Player Matchup

Morgan Le Fay
Morgan Le Fay
BrAchyUrUs
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dogtowner
Gilgamesh
Level 110
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Gjerden
Heimdallr
Level 48
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
collegecat3
Cthulhu
Level 26
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
neguata
Anubis
Level 31
God Stats
48W - 58L
1,529 SR
Queue Stats
681W - 739L
1,512 Elo+
Solo
Team Averages
Level 68
1,345 SR
1,502 Elo+

VS

Team Averages
Level 92
1,615 SR
1,499 Elo+
Sol
Sol
Caleidis
Sol
Level 68
God Stats
2W - 4L
1,393 SR
Queue Stats
80W - 86L
1,491 Elo+
Solo
Hera
Hera
FkinNoIdea
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,183 Elo+
Solo
Chiron
Chiron
Galactic_Side
Chiron
Level 153
God Stats
6W - 1L
1,863 SR
Queue Stats
98W - 98L
1,514 Elo+
Solo
King Arthur
King Arthur
Justaplaya
King Arthur
Level 160
God Stats
1W - 0L
1,809 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 2
Horus
Horus
mrzephyrka
Horus
Level 50
God Stats
1W - 2L
1,511 SR
Queue Stats
6W - 4L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrAchyUrUs
Morgan Le Fay
14
3 / 2 / 2
7,663
697
13,269
8,467
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dogtowner
Gilgamesh
13
1 / 3 / 5
7,277
662
4,708
11,863
10,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Gjerden
Heimdallr
14
1 / 4 / 3
7,662
697
6,820
13,692
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
collegecat3
Cthulhu
13
2 / 3 / 5
7,299
664
7,803
14,921
13,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
neguata
Anubis
15
2 / 4 / 5
8,239
749
9,758
10,154
5,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
9,067
824
17,352
13,485
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 2 / 5
8,557
778
9,606
7,793
4,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 1
8,395
763
7,278
5,867
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Justaplaya
King Arthur
14
2 / 2 / 6
7,729
703
11,834
12,886
10,435
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
14
1 / 3 / 7
7,434
676
2,044
13,176
13,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
9
Kills
16
16
Deaths
9
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BrAchyUrUs
Morgan Le Fay
3
2
2
2
W
5
2
6
4
L
Gilgamesh
Dogtowner
Gilgamesh
1
3
5
1.17
W
5
2
5
3.75
W
3
0
1
3.5
L
Heimdallr
Gjerden
Heimdallr
1
4
3
0.63
W
King Arthur
Justaplaya
King Arthur
2
2
6
2.5
L
Cthulhu
collegecat3
Cthulhu
2
3
5
1.5
W
Horus
1
3
7
1.5
L
Anubis
neguata
Anubis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,358
Damage
48,114
59,097
Taken
53,207
40,545
Mitigated
37,508
11,950
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BrAchyUrUs
Morgan Le Fay
13,269
568
64
2,076
8,467
3,800
0
3,574
4,893
35,210
0
W
17,352
6,565
0
4,921
13,485
6,135
1,242
8,057
5,223
41,897
3,071
L
Gilgamesh
Dogtowner
Gilgamesh
4,708
1,622
0
673
11,863
10,318
0
4,973
6,890
0
12,993
W
9,606
2,049
0
123
7,793
4,721
17
4,710
2,956
31,286
0
W
7,278
2,480
245
2,710
5,867
2,966
0
3,027
2,804
0
40,850
L
Heimdallr
Gjerden
Heimdallr
6,820
4,013
0
4,152
13,692
6,693
905
4,719
8,973
0
25,260
W
King Arthur
Justaplaya
King Arthur
11,834
961
0
180
12,886
10,435
0
6,249
6,492
0
19,213
L
Cthulhu
collegecat3
Cthulhu
7,803
785
502
1,283
14,921
13,855
0
7,813
7,108
16,829
0
W
Horus
2,044
879
3,335
4,361
13,176
13,251
108
8,097
4,902
0
5,130
L
Anubis
neguata
Anubis
9,758
112
0
3,200
10,154
5,879
0
4,252
5,902
36,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
41,182
188
Minions Killed
206
0
Camps Cleared
0
1,052,485
Distance Traveled
1,120,080
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,663
697
36
3
0
221,421
3
W
Sol
9,067
824
59
5
0
209,948
1
L
Gilgamesh
7,277
662
17
2
0
233,125
0
W
Hera
8,557
778
55
5
0
231,712
0
W
Chiron
8,395
763
63
6
0
207,911
3
L
Heimdallr
7,662
697
56
5
0
185,997
1
W
King Arthur
7,729
703
18
2
0
244,053
2
L
Cthulhu
7,299
664
17
2
0
220,853
0
W
Horus
7,434
676
11
1
0
226,456
0
L
Anubis
8,239
749
62
6
0
191,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role