Player Matchup

Danzaburou
Danzaburou
BilboBeBaggins
Danzaburou
Level 88
God Stats
5W - 4L
1,566 SR
Queue Stats
616W - 665L
1,454 Elo+
Party 2
Mulan
Mulan
Icy Reaper4630
Mulan
Level 65
God Stats
81W - 65L
1,527 SR
Queue Stats
263W - 275L
1,508 Elo+
Party 2
Bellona
Bellona
XXS4LTXX
Bellona
Level 122
God Stats
14W - 7L
1,731 SR
Queue Stats
322W - 308L
1,419 Elo+
Solo
Ares
Ares
lmManiac
Ares
Level 83
God Stats
3W - 1L
1,561 SR
Queue Stats
91W - 73L
1,513 Elo+
Solo
Yu Huang
Yu Huang
maxidwavid
Yu Huang
Level 122
God Stats
2W - 1L
1,384 SR
Queue Stats
119W - 96L
1,515 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,482 Elo+

VS

Team Averages
Level 140
1,616 SR
1,457 Elo+
Merlin
Merlin
DurkMurz
Merlin
Level 147
God Stats
6W - 7L
1,568 SR
Queue Stats
462W - 427L
1,452 Elo+
Solo
Cerberus
Cerberus
Rodriguez_C1999
Cerberus
Level 143
God Stats
2W - 1L
1,814 SR
Queue Stats
63W - 64L
1,453 Elo+
Solo
Hun Batz
Hun Batz
TMPR Vivi PR
Hun Batz
Level 129
God Stats
3W - 8L
1,552 SR
Queue Stats
684W - 676L
1,530 Elo+
Party 1
Khepri
Khepri
TheThiccOne2
Khepri
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
701W - 776L
1,426 Elo+
Party 1
Izanami
Izanami
lakotakhan
Izanami
Level 156
God Stats
16W - 15L
1,645 SR
Queue Stats
377W - 368L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BilboBeBaggins
Danzaburou
18
5 / 3 / 2
13,239
530
8,534
19,617
8,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

19
6 / 6 / 7
13,562
542
13,561
21,387
25,246
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
XXS4LTXX
Bellona
20
9 / 1 / 8
15,334
613
25,340
22,160
18,578
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
17
3 / 0 / 4
12,153
486
5,290
10,593
9,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
maxidwavid
Yu Huang
18
0 / 6 / 4
12,538
502
7,284
17,285
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DurkMurz
Merlin
20
2 / 5 / 7
12,240
490
14,440
20,503
12,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
1
0 / 2 / 0
6,080
243
366
2,233
991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
TMPR Vivi PR
Hun Batz
19
9 / 8 / 5
11,813
473
20,667
25,603
15,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
16
3 / 6 / 4
10,237
409
7,283
25,301
16,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lakotakhan
Izanami
1
0 / 2 / 0
6,130
245
264
1,915
171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
23
Kills
14
16
Deaths
23
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BilboBeBaggins
Danzaburou
5
3
2
2
L
Merlin
DurkMurz
Merlin
2
5
7
1.1
W
6
6
7
1.58
L
Cerberus
0
2
0
0
L
Hun Batz
TMPR Vivi PR
Hun Batz
9
8
5
1.44
L
Khepri
3
6
4
0.83
W
Bellona
XXS4LTXX
Bellona
9
1
8
13
L
Izanami
lakotakhan
Izanami
0
2
0
0
W
Ares
3
0
4
5
W
Yu Huang
maxidwavid
Yu Huang
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,009
Damage
43,020
91,042
Taken
75,555
70,200
Mitigated
45,315
28,551
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BilboBeBaggins
Danzaburou
8,534
5,429
0
9,264
19,617
8,529
7,958
3,899
15,110
0
111,096
L
Merlin
DurkMurz
Merlin
14,440
827
279
6,319
20,503
12,208
0
3,807
16,696
121,239
0
W
13,561
4,604
720
4,749
21,387
25,246
1,493
5,378
16,009
0
95,251
L
Cerberus
366
105
0
140
2,233
991
0
0
2,233
843
0
L
Hun Batz
TMPR Vivi PR
Hun Batz
20,667
5,942
0
333
25,603
15,607
0
4,791
20,812
0
83,199
L
Khepri
7,283
808
0
3,732
25,301
16,338
0
3,976
21,325
59,959
0
W
Bellona
XXS4LTXX
Bellona
25,340
12,621
0
9,514
22,160
18,578
6,664
7,193
14,967
0
171,246
L
Izanami
lakotakhan
Izanami
264
202
0
46
1,915
171
0
0
1,915
0
1,064
W
Ares
5,290
417
0
3,584
10,593
9,179
1,448
2,993
7,600
43,998
0
W
Yu Huang
maxidwavid
Yu Huang
7,284
1,292
0
720
17,285
8,668
1,171
2,626
14,659
108,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,826
Gold Earned
46,500
744
Minions Killed
415
0
Camps Cleared
0
2,043,024
Distance Traveled
1,238,548
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,239
530
154
6
0
428,143
1
L
Merlin
12,240
490
208
8
0
381,831
3
W
Mulan
13,562
542
123
5
0
366,575
0
L
Cerberus
6,080
243
0
0
0
45,520
0
L
Hun Batz
11,813
473
117
5
0
436,347
4
L
Khepri
10,237
409
87
3
0
349,237
3
W
Bellona
15,334
613
229
9
0
520,903
1
L
Izanami
6,130
245
3
0
0
25,613
0
W
Ares
12,153
486
85
3
0
331,362
7
W
Yu Huang
12,538
502
153
6
0
396,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role