Player Matchup

Thanatos
Thanatos
DANTECAT1993
Thanatos
Level 100
God Stats
2W - 4L
1,303 SR
Queue Stats
142W - 278L
1,289 Elo+
Party 1
Hachiman
Hachiman
Matulik1836
Hachiman
Level 32
God Stats
3W - 3L
1,422 SR
Queue Stats
9W - 7L
1,458 Elo+
Solo
Bacchus
Bacchus
danil245
Bacchus
Level 25
God Stats
17W - 35L
1,414 SR
Queue Stats
66W - 160L
1,228 Elo+
Party 1
Team Averages
Level 52
1,380 SR
1,325 Elo+

VS

Team Averages
Level 66
1,428 SR
1,457 Elo+
Jing Wei
Jing Wei
ComeToTheDark
Jing Wei
Level 81
God Stats
1W - 1L
1,284 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 2
Bellona
Bellona
Jokermen360
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SupStar33
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DANTECAT1993
Thanatos
14
1 / 6 / 6
9,642
689
7,328
15,338
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Matulik1836
Hachiman
16
8 / 2 / 0
11,377
813
15,089
12,982
6,064
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
danil245
Bacchus
11
0 / 7 / 5
8,802
629
5,769
20,885
28,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ComeToTheDark
Jing Wei
16
6 / 3 / 9
11,100
793
14,305
11,930
4,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Jokermen360
Bellona
15
4 / 3 / 11
10,181
727
10,475
18,572
18,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
SupStar33
Morgan Le Fay
15
5 / 4 / 8
10,023
716
18,139
13,526
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
15
15
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ComeToTheDark
Jing Wei
6
3
9
3.5
L
Thanatos
DANTECAT1993
Thanatos
1
6
6
0.67
W
Bellona
Jokermen360
Bellona
4
3
11
3.17
L
Hachiman
Matulik1836
Hachiman
8
2
0
4
W
Morgan Le Fay
SupStar33
Morgan Le Fay
5
4
8
2.25
L
Bacchus
danil245
Bacchus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
42,919
49,205
Taken
44,028
42,195
Mitigated
28,962
12,598
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ComeToTheDark
Jing Wei
14,305
10,000
0
1,135
11,930
4,472
1,560
1,318
10,612
0
53,667
L
Thanatos
DANTECAT1993
Thanatos
7,328
1,088
616
7,935
15,338
7,710
0
4,919
10,419
0
27,217
W
Bellona
Jokermen360
Bellona
10,475
3,553
650
3,782
18,572
18,748
547
2,750
15,822
0
24,369
L
Hachiman
Matulik1836
Hachiman
15,089
5,749
0
3,174
12,982
6,064
1,472
5,595
7,387
0
46,454
W
Morgan Le Fay
SupStar33
Morgan Le Fay
18,139
2,444
403
1,820
13,526
5,742
298
2,015
11,511
38,968
0
L
Bacchus
danil245
Bacchus
5,769
448
0
873
20,885
28,421
90
8,130
12,755
12,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
31,304
132
Minions Killed
148
4
Camps Cleared
7
698,454
Distance Traveled
793,075
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,100
793
90
6
3
262,289
1
L
Thanatos
9,642
689
47
3
4
255,773
6
W
Bellona
10,181
727
17
1
1
266,000
4
L
Hachiman
11,377
813
75
5
0
211,961
0
W
Morgan Le Fay
10,023
716
41
3
3
264,786
1
L
Bacchus
8,802
629
10
1
0
230,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role