo+
Solo
Hera
Hera
LettuceTomato20
Hera
Level 62
God Stats
13W - 16L
1,396 SR
Queue Stats
215W - 287L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Soupgod2005
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Sweetieface314
Da Ji
Level 119
God Stats
2W - 6L
1,500 SR
Queue Stats
373W - 411L
1,504 Elo+
Solo
Janus
Janus
born2killstupid
Janus
Level 94
God Stats
0W - 3L
1,396 SR
Queue Stats
60W - 71L
1,455 Elo+
Solo
Team Averages
Level 74
1,398 SR
1,457 Elo+

VS

Team Averages
Level 62
1,447 SR
1,383 Elo+
Bastet
Bastet
BlastedKitty207
Bastet
Level 4
God Stats
1W - 1L
1,718 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Filosoflow
Xbalanque
Level 156
God Stats
4W - 1L
1,276 SR
Queue Stats
41W - 36L
1,604 Elo+
Solo
King Arthur
King Arthur
Hound003000
King Arthur
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 1
Ra
Ra
Jed_Zepplin
Ra
Level 122
God Stats
1W - 2L
1,242 SR
Queue Stats
73W - 70L
1,325 Elo+
Solo
Ares
Ares
august1g0get
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
985 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HOOD_OC
Rama
13
1 / 4 / 3
8,113
624
5,169
9,467
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 5
9,198
708
14,617
16,574
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Soupgod2005
Cthulhu
12
0 / 5 / 2
7,662
589
5,885
9,411
8,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 5 / 1
9,365
720
6,748
17,616
8,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 2
8,944
688
11,068
11,555
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 9
11,076
852
11,657
12,000
5,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Filosoflow
Xbalanque
19
10 / 3 / 7
11,488
884
20,766
16,074
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Hound003000
King Arthur
16
3 / 2 / 9
9,883
760
5,757
12,723
11,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 1 / 8
10,246
788
8,052
8,625
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 10
9,539
734
5,329
11,359
10,925
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
25
25
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Xbalanque
Filosoflow
Xbalanque
10
3
7
4.5
L
Rama
HOOD_OC
Rama
1
4
3
0.63
W
King Arthur
Hound003000
King Arthur
3
2
9
3.75
W
3
1
8
7
L
2
6
5
0.75
L
Cthulhu
Soupgod2005
Cthulhu
0
5
2
0.2
L
4
5
1
0.9
W
2
2
10
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,487
Damage
51,561
64,623
Taken
60,781
32,344
Mitigated
39,105
2,714
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,657
4,560
0
3,128
12,000
5,400
3,123
6,011
5,747
0
36,792
W
Xbalanque
Filosoflow
Xbalanque
20,766
10,479
0
3,342
16,074
7,689
4,507
7,092
8,858
0
59,987
L
Rama
HOOD_OC
Rama
5,169
4,051
0
318
9,467
4,420
0
2,594
6,837
0
18,027
W
King Arthur
Hound003000
King Arthur
5,757
1,089
0
1,263
12,723
11,229
60
5,745
6,876
0
17,996
W
8,052
105
2,269
2,686
8,625
3,862
542
5,153
3,292
42,943
0
L
14,617
4,466
0
982
16,574
6,822
250
3,144
13,186
38,192
0
L
Cthulhu
Soupgod2005
Cthulhu
5,885
830
78
0
9,411
8,687
0
1,674
7,737
14,390
0
L
6,748
1,732
0
1,336
17,616
8,369
0
2,142
14,570
0
22,387
W
5,329
194
462
1,526
11,359
10,925
351
6,785
4,438
21,002
0
L
11,068
349
0
0
11,555
4,046
0
3,382
6,897
32,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
52,232
182
Minions Killed
238
0
Camps Cleared
0
992,032
Distance Traveled
1,293,512
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,076
852
48
4
0
291,217
0
W
Xbalanque
11,488
884
75
6
0
257,189
3
L
Rama
8,113
624
28
2
0
148,307
0
W
King Arthur
9,883
760
34
3
0
191,157
0
W
Ra
10,246
788
58
4
0
279,740
1
L
Hera
9,198
708
48
4
0
196,507
2
L
Cthulhu
7,662
589
19
1
0
171,104
0
L
Da Ji
9,365
720
25
2
0
236,703
0
W
Ares
9,539
734
23
2
0
274,209
5
L
Janus
8,944
688
62
5
0
239,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role