Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Adal182
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
Nate_7337
Baba Yaga
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,746 Elo+
Solo
Cliodhna
Cliodhna
RGlordbrock
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 81L
1,421 Elo+
Solo
Horus
Horus
putridvagine
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 70L
1,374 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,514 Elo+

VS

Team Averages
Level 69
1,524 SR
1,540 Elo+
Ra
Ra
BulldozeWestWork
Ra
Level 29
God Stats
0W - 1L
1,273 SR
Queue Stats
12W - 3L
1,724 Elo+
Party 1
Fenrir
Fenrir
CamIsMe
Fenrir
Level 129
God Stats
0W - 2L
1,607 SR
Queue Stats
32W - 15L
1,714 Elo+
Party 1
Medusa
Medusa
RickyIsMe
Medusa
Level 150
God Stats
1W - 1L
1,739 SR
Queue Stats
63W - 43L
1,664 Elo+
Party 1
Hades
Hades
ismaelo2222
Hades
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 89L
1,292 Elo+
Solo
Kuzenbo
Kuzenbo
sneakingsquid
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
14 / 1 / 13
13,968
873
35,816
16,795
11,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Adal182
Hachiman
20
11 / 4 / 17
13,564
848
28,843
20,359
10,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Nate_7337
Baba Yaga
17
3 / 7 / 17
10,689
668
13,776
16,403
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
RGlordbrock
Cliodhna
14
0 / 6 / 12
9,720
608
5,597
15,934
6,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 25
11,839
740
8,788
24,667
30,626
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
11,509
719
16,737
16,919
9,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
CamIsMe
Fenrir
18
6 / 5 / 10
11,481
718
10,546
17,860
8,834
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
RickyIsMe
Medusa
20
9 / 5 / 9
12,944
809
30,148
19,732
10,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 9 / 7
10,168
636
7,585
20,525
13,979
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
15
0 / 8 / 10
9,283
580
5,735
23,300
27,345
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
70
30
Kills
22
22
Deaths
30
84
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
14
1
13
20.5
W
Hachiman
Adal182
Hachiman
11
4
17
4.88
L
5
3
12
3.67
L
Fenrir
CamIsMe
Fenrir
6
5
10
2.2
W
Baba Yaga
Nate_7337
Baba Yaga
3
7
17
1.64
W
Cliodhna
RGlordbrock
Cliodhna
0
6
12
1
L
Medusa
RickyIsMe
Medusa
9
5
9
2.7
L
2
9
7
0.61
W
2
4
25
3.63
L
Kuzenbo
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,820
Damage
70,751
94,158
Taken
98,336
65,841
Mitigated
69,907
47,119
Healing
30,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
35,816
13,138
1,032
7,600
16,795
11,442
1,408
4,071
12,724
0
56,296
W
Hachiman
Adal182
Hachiman
28,843
13,437
2,929
5,514
20,359
10,422
5,031
8,084
12,275
0
67,043
L
16,737
1,021
10,552
8,377
16,919
9,115
466
2,817
14,102
48,429
0
L
Fenrir
CamIsMe
Fenrir
10,546
2,109
553
3,234
17,860
8,834
1,465
2,452
15,408
0
12,647
W
Baba Yaga
Nate_7337
Baba Yaga
13,776
727
1,107
3,235
16,403
6,778
412
4,564
11,839
33,658
0
W
Cliodhna
RGlordbrock
Cliodhna
5,597
681
975
3,924
15,934
6,573
1,123
5,965
9,969
0
18,974
L
Medusa
RickyIsMe
Medusa
30,148
12,060
1,154
3,925
19,732
10,634
1,935
2,386
17,346
0
65,083
L
7,585
308
277
1,272
20,525
13,979
576
3,246
17,279
11,500
0
W
8,788
3,971
10,150
10,653
24,667
30,626
160
7,373
17,294
0
11,897
L
Kuzenbo
5,735
1,445
198
974
23,300
27,345
360
2,875
20,425
8,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,780
Gold Earned
55,385
181
Minions Killed
200
0
Camps Cleared
0
1,499,818
Distance Traveled
1,406,996
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,968
873
63
4
0
353,549
0
W
Hachiman
13,564
848
73
5
0
272,637
0
L
Ra
11,509
719
63
4
0
302,854
1
L
Fenrir
11,481
718
10
1
0
312,943
2
W
Baba Yaga
10,689
668
27
2
0
292,531
0
W
Cliodhna
9,720
608
13
1
0
249,537
0
L
Medusa
12,944
809
101
6
0
277,820
1
L
Hades
10,168
636
15
1
0
252,870
1
W
Horus
11,839
740
5
0
0
331,564
0
L
Kuzenbo
9,283
580
11
1
0
260,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role