Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HalfDeadStrange
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,697 SR
Queue Stats
62W - 62L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
Kagenoneko
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Solo
Chang'e
Chang'e
Trajectoriez
Chang'e
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
232W - 249L
1,482 Elo+
Solo
Mercury
Mercury
ayebeesea
Mercury
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 80L
1,533 Elo+
Party 1
Team Averages
Level 104
1,539 SR
1,506 Elo+

VS

Team Averages
Level 136
1,471 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bratiw
Kumbhakarna
Level 110
God Stats
6W - 10L
1,375 SR
Queue Stats
205W - 206L
1,500 Elo+
Solo
Skadi
Skadi
MzPynki88
Skadi
Level 154
God Stats
10W - 15L
1,470 SR
Queue Stats
1,026W - 1,034L
1,417 Elo+
Solo
Guan Yu
Guan Yu
Win1cGate
Guan Yu
Level 143
God Stats
3W - 2L
1,505 SR
Queue Stats
198W - 225L
1,472 Elo+
Solo
Chaac
Chaac
X Biggity
Chaac
Level 147
God Stats
9W - 9L
1,507 SR
Queue Stats
306W - 312L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 5 / 6
9,676
691
18,669
16,629
9,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
HalfDeadStrange
Ah Muzen Cab
17
4 / 5 / 5
9,897
707
20,407
17,284
9,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Kagenoneko
Kuzenbo
15
0 / 5 / 10
9,492
678
9,925
24,312
38,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Trajectoriez
Chang'e
16
2 / 5 / 7
9,666
690
12,139
17,083
11,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
ayebeesea
Mercury
16
5 / 7 / 6
10,390
742
13,927
19,892
11,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 20
11,410
815
28,107
11,949
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Bratiw
Kumbhakarna
17
3 / 1 / 18
9,881
706
9,412
24,941
20,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
MzPynki88
Skadi
19
8 / 4 / 13
11,153
797
14,313
15,395
6,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Win1cGate
Guan Yu
18
7 / 3 / 17
11,077
791
14,334
19,872
23,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
X Biggity
Chaac
18
4 / 3 / 16
10,626
759
16,500
24,563
20,152
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
13
Kills
27
27
Deaths
13
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
6
1
W
Merlin
 
Merlin
5
2
20
7.5
W
Kumbhakarna
Bratiw
Kumbhakarna
3
1
18
12
L
Ah Muzen Cab
HalfDeadStrange
Ah Muzen Cab
4
5
5
1.3
L
Kuzenbo
Kagenoneko
Kuzenbo
0
5
10
1
W
Skadi
MzPynki88
Skadi
8
4
13
3.63
L
Chang'e
Trajectoriez
Chang'e
2
5
7
1.1
W
Guan Yu
Win1cGate
Guan Yu
7
3
17
5.17
W
Chaac
X Biggity
Chaac
4
3
16
4
L
Mercury
ayebeesea
Mercury
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,067
Damage
82,666
95,200
Taken
96,720
80,392
Mitigated
77,142
28,425
Healing
51,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,669
1,175
1,704
2,843
16,629
9,177
258
5,351
11,278
44,092
0
W
Merlin
 
Merlin
28,107
1,833
3,076
1,268
11,949
6,899
1,591
4,960
6,989
51,985
0
W
Kumbhakarna
Bratiw
Kumbhakarna
9,412
706
3,587
10,401
24,941
20,008
384
9,506
15,435
16,245
0
L
Ah Muzen Cab
HalfDeadStrange
Ah Muzen Cab
20,407
4,815
996
2,979
17,284
9,306
1,060
8,230
9,054
0
38,171
L
Kuzenbo
Kagenoneko
Kuzenbo
9,925
3,660
1,323
1,366
24,312
38,777
26
9,319
14,993
13,685
0
W
Skadi
MzPynki88
Skadi
14,313
4,950
2,675
2,715
15,395
6,822
3,289
7,010
8,385
0
37,248
L
Chang'e
Trajectoriez
Chang'e
12,139
542
8,472
5,855
17,083
11,833
0
7,520
9,563
20,865
0
W
Guan Yu
Win1cGate
Guan Yu
14,334
1,633
12,766
6,878
19,872
23,261
889
9,078
10,794
0
24,075
W
Chaac
X Biggity
Chaac
16,500
1,886
2,269
6,032
24,563
20,152
1,629
10,179
14,384
0
35,715
L
Mercury
ayebeesea
Mercury
13,927
5,134
673
2,214
19,892
11,299
405
7,099
12,793
0
17,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
54,147
138
Minions Killed
171
0
Camps Cleared
0
1,231,361
Distance Traveled
1,431,194
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,676
691
52
4
0
218,351
2
W
Merlin
11,410
815
60
4
0
256,144
0
W
Kumbhakarna
9,881
706
6
0
0
327,408
4
L
Ah Muzen Cab
9,897
707
43
3
0
232,336
0
L
Kuzenbo
9,492
678
7
1
0
273,029
1
W
Skadi
11,153
797
57
4
0
255,474
1
L
Chang'e
9,666
690
25
2
0
240,919
0
W
Guan Yu
11,077
791
15
1
0
305,501
0
W
Chaac
10,626
759
33
2
0
286,667
0
L
Mercury
10,390
742
11
1
0
266,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role