Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArakYTB
Nemesis
Level 65
God Stats
1W - 0L
1,666 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
ChrisCop
Nox
Level 114
God Stats
23W - 23L
1,581 SR
Queue Stats
25W - 26L
1,520 Elo+
Solo
Izanami
Izanami
Ibat98
Izanami
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,455 Elo+
Solo
Ra
Ra
Taffsis
Ra
Level 129
God Stats
6W - 5L
1,686 SR
Queue Stats
149W - 162L
1,557 Elo+
Solo
Team Averages
Level 96
1,586 SR
1,506 Elo+

VS

Team Averages
Level 70
1,454 SR
1,507 Elo+
Eset
Eset
Fatia24
Eset
Level 61
God Stats
4W - 6L
1,509 SR
Queue Stats
267W - 274L
1,535 Elo+
Solo
Merlin
Merlin
GuilTy993
Merlin
Level 84
God Stats
10W - 11L
1,356 SR
Queue Stats
69W - 55L
1,524 Elo+
Solo
Bastet
Bastet
HumpeyDruid
Bastet
Level 108
God Stats
9W - 11L
1,541 SR
Queue Stats
89W - 87L
1,534 Elo+
Solo
Chiron
Chiron
doryan27
Chiron
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Artemis
Artemis
h0us3b4sh
Artemis
Level 45
God Stats
2W - 7L
1,365 SR
Queue Stats
21W - 21L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 2 / 9
12,776
1,161
9,167
20,219
28,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
ArakYTB
Nemesis
17
1 / 3 / 6
10,658
969
10,135
19,773
11,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 8
11,615
1,056
9,118
7,194
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Ibat98
Izanami
18
5 / 2 / 7
12,504
1,137
13,231
15,350
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 1 / 9
11,540
1,049
10,629
10,298
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Fatia24
Eset
16
0 / 3 / 5
10,687
972
11,523
11,710
4,844
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
GuilTy993
Merlin
17
2 / 3 / 5
11,943
1,086
22,170
12,274
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
16
0 / 1 / 5
10,247
932
16,726
10,728
4,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
doryan27
Chiron
16
5 / 2 / 2
11,769
1,070
14,311
12,262
5,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
h0us3b4sh
Artemis
16
1 / 5 / 4
10,091
917
4,617
10,900
4,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
14
Kills
8
8
Deaths
14
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
9
3.75
W
Nemesis
ArakYTB
Nemesis
1
3
6
1.33
W
3
0
8
7
L
Eset
Fatia24
Eset
0
3
5
0.83
L
Merlin
GuilTy993
Merlin
2
3
5
1.5
L
Bastet
0
1
5
2.5
W
Izanami
Ibat98
Izanami
5
2
7
4.25
W
2
1
9
6.5
L
Chiron
doryan27
Chiron
5
2
2
3
L
Artemis
h0us3b4sh
Artemis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,280
Damage
69,347
72,834
Taken
57,874
54,142
Mitigated
25,534
19,774
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,167
935
0
3,628
20,219
28,075
0
8,753
11,466
20,136
0
W
Nemesis
ArakYTB
Nemesis
10,135
2,977
0
4,090
19,773
11,538
0
10,171
9,602
0
24,949
W
9,118
148
0
1,439
7,194
3,469
0
2,282
4,912
18,635
0
L
Eset
Fatia24
Eset
11,523
918
1,116
1,860
11,710
4,844
0
5,740
5,970
31,519
0
L
Merlin
GuilTy993
Merlin
22,170
1,013
0
2,215
12,274
5,460
0
6,370
5,904
68,196
0
L
Bastet
16,726
3,116
377
2,004
10,728
4,787
0
5,278
5,450
0
27,702
W
Izanami
Ibat98
Izanami
13,231
9,257
0
2,273
15,350
6,641
0
6,951
8,399
0
44,939
W
10,629
113
4,999
3,345
10,298
4,419
0
5,536
4,762
44,850
0
L
Chiron
doryan27
Chiron
14,311
7,359
1,034
2,266
12,262
5,734
0
6,262
6,000
0
29,735
L
Artemis
h0us3b4sh
Artemis
4,617
2,435
0
351
10,900
4,709
0
5,264
5,636
0
7,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,093
Gold Earned
54,737
281
Minions Killed
228
12
Camps Cleared
4
1,164,212
Distance Traveled
1,048,251
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,776
1,161
50
5
0
242,289
1
W
Nemesis
10,658
969
31
3
6
235,588
2
W
Nox
11,615
1,056
26
2
1
225,507
0
L
Eset
10,687
972
45
4
1
210,691
2
L
Merlin
11,943
1,086
112
10
1
226,904
1
L
Bastet
10,247
932
29
3
0
283,203
3
W
Izanami
12,504
1,137
88
8
5
227,731
0
W
Ra
11,540
1,049
86
8
0
233,097
1
L
Chiron
11,769
1,070
35
3
0
215,572
0
L
Artemis
10,091
917
7
1
2
111,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role