Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rushifã
Danzaburou
Level 144
God Stats
4W - 4L
1,534 SR
Queue Stats
10W - 7L
1,588 Elo+
Solo
King Arthur
King Arthur
Sironx
King Arthur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,418 Elo+
Solo
Discordia
Discordia
Y--STRYKER--Y
Discordia
Level 103
God Stats
1W - 2L
1,232 SR
Queue Stats
416W - 413L
1,476 Elo+
Solo
Sylvanus
Sylvanus
xMontoyax
Sylvanus
Level 159
God Stats
8W - 11L
1,665 SR
Queue Stats
726W - 770L
1,480 Elo+
Solo
Team Averages
Level 138
1,486 SR
1,493 Elo+

VS

Team Averages
Level 107
1,560 SR
1,455 Elo+
Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MartinSon18
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
TђΔŇΔtØŞ
Baron Samedi
Level 143
God Stats
5W - 0L
1,967 SR
Queue Stats
109W - 113L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Undunn
Ah Muzen Cab
Level 143
God Stats
10W - 7L
1,590 SR
Queue Stats
442W - 466L
1,456 Elo+
Solo
Terra
Terra
xJoaoGsr
Terra
Level 64
God Stats
1W - 1L
1,242 SR
Queue Stats
27W - 42L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 1 / 0
7,010
539
2,802
9,292
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Rushifã
Danzaburou
11
0 / 3 / 1
6,050
465
5,450
8,297
3,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sironx
King Arthur
1
0 / 0 / 0
3,876
298
0
0
0
Discordia
Y--STRYKER--Y
Discordia
11
0 / 1 / 2
6,022
463
5,795
4,964
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
xMontoyax
Sylvanus
10
3 / 5 / 2
6,645
511
6,834
12,272
11,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 3
6,566
505
2,596
8,366
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 1
6,219
478
2,720
7,666
2,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
TђΔŇΔtØŞ
Baron Samedi
12
5 / 3 / 1
7,621
586
6,569
7,497
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Undunn
Ah Muzen Cab
13
4 / 0 / 2
7,945
611
7,192
8,754
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
xJoaoGsr
Terra
10
1 / 1 / 4
6,640
511
2,712
10,294
6,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
10
10
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
1
0
5
W
Loki
 
Loki
0
2
3
0.75
W
0
2
1
0.25
L
Danzaburou
Rushifã
Danzaburou
0
3
1
0.17
L
King Arthur
Sironx
King Arthur
0
0
0
0
W
Baron Samedi
TђΔŇΔtØŞ
Baron Samedi
5
3
1
1.83
W
Ah Muzen Cab
Undunn
Ah Muzen Cab
4
0
2
5
L
Discordia
Y--STRYKER--Y
Discordia
0
1
2
1
W
Terra
xJoaoGsr
Terra
1
1
4
3
L
Sylvanus
xMontoyax
Sylvanus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
21,789
34,825
Taken
42,577
21,097
Mitigated
19,703
8,549
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,802
1,055
0
2,892
9,292
4,343
0
854
8,438
0
47,233
W
Loki
 
Loki
2,596
546
0
3,440
8,366
2,948
529
2,766
5,502
0
38,963
W
2,720
865
0
1,990
7,666
2,397
1,811
3,450
3,742
34,417
0
L
Danzaburou
Rushifã
Danzaburou
5,450
1,834
0
2,099
8,297
3,105
0
2,501
5,796
0
41,313
L
King Arthur
Sironx
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
TђΔŇΔtØŞ
Baron Samedi
6,569
1,411
534
1,810
7,497
3,534
1,884
2,030
5,467
46,776
0
W
Ah Muzen Cab
Undunn
Ah Muzen Cab
7,192
2,727
0
3,405
8,754
3,975
2,094
649
8,088
0
64,542
L
Discordia
Y--STRYKER--Y
Discordia
5,795
268
0
614
4,964
1,871
48
1,743
3,221
40,100
0
W
Terra
xJoaoGsr
Terra
2,712
1,105
2,369
3,153
10,294
6,849
233
2,055
8,117
11,790
0
L
Sylvanus
xMontoyax
Sylvanus
6,834
1,934
191
2,753
12,272
11,778
0
6,903
5,369
25,816
8,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
34,991
302
Minions Killed
349
0
Camps Cleared
0
947,320
Distance Traveled
1,227,826
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,010
539
88
7
0
286,314
0
W
Loki
6,566
505
78
6
0
267,311
5
W
Sol
6,219
478
65
5
0
236,795
0
L
Danzaburou
6,050
465
73
6
0
225,531
3
L
King Arthur
3,876
298
0
0
0
0
0
W
Baron Samedi
7,621
586
73
6
0
216,040
2
W
Ah Muzen Cab
7,945
611
112
9
0
233,280
4
L
Discordia
6,022
463
72
6
0
254,937
4
W
Terra
6,640
511
21
2
0
274,400
2
L
Sylvanus
6,645
511
69
5
0
180,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role