Player Matchup

Athena
Athena
Gold IV
ClapFist
Athena
Gold IV
Level 99
God Stats
0W - 1L
1,505 SR
Queue Stats
14W - 7L
1,785 MMR
Party 3
Skadi
Skadi
Silver I
Mmoogli
Skadi
Silver I
Level 65
God Stats
0W - 1L
1,727 SR
Queue Stats
16W - 16L
1,481 MMR
Party 3
Neith
Neith
Gold II
NameGotTaken
Neith
Gold II
Level 149
God Stats
4W - 3L
1,686 SR
Queue Stats
172W - 178L
1,396 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
WillOldfield
Nu Wa
Platinum V
Level 160
God Stats
3W - 4L
1,870 SR
Queue Stats
268W - 268L
1,750 MMR
Party 2
Fenrir
Fenrir
Gold III
hazzabey
Fenrir
Gold III
Level 101
God Stats
3W - 13L
1,254 SR
Queue Stats
526W - 543L
1,615 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,609 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 85
1,567 SR
1,603 MMR
Eset
Eset
Gold III
Henisir
Eset
Gold III
Level 145
God Stats
3W - 3L
1,285 SR
Queue Stats
145W - 149L
1,577 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
SilentBird29
Baron Samedi
Gold III
Level 60
God Stats
29W - 23L
1,614 SR
Queue Stats
166W - 166L
1,571 MMR
Solo
Ullr
Ullr
Gold II
amisolo
Ullr
Gold II
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,664 MMR
Party 1
Nemesis
Nemesis
Gold III
kizamayo
Nemesis
Gold III
Level 91
God Stats
3W - 2L
1,601 SR
Queue Stats
148W - 143L
1,620 MMR
Solo
Chernobog
Chernobog
Platinum V
ºHyperionº
Chernobog
Platinum V
Level 67
God Stats
16W - 7L
1,834 SR
Queue Stats
142W - 140L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ClapFist
Athena
14
4 / 7 / 3
9,986
454
9,092
26,902
32,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Mmoogli
Skadi
16
2 / 4 / 6
10,514
478
14,855
19,929
9,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 5 / 4
11,091
504
12,188
16,483
8,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 6 / 6
10,974
499
15,683
14,988
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
hazzabey
Fenrir
17
5 / 6 / 4
11,402
518
12,682
21,330
11,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BakasuraCliodhnaApollo

VS

Bans
ArachneKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Henisir
Eset
14
0 / 5 / 7
10,324
469
4,222
17,409
16,668
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
SilentBird29
Baron Samedi
19
4 / 2 / 7
12,935
588
11,816
19,308
19,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
amisolo
Ullr
20
14 / 1 / 5
13,728
624
29,879
20,802
11,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
kizamayo
Nemesis
19
6 / 2 / 5
12,385
563
14,680
22,708
11,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
ºHyperionº
Chernobog
19
4 / 5 / 3
12,555
571
19,554
22,047
11,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
15
Kills
28
28
Deaths
15
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
ClapFist
Athena
4
7
3
0.79
W
Eset
Henisir
Eset
0
5
7
0.7
L
Skadi
Mmoogli
Skadi
2
4
6
1.25
L
2
5
4
0.8
W
Baron Samedi
SilentBird29
Baron Samedi
4
2
7
3.75
L
2
6
6
0.83
W
Ullr
amisolo
Ullr
14
1
5
16.5
L
Fenrir
hazzabey
Fenrir
5
6
4
1.17
W
Nemesis
kizamayo
Nemesis
6
2
5
4.25
W
Chernobog
ºHyperionº
Chernobog
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,500
Damage
80,151
99,632
Taken
102,274
68,420
Mitigated
71,281
18,794
Healing
32,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ClapFist
Athena
9,092
3,633
999
3,252
26,902
32,919
100
3,663
23,239
27,107
0
W
Eset
Henisir
Eset
4,222
582
2,744
3,418
17,409
16,668
113
5,115
11,946
25,421
0
L
Skadi
Mmoogli
Skadi
14,855
7,999
0
4,953
19,929
9,343
324
1,294
18,635
0
104,664
L
12,188
4,093
0
3,680
16,483
8,435
0
5,835
10,648
0
81,906
W
Baron Samedi
SilentBird29
Baron Samedi
11,816
1,433
333
7,320
19,308
19,953
1,315
4,058
15,054
103,230
0
L
15,683
2,928
0
1,020
14,988
6,233
0
1,374
13,614
87,727
0
W
Ullr
amisolo
Ullr
29,879
13,009
0
5,554
20,802
11,992
2,574
6,804
13,760
0
141,500
L
Fenrir
hazzabey
Fenrir
12,682
3,072
0
4,890
21,330
11,490
0
4,441
16,889
0
77,209
W
Nemesis
kizamayo
Nemesis
14,680
9,030
0
5,491
22,708
11,620
247
5,652
16,794
0
115,961
W
Chernobog
ºHyperionº
Chernobog
19,554
12,984
0
7,723
22,047
11,048
877
5,611
16,248
0
142,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,967
Gold Earned
61,927
588
Minions Killed
706
0
Camps Cleared
0
2,093,493
Distance Traveled
2,073,064
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,986
454
32
1
0
448,910
1
W
Eset
10,324
469
31
1
0
386,607
1
L
Skadi
10,514
478
165
8
0
410,362
3
L
Neith
11,091
504
118
5
0
410,774
5
W
Baron Samedi
12,935
588
188
9
0
362,452
7
L
Nu Wa
10,974
499
143
7
0
388,868
6
W
Ullr
13,728
624
177
8
0
427,146
8
L
Fenrir
11,402
518
130
6
0
434,579
2
W
Nemesis
12,385
563
145
7
0
491,718
4
W
Chernobog
12,555
571
165
8
0
405,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role