Player Matchup

Chaac
Chaac
Jaquiliousbarkk
Chaac
Level 132
God Stats
3W - 1L
1,317 SR
Queue Stats
142W - 139L
1,483 Elo+
Party 1
Medusa
Medusa
LadyOfTheSea
Medusa
Level 128
God Stats
8W - 8L
1,615 SR
Queue Stats
110W - 164L
1,364 Elo+
Solo
Ah Puch
Ah Puch
XEvoX206
Ah Puch
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 124L
1,481 Elo+
Party 1
Team Averages
Level 135
1,477 SR
1,443 Elo+

VS

Team Averages
Level 133
1,611 SR
1,482 Elo+
Skadi
Skadi
Desolation WoIf
Skadi
Level 122
God Stats
3W - 0L
1,773 SR
Queue Stats
52W - 65L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
NosferatuZod344
Zhong Kui
Level 127
God Stats
26W - 32L
1,560 SR
Queue Stats
165W - 190L
1,471 Elo+
Solo
Cerberus
Cerberus
Thereal2k_sgh1
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 116L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,854
590
8,319
13,174
10,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
1 / 2 / 2
9,616
641
5,560
9,223
3,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
XEvoX206
Ah Puch
14
1 / 2 / 2
9,097
606
10,488
8,619
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,344
690
10,000
11,380
5,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
NosferatuZod344
Zhong Kui
15
1 / 1 / 5
9,880
659
12,298
9,859
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
4 / 1 / 2
10,485
699
5,635
9,637
8,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
1
2
2
1
L
Medusa
1
2
2
1
W
Zhong Kui
NosferatuZod344
Zhong Kui
1
1
5
3.5
W
Cerberus
4
1
2
5
L
Ah Puch
XEvoX206
Ah Puch
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
27,933
31,016
Taken
30,876
17,345
Mitigated
21,936
9,265
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,000
3,010
195
2,913
11,380
5,261
1,634
3,514
7,866
0
58,748
L
8,319
1,193
0
3,372
13,174
10,040
0
7,807
5,367
160
24,834
L
Medusa
5,560
849
379
1,855
9,223
3,670
0
4,903
4,320
0
34,268
W
Zhong Kui
NosferatuZod344
Zhong Kui
12,298
264
0
3,244
9,859
7,973
1,463
3,878
5,981
40,707
0
W
Cerberus
5,635
125
24
2,452
9,637
8,702
0
3,744
5,893
18,946
0
L
Ah Puch
XEvoX206
Ah Puch
10,488
163
0
3,659
8,619
3,635
0
5,827
2,792
35,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
30,709
170
Minions Killed
249
5
Camps Cleared
10
726,088
Distance Traveled
837,317
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,344
690
116
8
1
292,464
0
L
Chaac
8,854
590
24
2
0
194,519
1
L
Medusa
9,616
641
84
6
3
269,740
4
W
Zhong Kui
9,880
659
83
6
3
301,693
6
W
Cerberus
10,485
699
50
3
6
243,160
0
L
Ah Puch
9,097
606
62
4
2
261,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role